| Index: src/effects/SkColorCubeFilter.cpp
|
| diff --git a/src/effects/SkColorCubeFilter.cpp b/src/effects/SkColorCubeFilter.cpp
|
| index 2cbbeb2e8196eb774a93d25c7787df505ba9c626..4ddbc0c30f41a1f19a1bab70d288e381629772b9 100644
|
| --- a/src/effects/SkColorCubeFilter.cpp
|
| +++ b/src/effects/SkColorCubeFilter.cpp
|
| @@ -256,7 +256,7 @@ void GrColorCubeEffect::GLSLProcessor::emitCode(EmitArgs& args) {
|
| // Note: if implemented using texture3D in OpenGL ES older than OpenGL ES 3.0,
|
| // the shader might need "#extension GL_OES_texture_3D : enable".
|
|
|
| - GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| + GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
|
|
|
| // Unpremultiply color
|
| fragBuilder->codeAppendf("\tfloat %s = max(%s.a, 0.00001);\n", nonZeroAlpha, args.fInputColor);
|
|
|