Index: src/utils/SkLua.cpp |
diff --git a/src/utils/SkLua.cpp b/src/utils/SkLua.cpp |
index 05da5cb195de1f883f6660f623c9a2fd15e3adae..c425a262b67182ef3e0f654d51ad4b61ab350136 100644 |
--- a/src/utils/SkLua.cpp |
+++ b/src/utils/SkLua.cpp |
@@ -14,42 +14,44 @@ |
#include "SkString.h" |
extern "C" { |
-#include "lua.h" |
-#include "lauxlib.h" |
+ #include "lua.h" |
+ #include "lualib.h" |
+ #include "lauxlib.h" |
+} |
+ |
+template <typename T> const char* get_mtname(); |
robertphillips
2013/05/22 20:12:36
This is still too much typing
|
+template <> const char* get_mtname<SkCanvas>() { return "SkCanvas_LuaMetaTableName"; } |
+template <> const char* get_mtname<SkMatrix>() { return "SkMatrix_LuaMetaTableName"; } |
+template <> const char* get_mtname<SkRRect>() { return "SkSkRRect_LuaMetaTableName"; } |
+template <> const char* get_mtname<SkPath>() { return "SkPath_LuaMetaTableName"; } |
+template <> const char* get_mtname<SkPaint>() { return "SkPaint_LuaMetaTableName"; } |
+ |
+template <typename T> T* push_new(lua_State* L) { |
+ T* addr = (T*)lua_newuserdata(L, sizeof(T)); |
+ new (addr) T; |
+ luaL_getmetatable(L, get_mtname<T>()); |
+ lua_setmetatable(L, -2); |
+ return addr; |
} |
-static const char gSkCanvas_MTName[] = "SkCanvas_LuaMetaTableName"; |
-static const char gSkMatrix_MTName[] = "SkMatrix_LuaMetaTableName"; |
-static const char gSkRRect_MTName[] = "SkSkRRect_LuaMetaTableName"; |
-static const char gSkPath_MTName[] = "SkPath_LuaMetaTableName"; |
-static const char gSkPaint_MTName[] = "SkPaint_LuaMetaTableName"; |
- |
-static const char* get_mtname(const SkCanvas&) { return gSkCanvas_MTName; } |
-static const char* get_mtname(const SkMatrix&) { return gSkMatrix_MTName; } |
-static const char* get_mtname(const SkRRect&) { return gSkRRect_MTName; } |
-static const char* get_mtname(const SkPath&) { return gSkPath_MTName; } |
-static const char* get_mtname(const SkPaint&) { return gSkPaint_MTName; } |
- |
template <typename T> void push_obj(lua_State* L, const T& obj) { |
new (lua_newuserdata(L, sizeof(T))) T(obj); |
- luaL_getmetatable(L, get_mtname(obj)); |
+ luaL_getmetatable(L, get_mtname<T>()); |
lua_setmetatable(L, -2); |
} |
template <typename T> void push_ref(lua_State* L, T* ref) { |
*(T**)lua_newuserdata(L, sizeof(T*)) = SkRef(ref); |
- luaL_getmetatable(L, get_mtname(*ref)); |
+ luaL_getmetatable(L, get_mtname<T>()); |
lua_setmetatable(L, -2); |
} |
template <typename T> T* get_ref(lua_State* L, int index) { |
- const T* ref = NULL; |
- return *(T**)luaL_checkudata(L, index, get_mtname(*ref)); |
+ return *(T**)luaL_checkudata(L, index, get_mtname<T>()); |
} |
template <typename T> T* get_obj(lua_State* L, int index) { |
- const T* obj = NULL; |
- return (T*)luaL_checkudata(L, index, get_mtname(*obj)); |
+ return (T*)luaL_checkudata(L, index, get_mtname<T>()); |
} |
static bool lua2bool(lua_State* L, int index) { |
@@ -58,6 +60,44 @@ static bool lua2bool(lua_State* L, int index) { |
/////////////////////////////////////////////////////////////////////////////// |
+SkLua::SkLua(const char termCode[]) : fTermCode(termCode), fWeOwnL(true) { |
+ fL = luaL_newstate(); |
+ luaL_openlibs(fL); |
+ SkLua::Load(fL); |
+} |
+ |
+SkLua::SkLua(lua_State* L) : fL(L), fWeOwnL(false) {} |
+ |
+SkLua::~SkLua() { |
+ if (fWeOwnL) { |
+ if (fTermCode.size() > 0) { |
+ lua_getglobal(fL, fTermCode.c_str()); |
+ if (lua_pcall(fL, 0, 0, 0) != LUA_OK) { |
+ SkDebugf("lua err: %s\n", lua_tostring(fL, -1)); |
+ } |
+ } |
+ lua_close(fL); |
+ } |
+} |
+ |
+bool SkLua::runCode(const char code[]) { |
+ int err = luaL_loadstring(fL, code) || lua_pcall(fL, 0, 0, 0); |
+ if (err) { |
+ SkDebugf("--- lua failed\n"); |
+ return false; |
+ } |
+ return true; |
+} |
+ |
+bool SkLua::runCode(const void* code, size_t size) { |
+ SkString str((const char*)code, size); |
+ return this->runCode(str.c_str()); |
+} |
+ |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
+#define CHECK_SETFIELD(key) do if (key) lua_setfield(fL, -2, key); while (0) |
+ |
static void setfield_string(lua_State* L, const char key[], const char value[]) { |
lua_pushstring(L, value); |
lua_setfield(L, -2, key); |
@@ -68,19 +108,12 @@ static void setfield_number(lua_State* L, const char key[], double value) { |
lua_setfield(L, -2, key); |
} |
-SkLua::SkLua(lua_State* L) : fL(L) { |
- static bool gOnce; |
- if (!gOnce) { |
- SkLua::Load(L); |
- gOnce = true; |
- } |
-} |
- |
-SkLua::~SkLua() { |
+static void setfield_function(lua_State* L, |
+ const char key[], lua_CFunction value) { |
+ lua_pushcfunction(L, value); |
+ lua_setfield(L, -2, key); |
} |
-#define CHECK_SETFIELD(key) do if (key) lua_setfield(fL, -2, key); while (0) |
- |
void SkLua::pushBool(bool value, const char key[]) { |
lua_pushboolean(fL, value); |
CHECK_SETFIELD(key); |
@@ -224,6 +257,11 @@ static int lcanvas_getTotalMatrix(lua_State* L) { |
return 1; |
} |
+static int lcanvas_translate(lua_State* L) { |
+ get_ref<SkCanvas>(L, 1)->translate(lua2scalar(L, 2), lua2scalar(L, 3)); |
+ return 0; |
+} |
+ |
static int lcanvas_gc(lua_State* L) { |
get_ref<SkCanvas>(L, 1)->unref(); |
return 0; |
@@ -236,6 +274,7 @@ static const struct luaL_Reg gSkCanvas_Methods[] = { |
{ "drawCircle", lcanvas_drawCircle }, |
{ "getSaveCount", lcanvas_getSaveCount }, |
{ "getTotalMatrix", lcanvas_getTotalMatrix }, |
+ { "translate", lcanvas_translate }, |
{ "__gc", lcanvas_gc }, |
{ NULL, NULL } |
}; |
@@ -460,9 +499,44 @@ private: |
/////////////////////////////////////////////////////////////////////////////// |
+static int lsk_newPaint(lua_State* L) { |
+ push_new<SkPaint>(L); |
+ return 1; |
+} |
+ |
+static int lsk_newPath(lua_State* L) { |
+ push_new<SkPath>(L); |
+ return 1; |
+} |
+ |
+static int lsk_newRRect(lua_State* L) { |
+ SkRRect* rr = push_new<SkRRect>(L); |
+ rr->setEmpty(); |
+ return 1; |
+} |
+ |
+static const struct luaL_Reg gSk_Functions[] = { |
+ { "newPaint", lsk_newPaint }, |
+ { "newPath", lsk_newPath }, |
+ { "newRRect", lsk_newRRect }, |
+ { NULL, NULL } |
+}; |
+ |
+static void register_Sk(lua_State* L) { |
+ lua_newtable(L); |
+ lua_pushvalue(L, -1); |
+ lua_setglobal(L, "Sk"); |
+ // the Sk table is still on top |
+ |
+ setfield_function(L, "newPaint", lsk_newPaint); |
+ setfield_function(L, "newPath", lsk_newPath); |
+ setfield_function(L, "newRRect", lsk_newRRect); |
+ lua_pop(L, 1); // pop off the Sk table |
+} |
+ |
#define REG_CLASS(L, C) \ |
do { \ |
- luaL_newmetatable(L, g##C##_MTName); \ |
+ luaL_newmetatable(L, get_mtname<C>()); \ |
lua_pushvalue(L, -1); \ |
lua_setfield(L, -2, "__index"); \ |
luaL_setfuncs(L, g##C##_Methods, 0); \ |
@@ -470,6 +544,7 @@ private: |
} while (0) |
void SkLua::Load(lua_State* L) { |
+ register_Sk(L); |
REG_CLASS(L, SkCanvas); |
REG_CLASS(L, SkPath); |
REG_CLASS(L, SkPaint); |