| Index: samplecode/SampleLua.cpp
|
| diff --git a/samplecode/SampleLua.cpp b/samplecode/SampleLua.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..263138bf6be8c5939e979f0b37bf4000aa248571
|
| --- /dev/null
|
| +++ b/samplecode/SampleLua.cpp
|
| @@ -0,0 +1,110 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SampleCode.h"
|
| +#include "SkView.h"
|
| +#include "SkLua.h"
|
| +#include "SkCanvas.h"
|
| +
|
| +extern "C" {
|
| +#include "lua.h"
|
| +#include "lualib.h"
|
| +#include "lauxlib.h"
|
| +}
|
| +
|
| +static const char gDrawName[] = "onDrawContent";
|
| +
|
| +static const char gCode[] = ""
|
| + "local r = { left = 10, top = 10, right = 100, bottom = 80 } "
|
| + "local x = 0;"
|
| + ""
|
| + "local paint = Sk.newPaint();"
|
| + "paint:setAntiAlias(true);"
|
| + ""
|
| + "local color = {a = 1, r = 1, g = 0, b = 0};"
|
| + ""
|
| + "function onDrawContent(canvas) "
|
| + " color.g = x / 100;"
|
| + " paint:setColor(color) "
|
| + " canvas:translate(x, 0);"
|
| + " canvas:drawOval(r, paint) "
|
| + " x = x + 1;"
|
| + " if x > 100 then x = 0 end;"
|
| + "end";
|
| +
|
| +class LuaView : public SampleView {
|
| +public:
|
| + LuaView() : fLua(NULL) {}
|
| +
|
| + virtual ~LuaView() {
|
| + SkDELETE(fLua);
|
| + }
|
| +
|
| + lua_State* ensureLua() {
|
| + if (NULL == fLua) {
|
| + fLua = SkNEW(SkLua);
|
| + fLua->runCode(gCode);
|
| + }
|
| + return fLua->get();
|
| + }
|
| +
|
| +protected:
|
| + virtual bool onQuery(SkEvent* evt) SK_OVERRIDE {
|
| + if (SampleCode::TitleQ(*evt)) {
|
| + SampleCode::TitleR(evt, "Lua");
|
| + return true;
|
| + }
|
| + SkUnichar uni;
|
| + if (SampleCode::CharQ(*evt, &uni)) {
|
| + switch (uni) {
|
| + default:
|
| + break;
|
| + }
|
| + }
|
| + return this->INHERITED::onQuery(evt);
|
| + }
|
| +
|
| + virtual void onDrawContent(SkCanvas* canvas) SK_OVERRIDE {
|
| + lua_State* L = this->ensureLua();
|
| +
|
| + lua_getglobal(L, gDrawName);
|
| + if (!lua_isfunction(L, -1)) {
|
| + int t = lua_type(L, -1);
|
| + SkDebugf("--- expected %s function %d, ignoring.\n", gDrawName, t);
|
| + lua_pop(L, 1);
|
| + } else {
|
| + // does it make sense to try to "cache" the lua version of this
|
| + // canvas between draws?
|
| + fLua->pushCanvas(canvas);
|
| + if (lua_pcall(L, 1, 0, 0) != LUA_OK) {
|
| + SkDebugf("lua err: %s\n", lua_tostring(L, -1));
|
| + }
|
| + }
|
| + // need a way for the lua-sample to tell us if they want animations...
|
| + // hard-code it ON for now.
|
| + this->inval(NULL);
|
| + }
|
| +
|
| + virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y,
|
| + unsigned modi) SK_OVERRIDE {
|
| + return this->INHERITED::onFindClickHandler(x, y, modi);
|
| + }
|
| +
|
| + virtual bool onClick(Click* click) SK_OVERRIDE {
|
| + return this->INHERITED::onClick(click);
|
| + }
|
| +
|
| +private:
|
| + SkLua* fLua;
|
| +
|
| + typedef SampleView INHERITED;
|
| +};
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| +static SkView* MyFactory() { return new LuaView; }
|
| +static SkViewRegister reg(MyFactory);
|
|
|