| Index: Source/core/rendering/RenderLayer.cpp
|
| diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
|
| index c56125a15a178687d2ac0e647d4773554b8e1124..987fcab82d49a38b7fc2df277a2182ce783c327d 100644
|
| --- a/Source/core/rendering/RenderLayer.cpp
|
| +++ b/Source/core/rendering/RenderLayer.cpp
|
| @@ -3801,6 +3801,11 @@ void RenderLayer::paintLayerContents(GraphicsContext* context, const LayerPainti
|
| paintMaskForFragments(layerFragments, context, localPaintingInfo, paintingRootForRenderer);
|
| }
|
|
|
| + if ((localPaintFlags & PaintLayerPaintingCompositingBorderRadiusMaskPhase) && renderer()->style()->hasBorderRadius() && shouldPaintContent && !selectionOnly) {
|
| + // Paint the border radius mask for the fragments.
|
| + paintMaskForFragments(layerFragments, context, localPaintingInfo, paintingRootForRenderer, PaintPhaseBorderRadiusMask);
|
| + }
|
| +
|
| // End our transparency layer
|
| if (haveTransparency && m_usedTransparency && !m_paintingInsideReflection) {
|
| context->endTransparencyLayer();
|
| @@ -4080,7 +4085,7 @@ void RenderLayer::paintOutlineForFragments(const LayerFragments& layerFragments,
|
| }
|
|
|
| void RenderLayer::paintMaskForFragments(const LayerFragments& layerFragments, GraphicsContext* context, const LayerPaintingInfo& localPaintingInfo,
|
| - RenderObject* paintingRootForRenderer)
|
| + RenderObject* paintingRootForRenderer, PaintPhase paintPhase)
|
| {
|
| for (size_t i = 0; i < layerFragments.size(); ++i) {
|
| const LayerFragment& fragment = layerFragments.at(i);
|
| @@ -4092,7 +4097,7 @@ void RenderLayer::paintMaskForFragments(const LayerFragments& layerFragments, Gr
|
|
|
| // Paint the mask.
|
| // FIXME: Eventually we will collect the region from the fragment itself instead of just from the paint info.
|
| - PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect.rect()), PaintPhaseMask, PaintBehaviorNormal, paintingRootForRenderer, localPaintingInfo.region, 0, 0, localPaintingInfo.rootLayer->renderer());
|
| + PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect.rect()), paintPhase, PaintBehaviorNormal, paintingRootForRenderer, localPaintingInfo.region, 0, 0, localPaintingInfo.rootLayer->renderer());
|
| renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + localPaintingInfo.subPixelAccumulation));
|
|
|
| if (localPaintingInfo.clipToDirtyRect)
|
| @@ -5419,6 +5424,11 @@ bool RenderLayer::hasCompositedMask() const
|
| return m_backing && m_backing->hasMaskLayer();
|
| }
|
|
|
| +bool RenderLayer::hasCompositedBorderRadiusMask() const
|
| +{
|
| + return m_backing && m_backing->hasBorderRadiusLayer();
|
| +}
|
| +
|
| GraphicsLayer* RenderLayer::layerForScrolling() const
|
| {
|
| return m_backing ? m_backing->scrollingContentsLayer() : 0;
|
|
|