Index: ui/gl/gl_context_wgl.cc |
diff --git a/ui/gl/gl_context_wgl.cc b/ui/gl/gl_context_wgl.cc |
index 916e49df5fcdcf9d1d66275686775d4135e6cc03..ccb457b27b04e588899638ca4c371348ccf2eb5c 100644 |
--- a/ui/gl/gl_context_wgl.cc |
+++ b/ui/gl/gl_context_wgl.cc |
@@ -111,7 +111,7 @@ bool GLContextWGL::IsCurrent(GLSurface* surface) { |
// If our context is current then our notion of which GLContext is |
// current must be correct. On the other hand, third-party code |
// using OpenGL might change the current context. |
- DCHECK(!native_context_is_current || (GetCurrent() == this)); |
+ DCHECK(!native_context_is_current || (GetRealCurrent() == this)); |
if (!native_context_is_current) |
return false; |