| Index: src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.cpp b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| index 900b6eee6b7044940bf7eae68e9548c2e8a1e27b..45570c2d404e44fc2c945f176961ea62621ec88d 100644
|
| --- a/src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| +++ b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| @@ -10,6 +10,7 @@
|
| #include "GrPipeline.h"
|
| #include "glsl/GrGLSLFragmentProcessor.h"
|
| #include "glsl/GrGLSLGeometryProcessor.h"
|
| +#include "glsl/GrGLSLVarying.h"
|
| #include "glsl/GrGLSLXferProcessor.h"
|
|
|
| const int GrGLSLProgramBuilder::kVarsPerBlock = 8;
|
| @@ -286,3 +287,9 @@ void GrGLSLProgramBuilder::cleanupFragmentProcessors() {
|
| }
|
| }
|
|
|
| +void GrGLSLProgramBuilder::finalizeShaders() {
|
| + this->varyingHandler()->finalize();
|
| + fVS.finalize(GrGLSLUniformHandler::kVertex_Visibility);
|
| + fFS.finalize(GrGLSLUniformHandler::kFragment_Visibility);
|
| +
|
| +}
|
|
|