Index: gpu/command_buffer/tests/gl_cube_map_texture_unittest.cc |
diff --git a/gpu/command_buffer/tests/gl_cube_map_texture_unittest.cc b/gpu/command_buffer/tests/gl_cube_map_texture_unittest.cc |
index e465cb3e64bc78c6ce88d8441967eccfa8c5c7ac..067f0af9943b71c974831f624b90648b3dc5ce07 100644 |
--- a/gpu/command_buffer/tests/gl_cube_map_texture_unittest.cc |
+++ b/gpu/command_buffer/tests/gl_cube_map_texture_unittest.cc |
@@ -3,6 +3,7 @@ |
// found in the LICENSE file. |
#include <GLES2/gl2.h> |
+#include <stdint.h> |
#include "base/command_line.h" |
#include "base/strings/string_number_conversions.h" |
@@ -59,7 +60,7 @@ class GLCubeMapTextureTest : public testing::TestWithParam<GLenum> { |
} |
GLManager gl_; |
- uint8 pixels_[256 * 4]; |
+ uint8_t pixels_[256 * 4]; |
const int width_ = 16; |
GLuint texture_; |
GLuint framebuffer_id_; |
@@ -138,7 +139,7 @@ TEST_P(GLCubeMapTextureTest, ReadPixelsFromIncompleteCubeTexture) { |
// by (POSITIVE_X, NEGATIVE_Z) order only once. If users call texImage2D again |
// after defining all faces, glReadPixels fails. |
GLsizei size = width_ * width_ * 4; |
- scoped_ptr<uint8[]> pixels(new uint8[size]); |
+ scoped_ptr<uint8_t[]> pixels(new uint8_t[size]); |
glReadPixels(0, 0, width_, width_, GL_RGBA, GL_UNSIGNED_BYTE, pixels.get()); |
#else |
// Without force_cube_complete workaround, |