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Unified Diff: src/gpu/vk/GrVkResourceProvider.cpp

Issue 1723503002: Revert of Add vulkan files into skia repo. (Closed) Base URL: https://skia.googlesource.com/skia.git@merge
Patch Set: Created 4 years, 10 months ago
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Index: src/gpu/vk/GrVkResourceProvider.cpp
diff --git a/src/gpu/vk/GrVkResourceProvider.cpp b/src/gpu/vk/GrVkResourceProvider.cpp
deleted file mode 100644
index f4cfa27224d16e908244c72015698373f9e981f2..0000000000000000000000000000000000000000
--- a/src/gpu/vk/GrVkResourceProvider.cpp
+++ /dev/null
@@ -1,118 +0,0 @@
-/*
-* Copyright 2016 Google Inc.
-*
-* Use of this source code is governed by a BSD-style license that can be
-* found in the LICENSE file.
-*/
-
-#include "GrVkResourceProvider.h"
-
-#include "GrVkCommandBuffer.h"
-#include "GrVkPipeline.h"
-#include "GrVkRenderPass.h"
-#include "GrVkUtil.h"
-
-#ifdef SK_TRACE_VK_RESOURCES
-SkTDynamicHash<GrVkResource, uint32_t> GrVkResource::fTrace;
-SkRandom GrVkResource::fRandom;
-#endif
-
-GrVkResourceProvider::GrVkResourceProvider(GrVkGpu* gpu) : fGpu(gpu) {
-}
-
-GrVkResourceProvider::~GrVkResourceProvider() {
- SkASSERT(0 == fSimpleRenderPasses.count());
-}
-
-GrVkPipeline* GrVkResourceProvider::createPipeline(const GrPipeline& pipeline,
- const GrPrimitiveProcessor& primProc,
- VkPipelineShaderStageCreateInfo* shaderStageInfo,
- int shaderStageCount,
- GrPrimitiveType primitiveType,
- const GrVkRenderPass& renderPass,
- VkPipelineLayout layout) {
-
- return GrVkPipeline::Create(fGpu, pipeline, primProc, shaderStageInfo, shaderStageCount,
- primitiveType, renderPass, layout);
-}
-
-
-// To create framebuffers, we first need to create a simple RenderPass that is
-// only used for framebuffer creation. When we actually render we will create
-// RenderPasses as needed that are compatible with the framebuffer.
-const GrVkRenderPass*
-GrVkResourceProvider::findOrCreateCompatibleRenderPass(const GrVkRenderTarget& target) {
- for (int i = 0; i < fSimpleRenderPasses.count(); ++i) {
- GrVkRenderPass* renderPass = fSimpleRenderPasses[i];
- if (renderPass->isCompatible(target)) {
- renderPass->ref();
- return renderPass;
- }
- }
-
- GrVkRenderPass* renderPass = new GrVkRenderPass();
- renderPass->initSimple(fGpu, target);
- fSimpleRenderPasses.push_back(renderPass);
- renderPass->ref();
- return renderPass;
-}
-
-GrVkDescriptorPool* GrVkResourceProvider::findOrCreateCompatibleDescriptorPool(
- const GrVkDescriptorPool::DescriptorTypeCounts& typeCounts) {
- return new GrVkDescriptorPool(fGpu, typeCounts);
-}
-
-GrVkCommandBuffer* GrVkResourceProvider::createCommandBuffer() {
- GrVkCommandBuffer* cmdBuffer = GrVkCommandBuffer::Create(fGpu, fGpu->cmdPool());
- fActiveCommandBuffers.push_back(cmdBuffer);
- cmdBuffer->ref();
- return cmdBuffer;
-}
-
-void GrVkResourceProvider::checkCommandBuffers() {
- for (int i = fActiveCommandBuffers.count()-1; i >= 0; --i) {
- if (fActiveCommandBuffers[i]->finished(fGpu)) {
- fActiveCommandBuffers[i]->unref(fGpu);
- fActiveCommandBuffers.removeShuffle(i);
- }
- }
-}
-
-void GrVkResourceProvider::destroyResources() {
- // release our current command buffers
- for (int i = 0; i < fActiveCommandBuffers.count(); ++i) {
- SkASSERT(fActiveCommandBuffers[i]->finished(fGpu));
- SkASSERT(fActiveCommandBuffers[i]->unique());
- fActiveCommandBuffers[i]->unref(fGpu);
- }
- fActiveCommandBuffers.reset();
-
- // loop over all render passes to make sure we destroy all the internal VkRenderPasses
- for (int i = 0; i < fSimpleRenderPasses.count(); ++i) {
- fSimpleRenderPasses[i]->unref(fGpu);
- }
- fSimpleRenderPasses.reset();
-
-#ifdef SK_TRACE_VK_RESOURCES
- SkASSERT(0 == GrVkResource::fTrace.count());
-#endif
-
-}
-
-void GrVkResourceProvider::abandonResources() {
- // release our current command buffers
- for (int i = 0; i < fActiveCommandBuffers.count(); ++i) {
- SkASSERT(fActiveCommandBuffers[i]->finished(fGpu));
- fActiveCommandBuffers[i]->unrefAndAbandon();
- }
- fActiveCommandBuffers.reset();
-
- for (int i = 0; i < fSimpleRenderPasses.count(); ++i) {
- fSimpleRenderPasses[i]->unrefAndAbandon();
- }
- fSimpleRenderPasses.reset();
-
-#ifdef SK_TRACE_VK_RESOURCES
- SkASSERT(0 == GrVkResource::fTrace.count());
-#endif
-}
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