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Side by Side Diff: content/renderer/render_widget.cc

Issue 1575293002: Allow GPU channels to be created when using SwiftShader (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/render_widget.h" 5 #include "content/renderer/render_widget.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/auto_reset.h" 9 #include "base/auto_reset.h"
10 #include "base/bind.h" 10 #include "base/bind.h"
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951 void RenderWidget::OnRequestMoveAck() { 951 void RenderWidget::OnRequestMoveAck() {
952 DCHECK(pending_window_rect_count_); 952 DCHECK(pending_window_rect_count_);
953 pending_window_rect_count_--; 953 pending_window_rect_count_--;
954 } 954 }
955 955
956 GURL RenderWidget::GetURLForGraphicsContext3D() { 956 GURL RenderWidget::GetURLForGraphicsContext3D() {
957 return GURL(); 957 return GURL();
958 } 958 }
959 959
960 scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) { 960 scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) {
961 DCHECK(webwidget_);
961 // For widgets that are never visible, we don't start the compositor, so we 962 // For widgets that are never visible, we don't start the compositor, so we
962 // never get a request for a cc::OutputSurface. 963 // never get a request for a cc::OutputSurface.
963 DCHECK(!compositor_never_visible_); 964 DCHECK(!compositor_never_visible_);
964 965
965 const base::CommandLine& command_line = 966 const base::CommandLine& command_line =
966 *base::CommandLine::ForCurrentProcess(); 967 *base::CommandLine::ForCurrentProcess();
967 bool use_software = fallback; 968 bool use_software = fallback;
968 if (command_line.HasSwitch(switches::kDisableGpuCompositing)) 969 if (command_line.HasSwitch(switches::kDisableGpuCompositing))
969 use_software = true; 970 use_software = true;
970 971
971 #if defined(MOJO_SHELL_CLIENT) 972 #if defined(MOJO_SHELL_CLIENT)
972 if (MojoShellConnection::Get() && !use_software) { 973 if (MojoShellConnection::Get() && !use_software) {
973 RenderWidgetMusConnection* connection = 974 RenderWidgetMusConnection* connection =
974 RenderWidgetMusConnection::GetOrCreate(routing_id()); 975 RenderWidgetMusConnection::GetOrCreate(routing_id());
975 return connection->CreateOutputSurface(); 976 return connection->CreateOutputSurface();
976 } 977 }
977 #endif 978 #endif
978 979
980 scoped_refptr<GpuChannelHost> gpu_channel_host;
981 if (!use_software) {
982 CauseForGpuLaunch cause =
983 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
984 gpu_channel_host =
985 RenderThreadImpl::current()->EstablishGpuChannelSync(cause);
986 if (!gpu_channel_host.get()) {
987 // Cause the compositor to wait and try again.
988 return nullptr;
989 }
990 // We may get a valid channel, but with a software renderer. In that case,
991 // disable GPU compositing.
992 if (gpu_channel_host->gpu_info().software_rendering)
993 use_software = true;
jbauman 2016/01/12 03:24:57 software_rendering is always false for me because
994 }
995
979 scoped_refptr<ContextProviderCommandBuffer> context_provider; 996 scoped_refptr<ContextProviderCommandBuffer> context_provider;
980 scoped_refptr<ContextProviderCommandBuffer> worker_context_provider; 997 scoped_refptr<ContextProviderCommandBuffer> worker_context_provider;
981 if (!use_software) { 998 if (!use_software) {
982 context_provider = ContextProviderCommandBuffer::Create( 999 context_provider = ContextProviderCommandBuffer::Create(
983 CreateGraphicsContext3D(true), RENDER_COMPOSITOR_CONTEXT); 1000 CreateGraphicsContext3D(gpu_channel_host.get()),
984 if (!context_provider.get()) { 1001 RENDER_COMPOSITOR_CONTEXT);
985 // Cause the compositor to wait and try again. 1002 DCHECK(context_provider);
986 return nullptr;
987 }
988 worker_context_provider = 1003 worker_context_provider =
989 RenderThreadImpl::current()->SharedWorkerContextProvider(); 1004 RenderThreadImpl::current()->SharedWorkerContextProvider();
990 if (!worker_context_provider) { 1005 if (!worker_context_provider) {
991 // Cause the compositor to wait and try again. 1006 // Cause the compositor to wait and try again.
992 return nullptr; 1007 return nullptr;
993 } 1008 }
994 1009
995 #if defined(OS_ANDROID) 1010 #if defined(OS_ANDROID)
996 if (SynchronousCompositorFactory* factory = 1011 if (SynchronousCompositorFactory* factory =
997 SynchronousCompositorFactory::GetInstance()) { 1012 SynchronousCompositorFactory::GetInstance()) {
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2090 Send(new InputHostMsg_SetTouchAction(routing_id_, content_touch_action)); 2105 Send(new InputHostMsg_SetTouchAction(routing_id_, content_touch_action));
2091 } 2106 }
2092 2107
2093 void RenderWidget::didUpdateTextOfFocusedElementByNonUserInput() { 2108 void RenderWidget::didUpdateTextOfFocusedElementByNonUserInput() {
2094 #if defined(OS_ANDROID) 2109 #if defined(OS_ANDROID)
2095 text_field_is_dirty_ = true; 2110 text_field_is_dirty_ = true;
2096 #endif 2111 #endif
2097 } 2112 }
2098 2113
2099 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> 2114 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
2100 RenderWidget::CreateGraphicsContext3D(bool compositor) { 2115 RenderWidget::CreateGraphicsContext3D(GpuChannelHost* gpu_channel_host) {
2101 if (!webwidget_)
2102 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2103 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
2104 switches::kDisableGpuCompositing))
2105 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2106 if (!RenderThreadImpl::current())
2107 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2108 CauseForGpuLaunch cause =
2109 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
2110 scoped_refptr<GpuChannelHost> gpu_channel_host(
2111 RenderThreadImpl::current()->EstablishGpuChannelSync(cause));
2112 if (!gpu_channel_host.get())
2113 return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2114
2115 // Explicitly disable antialiasing for the compositor. As of the time of 2116 // Explicitly disable antialiasing for the compositor. As of the time of
2116 // this writing, the only platform that supported antialiasing for the 2117 // this writing, the only platform that supported antialiasing for the
2117 // compositor was Mac OS X, because the on-screen OpenGL context creation 2118 // compositor was Mac OS X, because the on-screen OpenGL context creation
2118 // code paths on Windows and Linux didn't yet have multisampling support. 2119 // code paths on Windows and Linux didn't yet have multisampling support.
2119 // Mac OS X essentially always behaves as though it's rendering offscreen. 2120 // Mac OS X essentially always behaves as though it's rendering offscreen.
2120 // Multisampling has a heavy cost especially on devices with relatively low 2121 // Multisampling has a heavy cost especially on devices with relatively low
2121 // fill rate like most notebooks, and the Mac implementation would need to 2122 // fill rate like most notebooks, and the Mac implementation would need to
2122 // be optimized to resolve directly into the IOSurface shared between the 2123 // be optimized to resolve directly into the IOSurface shared between the
2123 // GPU and browser processes. For these reasons and to avoid platform 2124 // GPU and browser processes. For these reasons and to avoid platform
2124 // disparities we explicitly disable antialiasing. 2125 // disparities we explicitly disable antialiasing.
(...skipping 27 matching lines...) Expand all
2152 const size_t kMillisecondsPerFrame = 16; 2153 const size_t kMillisecondsPerFrame = 16;
2153 // Assuming a two frame deep pipeline between the CPU and the GPU. 2154 // Assuming a two frame deep pipeline between the CPU and the GPU.
2154 size_t max_transfer_buffer_usage_mb = 2155 size_t max_transfer_buffer_usage_mb =
2155 static_cast<size_t>(2 * kMillisecondsPerFrame * max_mb_uploaded_per_ms); 2156 static_cast<size_t>(2 * kMillisecondsPerFrame * max_mb_uploaded_per_ms);
2156 static const size_t kBytesPerMegabyte = 1024 * 1024; 2157 static const size_t kBytesPerMegabyte = 1024 * 1024;
2157 // We keep the MappedMemoryReclaimLimit the same as the upload limit 2158 // We keep the MappedMemoryReclaimLimit the same as the upload limit
2158 // to avoid unnecessarily stalling the compositor thread. 2159 // to avoid unnecessarily stalling the compositor thread.
2159 limits.mapped_memory_reclaim_limit = 2160 limits.mapped_memory_reclaim_limit =
2160 max_transfer_buffer_usage_mb * kBytesPerMegabyte; 2161 max_transfer_buffer_usage_mb * kBytesPerMegabyte;
2161 #endif 2162 #endif
2162 if (compositor) { 2163 limits.command_buffer_size = 64 * 1024;
2163 limits.command_buffer_size = 64 * 1024; 2164 limits.start_transfer_buffer_size = 64 * 1024;
2164 limits.start_transfer_buffer_size = 64 * 1024; 2165 limits.min_transfer_buffer_size = 64 * 1024;
2165 limits.min_transfer_buffer_size = 64 * 1024;
2166 }
2167 2166
2168 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context( 2167 return make_scoped_ptr(new WebGraphicsContext3DCommandBufferImpl(
2169 new WebGraphicsContext3DCommandBufferImpl( 2168 0, GetURLForGraphicsContext3D(), gpu_channel_host, attributes,
2170 0, GetURLForGraphicsContext3D(), gpu_channel_host.get(), attributes,
2171 lose_context_when_out_of_memory, limits, NULL)); 2169 lose_context_when_out_of_memory, limits, NULL));
2172 return context;
2173 } 2170 }
2174 2171
2175 void RenderWidget::RegisterRenderFrameProxy(RenderFrameProxy* proxy) { 2172 void RenderWidget::RegisterRenderFrameProxy(RenderFrameProxy* proxy) {
2176 render_frame_proxies_.AddObserver(proxy); 2173 render_frame_proxies_.AddObserver(proxy);
2177 } 2174 }
2178 2175
2179 void RenderWidget::UnregisterRenderFrameProxy(RenderFrameProxy* proxy) { 2176 void RenderWidget::UnregisterRenderFrameProxy(RenderFrameProxy* proxy) {
2180 render_frame_proxies_.RemoveObserver(proxy); 2177 render_frame_proxies_.RemoveObserver(proxy);
2181 } 2178 }
2182 2179
2183 void RenderWidget::RegisterRenderFrame(RenderFrameImpl* frame) { 2180 void RenderWidget::RegisterRenderFrame(RenderFrameImpl* frame) {
2184 render_frames_.AddObserver(frame); 2181 render_frames_.AddObserver(frame);
2185 } 2182 }
2186 2183
2187 void RenderWidget::UnregisterRenderFrame(RenderFrameImpl* frame) { 2184 void RenderWidget::UnregisterRenderFrame(RenderFrameImpl* frame) {
2188 render_frames_.RemoveObserver(frame); 2185 render_frames_.RemoveObserver(frame);
2189 } 2186 }
2190 2187
2191 #if defined(VIDEO_HOLE) 2188 #if defined(VIDEO_HOLE)
2192 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) { 2189 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) {
2193 video_hole_frames_.AddObserver(frame); 2190 video_hole_frames_.AddObserver(frame);
2194 } 2191 }
2195 2192
2196 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) { 2193 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) {
2197 video_hole_frames_.RemoveObserver(frame); 2194 video_hole_frames_.RemoveObserver(frame);
2198 } 2195 }
2199 #endif // defined(VIDEO_HOLE) 2196 #endif // defined(VIDEO_HOLE)
2200 2197
2201 } // namespace content 2198 } // namespace content
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