| Index: ui/gl/gl_context_osmesa.cc
|
| diff --git a/ui/gl/gl_context_osmesa.cc b/ui/gl/gl_context_osmesa.cc
|
| index a279177011f7e85c428c8bc4e02088cf9b1292f2..f95a4bd1793cd0666c24e0375588cf2d90294c6d 100644
|
| --- a/ui/gl/gl_context_osmesa.cc
|
| +++ b/ui/gl/gl_context_osmesa.cc
|
| @@ -97,7 +97,7 @@ bool GLContextOSMesa::IsCurrent(GLSurface* surface) {
|
| // If our context is current then our notion of which GLContext is
|
| // current must be correct. On the other hand, third-party code
|
| // using OpenGL might change the current context.
|
| - DCHECK(!native_context_is_current || (GetCurrent() == this));
|
| + DCHECK(!native_context_is_current || (GetRealCurrent() == this));
|
|
|
| if (!native_context_is_current)
|
| return false;
|
|
|