| Index: src/effects/SkLightingImageFilter.cpp
|
| diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
|
| index 6c2ec72c226fc50f3f20b016c130f9b5ff1e8d15..f701b4c8945952f619404479d11d226574b51bc9 100644
|
| --- a/src/effects/SkLightingImageFilter.cpp
|
| +++ b/src/effects/SkLightingImageFilter.cpp
|
| @@ -20,6 +20,7 @@
|
| #include "GrFragmentProcessor.h"
|
| #include "GrInvariantOutput.h"
|
| #include "GrPaint.h"
|
| +#include "SkGr.h"
|
| #include "effects/GrSingleTextureEffect.h"
|
| #include "glsl/GrGLSLFragmentProcessor.h"
|
| #include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| @@ -424,7 +425,7 @@ bool SkLightingImageFilterInternal::filterImageGPU(Proxy* proxy,
|
| this->drawRect(drawContext, srcTexture, matrix, clip, bottom, kBottom_BoundaryMode, bounds);
|
| this->drawRect(drawContext, srcTexture, matrix, clip, bottomRight,
|
| kBottomRight_BoundaryMode, bounds);
|
| - WrapTexture(dst, bounds.width(), bounds.height(), result);
|
| + GrWrapTextureInBitmap(dst, bounds.width(), bounds.height(), false, result);
|
| return true;
|
| }
|
| #endif
|
|
|