| Index: src/gpu/effects/GrConvolutionEffect.cpp
|
| diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp
|
| index f3bd028c2cf0b78af335893a0407521ea30f9eba..0b2adac1c80283c3b698c35c3924c8f92bcf4666 100644
|
| --- a/src/gpu/effects/GrConvolutionEffect.cpp
|
| +++ b/src/gpu/effects/GrConvolutionEffect.cpp
|
| @@ -35,18 +35,18 @@ void GrGLConvolutionEffect::emitCode(EmitArgs& args) {
|
| const GrConvolutionEffect& ce = args.fFp.cast<GrConvolutionEffect>();
|
|
|
| GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
|
| - fImageIncrementUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kVec2f_GrSLType, kDefault_GrSLPrecision,
|
| "ImageIncrement");
|
| if (ce.useBounds()) {
|
| - fBoundsUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fBoundsUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kVec2f_GrSLType, kDefault_GrSLPrecision,
|
| "Bounds");
|
| }
|
|
|
| int width = Gr1DKernelEffect::WidthFromRadius(ce.radius());
|
|
|
| - fKernelUni = uniformHandler->addUniformArray(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fKernelUni = uniformHandler->addUniformArray(kFragment_GrShaderFlag,
|
| kFloat_GrSLType, kDefault_GrSLPrecision,
|
| "Kernel", width);
|
|
|
|
|