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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef WebGLProgram_h | 26 #ifndef WebGLProgram_h |
| 27 #define WebGLProgram_h | 27 #define WebGLProgram_h |
| 28 | 28 |
| 29 #include "bindings/v8/ScriptWrappable.h" | |
| 29 #include "core/html/canvas/WebGLSharedObject.h" | 30 #include "core/html/canvas/WebGLSharedObject.h" |
| 30 | |
| 31 #include "core/html/canvas/WebGLShader.h" | 31 #include "core/html/canvas/WebGLShader.h" |
| 32 | 32 #include "wtf/PassRefPtr.h" |
| 33 #include <wtf/PassRefPtr.h> | 33 #include "wtf/RefCounted.h" |
| 34 #include <wtf/RefCounted.h> | 34 #include "wtf/Vector.h" |
| 35 #include <wtf/Vector.h> | |
| 36 | 35 |
| 37 namespace WebCore { | 36 namespace WebCore { |
| 38 | 37 |
| 39 class WebGLProgram : public WebGLSharedObject { | 38 class WebGLProgram : public WebGLSharedObject { |
|
Ken Russell (switch to Gerrit)
2013/05/21 20:43:01
Still missing the needed derivation from ScriptWra
| |
| 40 public: | 39 public: |
| 41 virtual ~WebGLProgram(); | 40 virtual ~WebGLProgram(); |
| 42 | 41 |
| 43 static PassRefPtr<WebGLProgram> create(WebGLRenderingContext*); | 42 static PassRefPtr<WebGLProgram> create(WebGLRenderingContext*); |
| 44 | 43 |
| 45 unsigned numActiveAttribLocations(); | 44 unsigned numActiveAttribLocations(); |
| 46 GC3Dint getActiveAttribLocation(GC3Duint index); | 45 GC3Dint getActiveAttribLocation(GC3Duint index); |
| 47 | 46 |
| 48 bool isUsingVertexAttrib0(); | 47 bool isUsingVertexAttrib0(); |
| 49 | 48 |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 83 | 82 |
| 84 RefPtr<WebGLShader> m_vertexShader; | 83 RefPtr<WebGLShader> m_vertexShader; |
| 85 RefPtr<WebGLShader> m_fragmentShader; | 84 RefPtr<WebGLShader> m_fragmentShader; |
| 86 | 85 |
| 87 bool m_infoValid; | 86 bool m_infoValid; |
| 88 }; | 87 }; |
| 89 | 88 |
| 90 } // namespace WebCore | 89 } // namespace WebCore |
| 91 | 90 |
| 92 #endif // WebGLProgram_h | 91 #endif // WebGLProgram_h |
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