Chromium Code Reviews| Index: cc/scheduler/scheduler.cc |
| diff --git a/cc/scheduler/scheduler.cc b/cc/scheduler/scheduler.cc |
| index 737ffc1bb1222b2af5fec3d72e7a468abd4fa2ad..cf3fad51c7cc264d95e1692c7ab726f57d4d815f 100644 |
| --- a/cc/scheduler/scheduler.cc |
| +++ b/cc/scheduler/scheduler.cc |
| @@ -2,7 +2,9 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| +#include "cc/base/thread.h" |
| #include "cc/scheduler/scheduler.h" |
| +#include "cc/trees/proxy.h" |
| #include "base/auto_reset.h" |
| #include "base/debug/trace_event.h" |
| @@ -11,19 +13,26 @@ |
| namespace cc { |
| Scheduler::Scheduler(SchedulerClient* client, |
| - scoped_ptr<FrameRateController> frame_rate_controller, |
| - const SchedulerSettings& scheduler_settings) |
| + const SchedulerSettings& scheduler_settings, |
| + Thread *thread) |
| : settings_(scheduler_settings), |
| client_(client), |
| - frame_rate_controller_(frame_rate_controller.Pass()), |
| + weak_factory_(this), |
| + thread_(thread), |
| + last_set_needs_begin_frame_(false), |
| + pending_begin_frames_(0), |
| + last_begin_frame_time_(base::TimeTicks::Now()), |
| + //TODO(brianderson): Pass with BeginFrame in the near future. |
| + interval_(base::TimeDelta::FromMicroseconds(16666)), |
| state_machine_(scheduler_settings), |
| inside_process_scheduled_actions_(false) { |
| DCHECK(client_); |
| - frame_rate_controller_->SetClient(this); |
| DCHECK(!state_machine_.BeginFrameNeededByImplThread()); |
| } |
| -Scheduler::~Scheduler() { frame_rate_controller_->SetActive(false); } |
| +Scheduler::~Scheduler() { |
| + client_->SetNeedsBeginFrameOnImplThread(false); |
| +} |
| void Scheduler::SetCanStart() { |
| state_machine_.SetCanStart(); |
| @@ -88,25 +97,8 @@ void Scheduler::BeginFrameAbortedByMainThread() { |
| ProcessScheduledActions(); |
| } |
| -void Scheduler::SetMaxFramesPending(int max_frames_pending) { |
| - frame_rate_controller_->SetMaxFramesPending(max_frames_pending); |
| -} |
| - |
| -int Scheduler::MaxFramesPending() const { |
| - return frame_rate_controller_->MaxFramesPending(); |
| -} |
| - |
| -int Scheduler::NumFramesPendingForTesting() const { |
| - return frame_rate_controller_->NumFramesPendingForTesting(); |
| -} |
| - |
| -void Scheduler::SetSwapBuffersCompleteSupported(bool supported) { |
| - frame_rate_controller_->SetSwapBuffersCompleteSupported(supported); |
| -} |
| - |
| -void Scheduler::DidSwapBuffersComplete() { |
| - TRACE_EVENT0("cc", "Scheduler::DidSwapBuffersComplete"); |
| - frame_rate_controller_->DidSwapBuffersComplete(); |
| +void Scheduler::DidSwapBuffers() { |
| + pending_begin_frames_--; |
| } |
| void Scheduler::DidLoseOutputSurface() { |
| @@ -117,31 +109,73 @@ void Scheduler::DidLoseOutputSurface() { |
| void Scheduler::DidCreateAndInitializeOutputSurface() { |
| TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface"); |
| - frame_rate_controller_->DidAbortAllPendingFrames(); |
| state_machine_.DidCreateAndInitializeOutputSurface(); |
| + last_set_needs_begin_frame_ = false; |
| ProcessScheduledActions(); |
| } |
| -void Scheduler::SetTimebaseAndInterval(base::TimeTicks timebase, |
| - base::TimeDelta interval) { |
| - frame_rate_controller_->SetTimebaseAndInterval(timebase, interval); |
| -} |
| - |
| base::TimeTicks Scheduler::AnticipatedDrawTime() { |
| - return frame_rate_controller_->NextTickTime(); |
| + TRACE_EVENT0("cc", "Scheduler::AnticipatedDrawTime"); |
| + base::TimeTicks now = base::TimeTicks::Now(); |
| + base::TimeTicks draw_time = last_begin_frame_time_; |
| + while (draw_time < now) { |
| + draw_time += interval_; |
| + } |
|
brianderson
2013/06/01 04:30:29
This is way hacky, but will be hard to improve unt
Sami
2013/06/03 17:30:33
Is this the only instance where we're requesting a
brianderson
2013/06/03 18:51:40
Later we'll want to request a new BeginFrame anyti
|
| + |
| + return draw_time; |
| } |
| base::TimeTicks Scheduler::LastBeginFrameOnImplThreadTime() { |
| - return frame_rate_controller_->LastTickTime(); |
| + return last_begin_frame_time_; |
| +} |
| + |
| +void Scheduler::SetNeedsBeginFrameIfNeeded() { |
| + // Determine if we need BeginFrame notifications. |
| + // If we do, always request the BeginFrame immediately. |
| + // If not, only disable on the next BeginFrame to avoid unnecessary toggles. |
| + // The synchronous renderer compositor requires immediate disables though. |
| + bool needs_begin_frame = state_machine_.BeginFrameNeededByImplThread(); |
| + if ((needs_begin_frame || |
| + state_machine_.inside_begin_frame() || |
| + settings_.using_synchronous_renderer_compositor) && |
| + (needs_begin_frame != last_set_needs_begin_frame_)) { |
|
brianderson
2013/06/01 04:30:29
I'll need someone working on the synchronous compo
|
| + client_->SetNeedsBeginFrameOnImplThread(needs_begin_frame); |
| + last_set_needs_begin_frame_ = needs_begin_frame; |
| + } |
| + |
| + if (state_machine_.inside_begin_frame()) { |
| + if (pending_begin_frames_ && !needs_begin_frame) { |
| + // Balance out the unhandled BeginFrames with Swaps. |
| + // TODO(brianderson): Replace this duplicate swap with a "SwapSkip". |
|
brianderson
2013/06/01 04:30:29
I should move this into a function; it's duplicate
|
| + ScheduledActionDrawAndSwapResult result = |
| + client_->ScheduledActionDrawAndSwapForced(); |
| + if (result.did_swap) |
| + DidSwapBuffers(); |
| + } |
| + if (pending_begin_frames_) { |
| + // Self tick to retry a failed BeginFrame |
| + // TODO(brianderson): Implement smarter polling when deadlines are added. |
| + thread_->PostDelayedTask( |
| + base::Bind(&Scheduler::BeginFrameRetry, weak_factory_.GetWeakPtr()), |
| + interval_); |
| + } |
| + } |
| +} |
| + |
| +void Scheduler::BeginFrame(base::TimeTicks frame_time) { |
| + TRACE_EVENT0("cc", "Scheduler::BeginFrame"); |
| + pending_begin_frames_++; |
| + last_begin_frame_time_ = frame_time; |
| + state_machine_.DidEnterBeginFrame(); |
| + ProcessScheduledActions(); |
| + state_machine_.DidLeaveBeginFrame(); |
| } |
| -void Scheduler::BeginFrame(bool throttled) { |
| - TRACE_EVENT1("cc", "Scheduler::BeginFrame", "throttled", throttled); |
| - if (!throttled) |
| - state_machine_.DidEnterBeginFrame(); |
| +void Scheduler::BeginFrameRetry() { |
| + TRACE_EVENT0("cc", "Scheduler::BeginFrameRetry"); |
| + state_machine_.DidEnterBeginFrame(); |
| ProcessScheduledActions(); |
| - if (!throttled) |
| - state_machine_.DidLeaveBeginFrame(); |
| + state_machine_.DidLeaveBeginFrame(); |
| } |
| void Scheduler::ProcessScheduledActions() { |
| @@ -155,8 +189,10 @@ void Scheduler::ProcessScheduledActions() { |
| SchedulerStateMachine::Action action = state_machine_.NextAction(); |
| while (action != SchedulerStateMachine::ACTION_NONE) { |
| state_machine_.UpdateState(action); |
| - TRACE_EVENT1( |
| - "cc", "Scheduler::ProcessScheduledActions()", "action", action); |
| + TRACE_EVENT2( |
| + "cc", "Scheduler::ProcessScheduledActions()", |
| + "action", action, |
| + "state", state_machine_.ToString()); |
| switch (action) { |
| case SchedulerStateMachine::ACTION_NONE: |
| @@ -178,14 +214,14 @@ void Scheduler::ProcessScheduledActions() { |
| client_->ScheduledActionDrawAndSwapIfPossible(); |
| state_machine_.DidDrawIfPossibleCompleted(result.did_draw); |
| if (result.did_swap) |
| - frame_rate_controller_->DidSwapBuffers(); |
| + DidSwapBuffers(); |
| break; |
| } |
| case SchedulerStateMachine::ACTION_DRAW_FORCED: { |
| ScheduledActionDrawAndSwapResult result = |
| client_->ScheduledActionDrawAndSwapForced(); |
| if (result.did_swap) |
| - frame_rate_controller_->DidSwapBuffers(); |
| + DidSwapBuffers(); |
| break; |
| } |
| case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| @@ -198,10 +234,8 @@ void Scheduler::ProcessScheduledActions() { |
| action = state_machine_.NextAction(); |
| } |
| - // Activate or deactivate the frame rate controller. |
| - frame_rate_controller_->SetActive( |
| - state_machine_.BeginFrameNeededByImplThread()); |
| - client_->DidAnticipatedDrawTimeChange(frame_rate_controller_->NextTickTime()); |
| + SetNeedsBeginFrameIfNeeded(); |
| + client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime()); |
| } |
| bool Scheduler::WillDrawIfNeeded() const { |