Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index c37869a15ee356f1305c9136aadc0f4e289ab466..6679e8aa414bf70b5c26f1554d9f652f9aa0ee9e 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -690,7 +690,7 @@ private: |
typedef GrGLSLFragmentProcessor INHERITED; |
}; |
-void OutputRectBlurProfileLookup(GrGLSLFragmentBuilder* fragBuilder, |
+void OutputRectBlurProfileLookup(GrGLSLFPFragmentBuilder* fragBuilder, |
const GrGLSLTextureSampler& sampler, |
const char *output, |
const char *profileSize, const char *loc, |
@@ -735,7 +735,7 @@ void GrGLRectBlurEffect::emitCode(EmitArgs& args) { |
"profileSize", |
&profileSizeName); |
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
const char *fragmentPos = fragBuilder->fragmentPosition(); |
if (args.fInputColor) { |
@@ -1082,7 +1082,7 @@ void GrGLRRectBlurEffect::emitCode(EmitArgs& args) { |
"blurRadius", |
&blurRadiusName); |
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
const char* fragmentPos = fragBuilder->fragmentPosition(); |
// warp the fragment position to the appropriate part of the 9patch blur texture |