| Index: cc/surfaces/surface_manager.cc
|
| diff --git a/cc/surfaces/surface_manager.cc b/cc/surfaces/surface_manager.cc
|
| index 03951e41145fc7468f72abfbd8e9c78ae9ce0889..23b49bc5df53fe1f52cdcf4c0aa7dfd9f7629492 100644
|
| --- a/cc/surfaces/surface_manager.cc
|
| +++ b/cc/surfaces/surface_manager.cc
|
| @@ -9,10 +9,19 @@
|
|
|
| #include "base/logging.h"
|
| #include "cc/surfaces/surface.h"
|
| +#include "cc/surfaces/surface_factory_client.h"
|
| #include "cc/surfaces/surface_id_allocator.h"
|
|
|
| namespace cc {
|
|
|
| +SurfaceManager::ClientSourceMapping::ClientSourceMapping()
|
| + : client(nullptr), source(nullptr) {}
|
| +
|
| +SurfaceManager::ClientSourceMapping::~ClientSourceMapping() {
|
| + DCHECK(is_empty()) << "client: " << client
|
| + << ", children: " << children.size();
|
| +}
|
| +
|
| SurfaceManager::SurfaceManager() {
|
| thread_checker_.DetachFromThread();
|
| }
|
| @@ -25,6 +34,10 @@ SurfaceManager::~SurfaceManager() {
|
| DeregisterSurface((*it)->surface_id());
|
| delete *it;
|
| }
|
| + // All hierarchies, sources, and surface factory clients should be
|
| + // unregistered prior to SurfaceManager destruction.
|
| + DCHECK_EQ(namespace_client_map_.size(), 0u);
|
| + DCHECK_EQ(registered_sources_.size(), 0u);
|
| }
|
|
|
| void SurfaceManager::RegisterSurface(Surface* surface) {
|
| @@ -120,6 +133,192 @@ void SurfaceManager::GarbageCollectSurfaces() {
|
| }
|
| }
|
|
|
| +void SurfaceManager::RegisterSurfaceFactoryClient(
|
| + uint32_t id_namespace,
|
| + SurfaceFactoryClient* client) {
|
| + DCHECK(client);
|
| + DCHECK(!namespace_client_map_[id_namespace].client);
|
| + DCHECK_EQ(valid_surface_id_namespaces_.count(id_namespace), 1u);
|
| +
|
| + auto iter = namespace_client_map_.find(id_namespace);
|
| + if (iter == namespace_client_map_.end()) {
|
| + auto insert_result = namespace_client_map_.insert(
|
| + std::make_pair(id_namespace, ClientSourceMapping()));
|
| + DCHECK(insert_result.second);
|
| + iter = insert_result.first;
|
| + }
|
| + iter->second.client = client;
|
| +
|
| + // Propagate any previously set sources to the new client.
|
| + if (iter->second.source)
|
| + client->SetBeginFrameSource(iter->second.source);
|
| +}
|
| +
|
| +void SurfaceManager::UnregisterSurfaceFactoryClient(uint32_t id_namespace) {
|
| + DCHECK_EQ(valid_surface_id_namespaces_.count(id_namespace), 1u);
|
| + DCHECK_EQ(namespace_client_map_.count(id_namespace), 1u);
|
| +
|
| + auto iter = namespace_client_map_.find(id_namespace);
|
| + if (iter->second.source)
|
| + iter->second.client->SetBeginFrameSource(nullptr);
|
| + iter->second.client = nullptr;
|
| +
|
| + // The SurfaceFactoryClient and hierarchy can be registered/unregistered
|
| + // in either order, so empty namespace_client_map entries need to be
|
| + // checked when removing either clients or relationships.
|
| + if (iter->second.is_empty())
|
| + namespace_client_map_.erase(iter);
|
| +}
|
| +
|
| +void SurfaceManager::RegisterBeginFrameSource(BeginFrameSource* source,
|
| + uint32_t id_namespace) {
|
| + DCHECK(source);
|
| + DCHECK_EQ(registered_sources_.count(source), 0u);
|
| + DCHECK_EQ(valid_surface_id_namespaces_.count(id_namespace), 1u);
|
| +
|
| + registered_sources_[source] = id_namespace;
|
| + RecursivelyAttachBeginFrameSource(id_namespace, source);
|
| +}
|
| +
|
| +void SurfaceManager::UnregisterBeginFrameSource(BeginFrameSource* source) {
|
| + DCHECK(source);
|
| + DCHECK_EQ(registered_sources_.count(source), 1u);
|
| +
|
| + uint32_t id_namespace = registered_sources_[source];
|
| + registered_sources_.erase(source);
|
| +
|
| + if (namespace_client_map_.count(id_namespace) == 0u)
|
| + return;
|
| +
|
| + // TODO(enne): these walks could be done in one step.
|
| + // Remove this begin frame source from its subtree.
|
| + RecursivelyDetachBeginFrameSource(id_namespace, source);
|
| + // Then flush every remaining registered source to fix any sources that
|
| + // became null because of the previous step but that have an alternative.
|
| + for (auto source_iter : registered_sources_)
|
| + RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first);
|
| +}
|
| +
|
| +void SurfaceManager::RecursivelyAttachBeginFrameSource(
|
| + uint32_t id_namespace,
|
| + BeginFrameSource* source) {
|
| + ClientSourceMapping& mapping = namespace_client_map_[id_namespace];
|
| + if (!mapping.source) {
|
| + mapping.source = source;
|
| + if (mapping.client)
|
| + mapping.client->SetBeginFrameSource(source);
|
| + }
|
| + for (size_t i = 0; i < mapping.children.size(); ++i)
|
| + RecursivelyAttachBeginFrameSource(mapping.children[i], source);
|
| +}
|
| +
|
| +void SurfaceManager::RecursivelyDetachBeginFrameSource(
|
| + uint32_t id_namespace,
|
| + BeginFrameSource* source) {
|
| + auto iter = namespace_client_map_.find(id_namespace);
|
| + if (iter == namespace_client_map_.end())
|
| + return;
|
| + if (iter->second.source == source) {
|
| + iter->second.source = nullptr;
|
| + if (iter->second.client)
|
| + iter->second.client->SetBeginFrameSource(nullptr);
|
| + }
|
| +
|
| + if (iter->second.is_empty()) {
|
| + namespace_client_map_.erase(iter);
|
| + return;
|
| + }
|
| +
|
| + std::vector<uint32_t>& children = iter->second.children;
|
| + for (size_t i = 0; i < children.size(); ++i) {
|
| + RecursivelyDetachBeginFrameSource(children[i], source);
|
| + }
|
| +}
|
| +
|
| +bool SurfaceManager::ChildContains(uint32_t child_namespace,
|
| + uint32_t search_namespace) const {
|
| + auto iter = namespace_client_map_.find(child_namespace);
|
| + if (iter == namespace_client_map_.end())
|
| + return false;
|
| +
|
| + const std::vector<uint32_t>& children = iter->second.children;
|
| + for (size_t i = 0; i < children.size(); ++i) {
|
| + if (children[i] == search_namespace)
|
| + return true;
|
| + if (ChildContains(children[i], search_namespace))
|
| + return true;
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +void SurfaceManager::RegisterSurfaceNamespaceHierarchy(
|
| + uint32_t parent_namespace,
|
| + uint32_t child_namespace) {
|
| + DCHECK_EQ(valid_surface_id_namespaces_.count(parent_namespace), 1u);
|
| + DCHECK_EQ(valid_surface_id_namespaces_.count(child_namespace), 1u);
|
| +
|
| + // If it's possible to reach the parent through the child's descendant chain,
|
| + // then this will create an infinite loop. Might as well just crash here.
|
| + CHECK(!ChildContains(child_namespace, parent_namespace));
|
| +
|
| + std::vector<uint32_t>& children =
|
| + namespace_client_map_[parent_namespace].children;
|
| + for (size_t i = 0; i < children.size(); ++i)
|
| + DCHECK_NE(children[i], child_namespace);
|
| + children.push_back(child_namespace);
|
| +
|
| + // If the parent has no source, then attaching it to this child will
|
| + // not change any downstream sources.
|
| + BeginFrameSource* parent_source =
|
| + namespace_client_map_[parent_namespace].source;
|
| + if (!parent_source)
|
| + return;
|
| +
|
| + DCHECK_EQ(registered_sources_.count(parent_source), 1u);
|
| + RecursivelyAttachBeginFrameSource(child_namespace, parent_source);
|
| +}
|
| +
|
| +void SurfaceManager::UnregisterSurfaceNamespaceHierarchy(
|
| + uint32_t parent_namespace,
|
| + uint32_t child_namespace) {
|
| + DCHECK_EQ(valid_surface_id_namespaces_.count(parent_namespace), 1u);
|
| + DCHECK_EQ(valid_surface_id_namespaces_.count(child_namespace), 1u);
|
| + DCHECK_EQ(namespace_client_map_.count(parent_namespace), 1u);
|
| +
|
| + auto iter = namespace_client_map_.find(parent_namespace);
|
| +
|
| + std::vector<uint32_t>& children = iter->second.children;
|
| + bool found_child = false;
|
| + for (size_t i = 0; i < children.size(); ++i) {
|
| + if (children[i] == child_namespace) {
|
| + found_child = true;
|
| + children[i] = children[children.size() - 1];
|
| + children.resize(children.size() - 1);
|
| + break;
|
| + }
|
| + }
|
| + DCHECK(found_child);
|
| +
|
| + // The SurfaceFactoryClient and hierarchy can be registered/unregistered
|
| + // in either order, so empty namespace_client_map entries need to be
|
| + // checked when removing either clients or relationships.
|
| + if (iter->second.is_empty()) {
|
| + namespace_client_map_.erase(iter);
|
| + return;
|
| + }
|
| +
|
| + // If the parent does not have a begin frame source, then disconnecting it
|
| + // will not change any of its children.
|
| + BeginFrameSource* parent_source = iter->second.source;
|
| + if (!parent_source)
|
| + return;
|
| +
|
| + // TODO(enne): these walks could be done in one step.
|
| + RecursivelyDetachBeginFrameSource(child_namespace, parent_source);
|
| + for (auto source_iter : registered_sources_)
|
| + RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first);
|
| +}
|
| +
|
| Surface* SurfaceManager::GetSurfaceForId(SurfaceId surface_id) {
|
| DCHECK(thread_checker_.CalledOnValidThread());
|
| SurfaceMap::iterator it = surface_map_.find(surface_id);
|
| @@ -129,7 +328,7 @@ Surface* SurfaceManager::GetSurfaceForId(SurfaceId surface_id) {
|
| }
|
|
|
| bool SurfaceManager::SurfaceModified(SurfaceId surface_id) {
|
| - DCHECK(thread_checker_.CalledOnValidThread());
|
| + CHECK(thread_checker_.CalledOnValidThread());
|
| bool changed = false;
|
| FOR_EACH_OBSERVER(SurfaceDamageObserver, observer_list_,
|
| OnSurfaceDamaged(surface_id, &changed));
|
|
|