Index: cc/surfaces/surface_manager.h |
diff --git a/cc/surfaces/surface_manager.h b/cc/surfaces/surface_manager.h |
index a3f7b9b19ff8cc0b466fac599d13499c9ff4d3bd..8ddace4ff158f93c5806624c551347c446fe49c4 100644 |
--- a/cc/surfaces/surface_manager.h |
+++ b/cc/surfaces/surface_manager.h |
@@ -21,8 +21,10 @@ |
#include "cc/surfaces/surfaces_export.h" |
namespace cc { |
+class BeginFrameSource; |
class CompositorFrame; |
class Surface; |
+class SurfaceFactoryClient; |
class CC_SURFACES_EXPORT SurfaceManager { |
public: |
@@ -58,7 +60,47 @@ class CC_SURFACES_EXPORT SurfaceManager { |
// possibly because a renderer process has crashed. |
void InvalidateSurfaceIdNamespace(uint32_t id_namespace); |
+ // SurfaceFactoryClient, hierarchy, and BeginFrameSource can be registered |
+ // and unregistered in any order with respect to each other. |
+ // |
+ // This happens in practice, e.g. the relationship to between ui::Compositor / |
+ // DelegatedFrameHost is known before ui::Compositor has a surface/client). |
+ // However, DelegatedFrameHost can register itself as a client before its |
+ // relationship with the ui::Compositor is known. |
+ |
+ // Associates a SurfaceFactoryClient with the surface id namespace it uses. |
+ // SurfaceFactoryClient and surface namespaces/allocators have a 1:1 mapping. |
+ // Caller guarantees the client is alive between register/unregister. |
+ // Reregistering the same namespace when a previous client is active is not |
+ // valid. |
+ void RegisterSurfaceFactoryClient(uint32_t id_namespace, |
+ SurfaceFactoryClient* client); |
+ void UnregisterSurfaceFactoryClient(uint32_t id_namespace); |
+ |
+ // Associates a |source| with a particular namespace. That namespace and |
+ // any children of that namespace with valid clients can potentially use |
+ // that |source|. |
+ void RegisterBeginFrameSource(BeginFrameSource* source, |
+ uint32_t id_namespace); |
+ void UnregisterBeginFrameSource(BeginFrameSource* source); |
+ |
+ // Register a relationship between two namespaces. This relationship means |
+ // that surfaces from the child namespace will be displayed in the parent. |
+ // Children are allowed to use any begin frame source that their parent can |
+ // use. |
+ void RegisterSurfaceNamespaceHierarchy(uint32_t parent_namespace, |
+ uint32_t child_namespace); |
+ void UnregisterSurfaceNamespaceHierarchy(uint32_t parent_namespace, |
+ uint32_t child_namespace); |
+ |
private: |
+ void RecursivelyAttachBeginFrameSource(uint32_t id_namespace, |
+ BeginFrameSource* source); |
+ void RecursivelyDetachBeginFrameSource(uint32_t id_namespace, |
+ BeginFrameSource* source); |
+ // Returns true if |child namespace| is or has |search_namespace| as a child. |
+ bool ChildContains(uint32_t child_namespace, uint32_t search_namespace) const; |
+ |
void GarbageCollectSurfaces(); |
using SurfaceMap = std::unordered_map<SurfaceId, Surface*, SurfaceIdHash>; |
@@ -80,6 +122,25 @@ class CC_SURFACES_EXPORT SurfaceManager { |
// satisfied. |
std::unordered_set<uint32_t> valid_surface_id_namespaces_; |
+ // Begin frame source routing. Both BeginFrameSource and SurfaceFactoryClient |
+ // pointers guaranteed alive by callers until unregistered. |
+ struct ClientSourceMapping { |
+ ClientSourceMapping(); |
+ ~ClientSourceMapping(); |
+ bool is_empty() const { return !client && !children.size(); } |
+ // The client that's responsible for creating this namespace. Never null. |
+ SurfaceFactoryClient* client; |
+ // The currently assigned begin frame source for this client. |
+ BeginFrameSource* source; |
+ // This represents a dag of parent -> children mapping. |
+ std::vector<uint32_t> children; |
+ }; |
+ std::unordered_map<uint32_t, ClientSourceMapping> namespace_client_map_; |
+ // Set of which sources are registered to which namespace. Any child |
+ // that is implicitly using this namespace must be reachable by the |
+ // parent in the dag. |
+ std::unordered_map<BeginFrameSource*, uint32_t> registered_sources_; |
+ |
DISALLOW_COPY_AND_ASSIGN(SurfaceManager); |
}; |