Chromium Code Reviews| Index: content/renderer/render_widget.cc |
| diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc |
| index a54136983636eceecdd7e7d41e243125fa14f2e6..56612cadc231c054175703f370c6b7cdd00b7f3c 100644 |
| --- a/content/renderer/render_widget.cc |
| +++ b/content/renderer/render_widget.cc |
| @@ -958,6 +958,7 @@ GURL RenderWidget::GetURLForGraphicsContext3D() { |
| } |
| scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) { |
| + DCHECK(webwidget_); |
| // For widgets that are never visible, we don't start the compositor, so we |
| // never get a request for a cc::OutputSurface. |
| DCHECK(!compositor_never_visible_); |
| @@ -976,15 +977,29 @@ scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) { |
| } |
| #endif |
| - scoped_refptr<ContextProviderCommandBuffer> context_provider; |
| - scoped_refptr<ContextProviderCommandBuffer> worker_context_provider; |
| + scoped_refptr<GpuChannelHost> gpu_channel_host; |
| if (!use_software) { |
| - context_provider = ContextProviderCommandBuffer::Create( |
| - CreateGraphicsContext3D(true), RENDER_COMPOSITOR_CONTEXT); |
| - if (!context_provider.get()) { |
| + CauseForGpuLaunch cause = |
| + CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; |
| + gpu_channel_host = |
| + RenderThreadImpl::current()->EstablishGpuChannelSync(cause); |
| + if (!gpu_channel_host.get()) { |
| // Cause the compositor to wait and try again. |
| return nullptr; |
| } |
| + // We may get a valid channel, but with a software renderer. In that case, |
| + // disable GPU compositing. |
| + if (gpu_channel_host->gpu_info().software_rendering) |
| + use_software = true; |
|
jbauman
2016/01/12 03:24:57
software_rendering is always false for me because
|
| + } |
| + |
| + scoped_refptr<ContextProviderCommandBuffer> context_provider; |
| + scoped_refptr<ContextProviderCommandBuffer> worker_context_provider; |
| + if (!use_software) { |
| + context_provider = ContextProviderCommandBuffer::Create( |
| + CreateGraphicsContext3D(gpu_channel_host.get()), |
| + RENDER_COMPOSITOR_CONTEXT); |
| + DCHECK(context_provider); |
| worker_context_provider = |
| RenderThreadImpl::current()->SharedWorkerContextProvider(); |
| if (!worker_context_provider) { |
| @@ -2097,21 +2112,7 @@ void RenderWidget::didUpdateTextOfFocusedElementByNonUserInput() { |
| } |
| scoped_ptr<WebGraphicsContext3DCommandBufferImpl> |
| -RenderWidget::CreateGraphicsContext3D(bool compositor) { |
| - if (!webwidget_) |
| - return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); |
| - if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| - switches::kDisableGpuCompositing)) |
| - return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); |
| - if (!RenderThreadImpl::current()) |
| - return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); |
| - CauseForGpuLaunch cause = |
| - CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE; |
| - scoped_refptr<GpuChannelHost> gpu_channel_host( |
| - RenderThreadImpl::current()->EstablishGpuChannelSync(cause)); |
| - if (!gpu_channel_host.get()) |
| - return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); |
| - |
| +RenderWidget::CreateGraphicsContext3D(GpuChannelHost* gpu_channel_host) { |
| // Explicitly disable antialiasing for the compositor. As of the time of |
| // this writing, the only platform that supported antialiasing for the |
| // compositor was Mac OS X, because the on-screen OpenGL context creation |
| @@ -2159,17 +2160,13 @@ RenderWidget::CreateGraphicsContext3D(bool compositor) { |
| limits.mapped_memory_reclaim_limit = |
| max_transfer_buffer_usage_mb * kBytesPerMegabyte; |
| #endif |
| - if (compositor) { |
| - limits.command_buffer_size = 64 * 1024; |
| - limits.start_transfer_buffer_size = 64 * 1024; |
| - limits.min_transfer_buffer_size = 64 * 1024; |
| - } |
| + limits.command_buffer_size = 64 * 1024; |
| + limits.start_transfer_buffer_size = 64 * 1024; |
| + limits.min_transfer_buffer_size = 64 * 1024; |
| - scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context( |
| - new WebGraphicsContext3DCommandBufferImpl( |
| - 0, GetURLForGraphicsContext3D(), gpu_channel_host.get(), attributes, |
| + return make_scoped_ptr(new WebGraphicsContext3DCommandBufferImpl( |
| + 0, GetURLForGraphicsContext3D(), gpu_channel_host, attributes, |
| lose_context_when_out_of_memory, limits, NULL)); |
| - return context; |
| } |
| void RenderWidget::RegisterRenderFrameProxy(RenderFrameProxy* proxy) { |