Index: ui/gl/gl_context_egl.cc |
diff --git a/ui/gl/gl_context_egl.cc b/ui/gl/gl_context_egl.cc |
index ee815bf4d6100140bd43017706651823adaee1c4..8bc0e8602021c745942b9815811554e62cd445c4 100644 |
--- a/ui/gl/gl_context_egl.cc |
+++ b/ui/gl/gl_context_egl.cc |
@@ -153,7 +153,7 @@ bool GLContextEGL::IsCurrent(GLSurface* surface) { |
// If our context is current then our notion of which GLContext is |
// current must be correct. On the other hand, third-party code |
// using OpenGL might change the current context. |
- DCHECK(!native_context_is_current || (GetCurrent() == this)); |
+ DCHECK(!native_context_is_current || (GetRealCurrent() == this)); |
if (!native_context_is_current) |
return false; |