| Index: ui/gl/gl_context_cgl.cc
|
| diff --git a/ui/gl/gl_context_cgl.cc b/ui/gl/gl_context_cgl.cc
|
| index 4ee17588d8e090d302ceeed69f5cb80c3382bb4a..d761473448e808cb5fa4c9466a1bb1fe1143440e 100644
|
| --- a/ui/gl/gl_context_cgl.cc
|
| +++ b/ui/gl/gl_context_cgl.cc
|
| @@ -203,7 +203,7 @@ bool GLContextCGL::IsCurrent(GLSurface* surface) {
|
| // If our context is current then our notion of which GLContext is
|
| // current must be correct. On the other hand, third-party code
|
| // using OpenGL might change the current context.
|
| - DCHECK(!native_context_is_current || (GetCurrent() == this));
|
| + DCHECK(!native_context_is_current || (GetRealCurrent() == this));
|
|
|
| if (!native_context_is_current)
|
| return false;
|
|
|