Index: gpu/GLES2/gl2extchromium.h |
diff --git a/gpu/GLES2/gl2extchromium.h b/gpu/GLES2/gl2extchromium.h |
index a5c979c38f60c032ec095ec6e9ede8258362124d..60cae2fb36a974a395279927613027720ba17f55 100644 |
--- a/gpu/GLES2/gl2extchromium.h |
+++ b/gpu/GLES2/gl2extchromium.h |
@@ -725,6 +725,15 @@ GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM(GLint location, |
#endif |
#endif /* GL_CHROMIUM_subscribe_uniform */ |
+/* GL_CHROMIUM_custom_matrix */ |
reveman
2016/02/18 17:16:49
Should we keep this more specific until we have a
liberato (no reviews please)
2016/02/18 19:34:41
specific: sure, that's exactly how it was in PS4.
|
+#ifndef GL_CHROMIUM_custom_matrix |
+#define GL_CHROMIUM_custom_matrix 1 |
+ |
+#ifndef GL_CUSTOM_MATRIX_STREAM_TEXTURE_CHROMIUM |
+#define GL_CUSTOM_MATRIX_STREAM_TEXTURE_CHROMIUM 0x9290 |
+#endif |
+#endif /* GL_CHROMIUM_custom_matrix */ |
+ |
/* GL_CHROMIUM_schedule_overlay_plane */ |
#ifndef GL_CHROMIUM_schedule_overlay_plane |
#define GL_CHROMIUM_schedule_overlay_plane 1 |