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Stats (+131 lines, -85 lines) |
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Source/core/html/canvas/EXTDrawBuffers.h
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Source/core/html/canvas/EXTDrawBuffers.cpp
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Source/core/html/canvas/EXTTextureFilterAnisotropic.h
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+3 lines, -2 lines |
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Source/core/html/canvas/EXTTextureFilterAnisotropic.cpp
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Source/core/html/canvas/OESElementIndexUint.h
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Source/core/html/canvas/OESElementIndexUint.cpp
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Source/core/html/canvas/OESStandardDerivatives.h
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Source/core/html/canvas/OESStandardDerivatives.cpp
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Source/core/html/canvas/OESTextureFloat.h
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Source/core/html/canvas/OESTextureFloat.cpp
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Source/core/html/canvas/OESTextureFloatLinear.h
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Source/core/html/canvas/OESTextureFloatLinear.cpp
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Source/core/html/canvas/OESTextureHalfFloat.h
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Source/core/html/canvas/OESTextureHalfFloat.cpp
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Source/core/html/canvas/OESTextureHalfFloatLinear.h
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Source/core/html/canvas/OESTextureHalfFloatLinear.cpp
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Source/core/html/canvas/OESVertexArrayObject.h
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+5 lines, -4 lines |
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Source/core/html/canvas/OESVertexArrayObject.cpp
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Source/core/html/canvas/WebGLActiveInfo.h
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+6 lines, -4 lines |
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Source/core/html/canvas/WebGLBuffer.h
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Source/core/html/canvas/WebGLBuffer.cpp
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Source/core/html/canvas/WebGLCompressedTextureATC.h
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Source/core/html/canvas/WebGLCompressedTextureATC.cpp
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Source/core/html/canvas/WebGLCompressedTexturePVRTC.h
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Source/core/html/canvas/WebGLCompressedTexturePVRTC.cpp
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Source/core/html/canvas/WebGLCompressedTextureS3TC.h
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+3 lines, -2 lines |
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Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp
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Source/core/html/canvas/WebGLContextAttributes.h
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+6 lines, -5 lines |
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Source/core/html/canvas/WebGLContextAttributes.cpp
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Source/core/html/canvas/WebGLDebugRendererInfo.h
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Source/core/html/canvas/WebGLDebugRendererInfo.cpp
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Source/core/html/canvas/WebGLDebugShaders.h
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Source/core/html/canvas/WebGLDebugShaders.cpp
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Source/core/html/canvas/WebGLDepthTexture.h
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Source/core/html/canvas/WebGLDepthTexture.cpp
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Source/core/html/canvas/WebGLFramebuffer.h
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+4 lines, -4 lines |
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Source/core/html/canvas/WebGLFramebuffer.cpp
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Source/core/html/canvas/WebGLLoseContext.h
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Source/core/html/canvas/WebGLLoseContext.cpp
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Source/core/html/canvas/WebGLProgram.h
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Source/core/html/canvas/WebGLProgram.cpp
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Source/core/html/canvas/WebGLRenderbuffer.h
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+4 lines, -4 lines |
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Source/core/html/canvas/WebGLRenderbuffer.cpp
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Source/core/html/canvas/WebGLShader.h
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Source/core/html/canvas/WebGLShader.cpp
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Source/core/html/canvas/WebGLShaderPrecisionFormat.h
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Source/core/html/canvas/WebGLShaderPrecisionFormat.cpp
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Source/core/html/canvas/WebGLTexture.h
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+2 lines, -2 lines |
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Source/core/html/canvas/WebGLTexture.cpp
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Source/core/html/canvas/WebGLUniformLocation.h
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Source/core/html/canvas/WebGLUniformLocation.cpp
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M |
Source/core/html/canvas/WebGLVertexArrayObjectOES.h
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4 chunks |
+10 lines, -10 lines |
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M |
Source/core/html/canvas/WebGLVertexArrayObjectOES.cpp
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1 chunk |
+2 lines, -1 line |
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