Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(293)

Unified Diff: src/gpu/vk/GrVkCaps.cpp

Issue 1723503002: Revert of Add vulkan files into skia repo. (Closed) Base URL: https://skia.googlesource.com/skia.git@merge
Patch Set: Created 4 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/gpu/vk/GrVkCaps.h ('k') | src/gpu/vk/GrVkCommandBuffer.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/gpu/vk/GrVkCaps.cpp
diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp
deleted file mode 100644
index a9ad05c8997970e7aaa3986faa2e2a95b5151363..0000000000000000000000000000000000000000
--- a/src/gpu/vk/GrVkCaps.cpp
+++ /dev/null
@@ -1,244 +0,0 @@
-/*
- * Copyright 2015 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrVkCaps.h"
-
-#include "GrVkUtil.h"
-#include "glsl/GrGLSLCaps.h"
-#include "vk/GrVkInterface.h"
-
-GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface* vkInterface,
- VkPhysicalDevice physDev) : INHERITED(contextOptions) {
- /**************************************************************************
- * GrDrawTargetCaps fields
- **************************************************************************/
- fMipMapSupport = false; //TODO: figure this out
- fNPOTTextureTileSupport = false; //TODO: figure this out
- fTwoSidedStencilSupport = false; //TODO: figure this out
- fStencilWrapOpsSupport = false; //TODO: figure this out
- fDiscardRenderTargetSupport = false; //TODO: figure this out
- fReuseScratchTextures = true; //TODO: figure this out
- fGpuTracingSupport = false; //TODO: figure this out
- fCompressedTexSubImageSupport = false; //TODO: figure this out
- fOversizedStencilSupport = false; //TODO: figure this out
-
- fUseDrawInsteadOfClear = false; //TODO: figure this out
-
- fMapBufferFlags = kNone_MapFlags; //TODO: figure this out
- fGeometryBufferMapThreshold = SK_MaxS32; //TODO: figure this out
-
- fMaxRenderTargetSize = 4096; // minimum required by spec
- fMaxTextureSize = 4096; // minimum required by spec
- fMaxColorSampleCount = 4; // minimum required by spec
- fMaxStencilSampleCount = 4; // minimum required by spec
-
-
- fShaderCaps.reset(new GrGLSLCaps(contextOptions));
-
- /**************************************************************************
- * GrVkCaps fields
- **************************************************************************/
- fMaxSampledTextures = 16; // Spec requires a minimum of 16 sampled textures per stage
-
- this->init(contextOptions, vkInterface, physDev);
-}
-
-void GrVkCaps::init(const GrContextOptions& contextOptions, const GrVkInterface* vkInterface,
- VkPhysicalDevice physDev) {
-
- this->initGLSLCaps(vkInterface, physDev);
- this->initConfigTexturableTable(vkInterface, physDev);
- this->initConfigRenderableTable(vkInterface, physDev);
- this->initStencilFormats(vkInterface, physDev);
-
- VkPhysicalDeviceProperties properties;
- GR_VK_CALL(vkInterface, GetPhysicalDeviceProperties(physDev, &properties));
-
- // We could actually querey and get a max size for each config, however maxImageDimension2D will
- // give the minimum max size across all configs. So for simplicity we will use that for now.
- fMaxRenderTargetSize = properties.limits.maxImageDimension2D;
- fMaxTextureSize = properties.limits.maxImageDimension2D;
-
- this->initSampleCount(properties);
-
- fMaxSampledTextures = SkTMin(properties.limits.maxPerStageDescriptorSampledImages,
- properties.limits.maxPerStageDescriptorSamplers);
-
- this->applyOptionsOverrides(contextOptions);
- // need to friend GrVkCaps in GrGLSLCaps.h
- // GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get());
- // glslCaps->applyOptionsOverrides(contextOptions);
-}
-
-int get_max_sample_count(VkSampleCountFlags flags) {
- SkASSERT(flags & VK_SAMPLE_COUNT_1_BIT);
- if (!(flags & VK_SAMPLE_COUNT_2_BIT)) {
- return 0;
- }
- if (!(flags & VK_SAMPLE_COUNT_4_BIT)) {
- return 2;
- }
- if (!(flags & VK_SAMPLE_COUNT_8_BIT)) {
- return 4;
- }
- if (!(flags & VK_SAMPLE_COUNT_16_BIT)) {
- return 8;
- }
- if (!(flags & VK_SAMPLE_COUNT_32_BIT)) {
- return 16;
- }
- if (!(flags & VK_SAMPLE_COUNT_64_BIT)) {
- return 32;
- }
- return 64;
-}
-
-void GrVkCaps::initSampleCount(const VkPhysicalDeviceProperties& properties) {
- VkSampleCountFlags colorSamples = properties.limits.framebufferColorSampleCounts;
- VkSampleCountFlags stencilSamples = properties.limits.framebufferStencilSampleCounts;
-
- fMaxColorSampleCount = get_max_sample_count(colorSamples);
- fMaxStencilSampleCount = get_max_sample_count(stencilSamples);
-}
-
-void GrVkCaps::initGLSLCaps(const GrVkInterface* interface, VkPhysicalDevice physDev) {
- GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get());
- // TODO: actually figure out a correct version here
- glslCaps->fVersionDeclString = "#version 140\n";
-
- // fConfigOutputSwizzle will default to RGBA so we only need to set it for alpha only config.
- for (int i = 0; i < kGrPixelConfigCnt; ++i) {
- GrPixelConfig config = static_cast<GrPixelConfig>(i);
- if (GrPixelConfigIsAlphaOnly(config)) {
- glslCaps->fConfigTextureSwizzle[i] = GrSwizzle::RRRR();
- glslCaps->fConfigOutputSwizzle[i] = GrSwizzle::AAAA();
- } else {
- glslCaps->fConfigTextureSwizzle[i] = GrSwizzle::RGBA();
- }
- }
-}
-
-static void format_supported_for_feature(const GrVkInterface* interface,
- VkPhysicalDevice physDev,
- VkFormat format,
- VkFormatFeatureFlagBits featureBit,
- bool* linearSupport,
- bool* optimalSupport) {
- VkFormatProperties props;
- memset(&props, 0, sizeof(VkFormatProperties));
- GR_VK_CALL(interface, GetPhysicalDeviceFormatProperties(physDev, format, &props));
- *linearSupport = SkToBool(props.linearTilingFeatures & featureBit);
- *optimalSupport = SkToBool(props.optimalTilingFeatures & featureBit);
-}
-
-static void config_supported_for_feature(const GrVkInterface* interface,
- VkPhysicalDevice physDev,
- GrPixelConfig config,
- VkFormatFeatureFlagBits featureBit,
- bool* linearSupport,
- bool* optimalSupport) {
- VkFormat format;
- if (!GrPixelConfigToVkFormat(config, &format)) {
- *linearSupport = false;
- *optimalSupport = false;
- return;
- }
- format_supported_for_feature(interface, physDev, format, featureBit,
- linearSupport, optimalSupport);
-}
-
-// Currently just assumeing if something can be rendered to without MSAA it also works for MSAAA
-#define SET_CONFIG_IS_RENDERABLE(config) \
- config_supported_for_feature(interface, \
- physDev, \
- config, \
- VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT, \
- &fConfigLinearRenderSupport[config][kNo_MSAA], \
- &fConfigRenderSupport[config][kNo_MSAA] ); \
- fConfigRenderSupport[config][kYes_MSAA] = fConfigRenderSupport[config][kNo_MSAA]; \
- fConfigLinearRenderSupport[config][kYes_MSAA] = fConfigLinearRenderSupport[config][kNo_MSAA];
-
-
-void GrVkCaps::initConfigRenderableTable(const GrVkInterface* interface, VkPhysicalDevice physDev) {
- enum {
- kNo_MSAA = 0,
- kYes_MSAA = 1,
- };
-
- // Base render support
- SET_CONFIG_IS_RENDERABLE(kAlpha_8_GrPixelConfig);
- SET_CONFIG_IS_RENDERABLE(kRGB_565_GrPixelConfig);
- SET_CONFIG_IS_RENDERABLE(kRGBA_4444_GrPixelConfig);
- SET_CONFIG_IS_RENDERABLE(kRGBA_8888_GrPixelConfig);
- SET_CONFIG_IS_RENDERABLE(kBGRA_8888_GrPixelConfig);
-
- SET_CONFIG_IS_RENDERABLE(kSRGBA_8888_GrPixelConfig);
-
- // Float render support
- SET_CONFIG_IS_RENDERABLE(kRGBA_float_GrPixelConfig);
- SET_CONFIG_IS_RENDERABLE(kRGBA_half_GrPixelConfig);
- SET_CONFIG_IS_RENDERABLE(kAlpha_half_GrPixelConfig);
-}
-
-#define SET_CONFIG_IS_TEXTURABLE(config) \
- config_supported_for_feature(interface, \
- physDev, \
- config, \
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT, \
- &fConfigLinearTextureSupport[config], \
- &fConfigTextureSupport[config]);
-
-void GrVkCaps::initConfigTexturableTable(const GrVkInterface* interface, VkPhysicalDevice physDev) {
- // Base texture support
- SET_CONFIG_IS_TEXTURABLE(kAlpha_8_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kRGB_565_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kRGBA_4444_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kRGBA_8888_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kBGRA_8888_GrPixelConfig);
-
- SET_CONFIG_IS_TEXTURABLE(kIndex_8_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kSRGBA_8888_GrPixelConfig);
-
- // Compressed texture support
- SET_CONFIG_IS_TEXTURABLE(kETC1_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kLATC_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kR11_EAC_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kASTC_12x12_GrPixelConfig);
-
- // Float texture support
- SET_CONFIG_IS_TEXTURABLE(kRGBA_float_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kRGBA_half_GrPixelConfig);
- SET_CONFIG_IS_TEXTURABLE(kAlpha_half_GrPixelConfig);
-}
-
-#define SET_CONFIG_CAN_STENCIL(config) \
- bool SK_MACRO_APPEND_LINE(linearSupported); \
- bool SK_MACRO_APPEND_LINE(optimalSupported); \
- format_supported_for_feature(interface, \
- physDev, \
- config.fInternalFormat, \
- VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, \
- &SK_MACRO_APPEND_LINE(linearSupported), \
- &SK_MACRO_APPEND_LINE(optimalSupported)); \
- if (SK_MACRO_APPEND_LINE(linearSupported)) fLinearStencilFormats.push_back(config); \
- if (SK_MACRO_APPEND_LINE(optimalSupported)) fStencilFormats.push_back(config);
-
-void GrVkCaps::initStencilFormats(const GrVkInterface* interface, VkPhysicalDevice physDev) {
- // Build up list of legal stencil formats (though perhaps not supported on
- // the particular gpu/driver) from most preferred to least.
-
- static const StencilFormat
- // internal Format stencil bits total bits packed?
- gS8 = { VK_FORMAT_S8_UINT, 8, 8, false },
- gD24S8 = { VK_FORMAT_D24_UNORM_S8_UINT, 8, 32, true };
-
- // I'm simply assuming that these two will be supported since they are used in example code.
- // TODO: Actaully figure this out
- SET_CONFIG_CAN_STENCIL(gS8);
- SET_CONFIG_CAN_STENCIL(gD24S8);
-}
-
« no previous file with comments | « src/gpu/vk/GrVkCaps.h ('k') | src/gpu/vk/GrVkCommandBuffer.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698