| Index: Source/core/rendering/RenderLayer.h
|
| diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h
|
| index ffb48b44bf5f0e01c17096446b53e45d314d0045..e43acda963a9762eef3336dad75a5847793ec559 100644
|
| --- a/Source/core/rendering/RenderLayer.h
|
| +++ b/Source/core/rendering/RenderLayer.h
|
| @@ -607,6 +607,7 @@ public:
|
| PaintLayerPaintingOverflowContents = 1 << 9,
|
| PaintLayerPaintingRootBackgroundOnly = 1 << 10,
|
| PaintLayerPaintingSkipRootBackground = 1 << 11,
|
| + PaintLayerPaintingCompositingBorderRadiusMaskPhase = 1 << 12,
|
| PaintLayerPaintingCompositingAllPhases = (PaintLayerPaintingCompositingBackgroundPhase | PaintLayerPaintingCompositingForegroundPhase | PaintLayerPaintingCompositingMaskPhase)
|
| };
|
|
|
| @@ -738,6 +739,7 @@ public:
|
|
|
| bool isComposited() const { return m_backing != 0; }
|
| bool hasCompositedMask() const;
|
| + bool hasCompositedBorderRadiusMask() const;
|
| RenderLayerBacking* backing() const { return m_backing.get(); }
|
| RenderLayerBacking* ensureBacking();
|
| void clearBacking(bool layerBeingDestroyed = false);
|
| @@ -963,7 +965,7 @@ private:
|
| void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer);
|
| void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer);
|
| void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&);
|
| - void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer);
|
| + void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintPhase = PaintPhaseMask);
|
| void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags);
|
|
|
| RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result,
|
|
|