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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "config.h" | |
| 6 | |
| 7 #include "core/html/canvas/EXTShaderTextureLOD.h" | |
| 8 | |
| 9 namespace WebCore { | |
| 10 | |
| 11 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context) | |
| 12 : WebGLExtension(context) | |
| 13 { | |
| 14 ScriptWrappable::init(this); | |
| 15 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_texture_filter_ani sotropic"); | |
|
Ken Russell (switch to Gerrit)
2014/04/10 21:43:03
I think you mean GL_EXT_shader_texture_lod here.
| |
| 16 } | |
| 17 | |
| 18 EXTShaderTextureLOD::~EXTShaderTextureLOD() | |
| 19 { | |
| 20 } | |
| 21 | |
| 22 WebGLExtensionName EXTShaderTextureLOD::name() const | |
| 23 { | |
| 24 return EXTShaderTextureLODName; | |
| 25 } | |
| 26 | |
| 27 PassRefPtr<EXTShaderTextureLOD> EXTShaderTextureLOD::create(WebGLRenderingContex tBase* context) | |
| 28 { | |
| 29 return adoptRef(new EXTShaderTextureLOD(context)); | |
| 30 } | |
| 31 | |
| 32 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context) | |
| 33 { | |
| 34 return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_l od"); | |
| 35 } | |
| 36 | |
| 37 const char* EXTShaderTextureLOD::extensionName() | |
| 38 { | |
| 39 return "EXT_shader_texture_lod"; | |
| 40 } | |
| 41 | |
| 42 } // namespace WebCore | |
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