Index: src/gpu/glsl/GrGLSLProgramBuilder.h |
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h |
index a2775956121b1625c3197a86d90c4e052d8fe170..fae8df0e978a9e060a13f97d6cc5b4e78ee7a8c4 100644 |
--- a/src/gpu/glsl/GrGLSLProgramBuilder.h |
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.h |
@@ -98,6 +98,8 @@ protected: |
void cleanupFragmentProcessors(); |
+ void finalizeShaders(); |
+ |
private: |
// reset is called by program creator between each processor's emit code. It increments the |
// stage offset for variable name mangling, and also ensures verfication variables in the |