| Index: src/effects/SkBlurMask.h
|
| ===================================================================
|
| --- src/effects/SkBlurMask.h (revision 10409)
|
| +++ src/effects/SkBlurMask.h (working copy)
|
| @@ -43,6 +43,13 @@
|
| static bool BlurGroundTruth(SkMask* dst, const SkMask& src,
|
| SkScalar provided_radius, Style style,
|
| SkIPoint* margin = NULL);
|
| +
|
| + // scale factor for the blur radius to match the behavior of the all existing blur
|
| + // code (both on the CPU and the GPU). This magic constant is 1/sqrt(3).
|
| + // TODO: get rid of this fudge factor and move any required fudging up into
|
| + // the calling library
|
| + static const SkScalar kBlurRadiusFudgeFactor;
|
| +
|
| };
|
|
|
| #endif
|
|
|