 Chromium Code Reviews
 Chromium Code Reviews Issue 1575293002:
  Allow GPU channels to be created when using SwiftShader  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/src.git@master
    
  
    Issue 1575293002:
  Allow GPU channels to be created when using SwiftShader  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/src.git@master| Index: content/renderer/render_widget.cc | 
| diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc | 
| index a54136983636eceecdd7e7d41e243125fa14f2e6..56612cadc231c054175703f370c6b7cdd00b7f3c 100644 | 
| --- a/content/renderer/render_widget.cc | 
| +++ b/content/renderer/render_widget.cc | 
| @@ -958,6 +958,7 @@ GURL RenderWidget::GetURLForGraphicsContext3D() { | 
| } | 
| scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) { | 
| + DCHECK(webwidget_); | 
| // For widgets that are never visible, we don't start the compositor, so we | 
| // never get a request for a cc::OutputSurface. | 
| DCHECK(!compositor_never_visible_); | 
| @@ -976,15 +977,29 @@ scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) { | 
| } | 
| #endif | 
| - scoped_refptr<ContextProviderCommandBuffer> context_provider; | 
| - scoped_refptr<ContextProviderCommandBuffer> worker_context_provider; | 
| + scoped_refptr<GpuChannelHost> gpu_channel_host; | 
| if (!use_software) { | 
| - context_provider = ContextProviderCommandBuffer::Create( | 
| - CreateGraphicsContext3D(true), RENDER_COMPOSITOR_CONTEXT); | 
| - if (!context_provider.get()) { | 
| + CauseForGpuLaunch cause = | 
| + CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; | 
| + gpu_channel_host = | 
| + RenderThreadImpl::current()->EstablishGpuChannelSync(cause); | 
| + if (!gpu_channel_host.get()) { | 
| // Cause the compositor to wait and try again. | 
| return nullptr; | 
| } | 
| + // We may get a valid channel, but with a software renderer. In that case, | 
| + // disable GPU compositing. | 
| + if (gpu_channel_host->gpu_info().software_rendering) | 
| + use_software = true; | 
| 
jbauman
2016/01/12 03:24:57
software_rendering is always false for me because
 | 
| + } | 
| + | 
| + scoped_refptr<ContextProviderCommandBuffer> context_provider; | 
| + scoped_refptr<ContextProviderCommandBuffer> worker_context_provider; | 
| + if (!use_software) { | 
| + context_provider = ContextProviderCommandBuffer::Create( | 
| + CreateGraphicsContext3D(gpu_channel_host.get()), | 
| + RENDER_COMPOSITOR_CONTEXT); | 
| + DCHECK(context_provider); | 
| worker_context_provider = | 
| RenderThreadImpl::current()->SharedWorkerContextProvider(); | 
| if (!worker_context_provider) { | 
| @@ -2097,21 +2112,7 @@ void RenderWidget::didUpdateTextOfFocusedElementByNonUserInput() { | 
| } | 
| scoped_ptr<WebGraphicsContext3DCommandBufferImpl> | 
| -RenderWidget::CreateGraphicsContext3D(bool compositor) { | 
| - if (!webwidget_) | 
| - return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); | 
| - if (base::CommandLine::ForCurrentProcess()->HasSwitch( | 
| - switches::kDisableGpuCompositing)) | 
| - return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); | 
| - if (!RenderThreadImpl::current()) | 
| - return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); | 
| - CauseForGpuLaunch cause = | 
| - CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; | 
| - scoped_refptr<GpuChannelHost> gpu_channel_host( | 
| - RenderThreadImpl::current()->EstablishGpuChannelSync(cause)); | 
| - if (!gpu_channel_host.get()) | 
| - return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); | 
| - | 
| +RenderWidget::CreateGraphicsContext3D(GpuChannelHost* gpu_channel_host) { | 
| // Explicitly disable antialiasing for the compositor. As of the time of | 
| // this writing, the only platform that supported antialiasing for the | 
| // compositor was Mac OS X, because the on-screen OpenGL context creation | 
| @@ -2159,17 +2160,13 @@ RenderWidget::CreateGraphicsContext3D(bool compositor) { | 
| limits.mapped_memory_reclaim_limit = | 
| max_transfer_buffer_usage_mb * kBytesPerMegabyte; | 
| #endif | 
| - if (compositor) { | 
| - limits.command_buffer_size = 64 * 1024; | 
| - limits.start_transfer_buffer_size = 64 * 1024; | 
| - limits.min_transfer_buffer_size = 64 * 1024; | 
| - } | 
| + limits.command_buffer_size = 64 * 1024; | 
| + limits.start_transfer_buffer_size = 64 * 1024; | 
| + limits.min_transfer_buffer_size = 64 * 1024; | 
| - scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context( | 
| - new WebGraphicsContext3DCommandBufferImpl( | 
| - 0, GetURLForGraphicsContext3D(), gpu_channel_host.get(), attributes, | 
| + return make_scoped_ptr(new WebGraphicsContext3DCommandBufferImpl( | 
| + 0, GetURLForGraphicsContext3D(), gpu_channel_host, attributes, | 
| lose_context_when_out_of_memory, limits, NULL)); | 
| - return context; | 
| } | 
| void RenderWidget::RegisterRenderFrameProxy(RenderFrameProxy* proxy) { |