| Index: src/effects/SkBlurMask.cpp
|
| ===================================================================
|
| --- src/effects/SkBlurMask.cpp (revision 10409)
|
| +++ src/effects/SkBlurMask.cpp (working copy)
|
| @@ -12,14 +12,8 @@
|
| #include "SkTemplates.h"
|
| #include "SkEndian.h"
|
|
|
| -// scale factor for the blur radius to match the behavior of the all existing blur
|
| -// code (both on the CPU and the GPU). This magic constant is 1/sqrt(3).
|
| +const SkScalar SkBlurMask::kBlurRadiusFudgeFactor = SkFloatToScalar(.57735f);
|
|
|
| -// TODO: get rid of this fudge factor and move any required fudging up into
|
| -// the calling library
|
| -
|
| -#define kBlurRadiusFudgeFactor SkFloatToScalar( .57735f )
|
| -
|
| #define UNROLL_SEPARABLE_LOOPS
|
|
|
| /**
|
|
|