Chromium Code Reviews| Index: Source/core/html/canvas/EXTShaderTextureLOD.cpp |
| diff --git a/Source/core/html/canvas/EXTShaderTextureLOD.cpp b/Source/core/html/canvas/EXTShaderTextureLOD.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0a134495b81618181414bd22f8a2de13443db031 |
| --- /dev/null |
| +++ b/Source/core/html/canvas/EXTShaderTextureLOD.cpp |
| @@ -0,0 +1,42 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "config.h" |
| + |
| +#include "core/html/canvas/EXTShaderTextureLOD.h" |
| + |
| +namespace WebCore { |
| + |
| +EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context) |
| + : WebGLExtension(context) |
| +{ |
| + ScriptWrappable::init(this); |
| + context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_texture_filter_anisotropic"); |
|
Ken Russell (switch to Gerrit)
2014/04/10 21:43:03
I think you mean GL_EXT_shader_texture_lod here.
|
| +} |
| + |
| +EXTShaderTextureLOD::~EXTShaderTextureLOD() |
| +{ |
| +} |
| + |
| +WebGLExtensionName EXTShaderTextureLOD::name() const |
| +{ |
| + return EXTShaderTextureLODName; |
| +} |
| + |
| +PassRefPtr<EXTShaderTextureLOD> EXTShaderTextureLOD::create(WebGLRenderingContextBase* context) |
| +{ |
| + return adoptRef(new EXTShaderTextureLOD(context)); |
| +} |
| + |
| +bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context) |
| +{ |
| + return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_lod"); |
| +} |
| + |
| +const char* EXTShaderTextureLOD::extensionName() |
| +{ |
| + return "EXT_shader_texture_lod"; |
| +} |
| + |
| +} // namespace WebCore |