| Index: src/effects/SkDisplacementMapEffect.cpp
|
| diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
|
| index c50b1f2c18344e08af66979a242346f2eff399f8..9c640e3a984fe9a62aee43f2da104b4e1bf27dff 100644
|
| --- a/src/effects/SkDisplacementMapEffect.cpp
|
| +++ b/src/effects/SkDisplacementMapEffect.cpp
|
| @@ -16,6 +16,7 @@
|
| #include "GrDrawContext.h"
|
| #include "GrCoordTransform.h"
|
| #include "GrInvariantOutput.h"
|
| +#include "SkGr.h"
|
| #include "effects/GrTextureDomain.h"
|
| #include "glsl/GrGLSLFragmentProcessor.h"
|
| #include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| @@ -465,7 +466,7 @@ bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src,
|
| drawContext->drawRect(GrClip::WideOpen(), paint, matrix, SkRect::Make(colorBounds));
|
| offset->fX = bounds.left();
|
| offset->fY = bounds.top();
|
| - WrapTexture(dst, bounds.width(), bounds.height(), result);
|
| + GrWrapTextureInBitmap(dst, bounds.width(), bounds.height(), false, result);
|
| return true;
|
| }
|
|
|
|
|