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Unified Diff: src/gpu/glsl/GrGLSLProgramBuilder.h

Issue 1689703002: Finalize gpu shaders in ProgramBuilding. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 10 months ago
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Index: src/gpu/glsl/GrGLSLProgramBuilder.h
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h
index a2775956121b1625c3197a86d90c4e052d8fe170..fae8df0e978a9e060a13f97d6cc5b4e78ee7a8c4 100644
--- a/src/gpu/glsl/GrGLSLProgramBuilder.h
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.h
@@ -98,6 +98,8 @@ protected:
void cleanupFragmentProcessors();
+ void finalizeShaders();
+
private:
// reset is called by program creator between each processor's emit code. It increments the
// stage offset for variable name mangling, and also ensures verfication variables in the
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