Index: ui/gl/gl_context_glx.cc |
diff --git a/ui/gl/gl_context_glx.cc b/ui/gl/gl_context_glx.cc |
index c47a10d9e0b36266422a1ebec854995a13a29f68..e0c705e522eff127be3c317bcf451954e53b0344 100644 |
--- a/ui/gl/gl_context_glx.cc |
+++ b/ui/gl/gl_context_glx.cc |
@@ -157,7 +157,7 @@ bool GLContextGLX::IsCurrent(GLSurface* surface) { |
// If our context is current then our notion of which GLContext is |
// current must be correct. On the other hand, third-party code |
// using OpenGL might change the current context. |
- DCHECK(!native_context_is_current || (GetCurrent() == this)); |
+ DCHECK(!native_context_is_current || (GetRealCurrent() == this)); |
if (!native_context_is_current) |
return false; |