DescriptionAllow GPU channels to be created when using SwiftShader
When using SwiftShader, we still need a GPU channel for webgl, but we need to
make sure the renderer compositor falls back to software.
BUG=576500
Committed: https://crrev.com/990d8ea8ff1f46b1f0dde0f85677e1c27cfa5482
Cr-Commit-Position: refs/heads/master@{#368882}
Patch Set 1 #
Total comments: 1
Patch Set 2 : Pass correct GPUInfo #
Messages
Total messages: 10 (3 generated)
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