| Index: gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
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| diff --git a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
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| index 7fdd25256bf488936f7496169088de6a7ebccb8b..7cdfb0cf39b75d351875724d25d2f717a6715045 100644
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| --- a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
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| +++ b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
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| @@ -9,6 +9,8 @@
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|  #include <GLES2/gl2.h>
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|  #include <GLES2/gl2ext.h>
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|  #include <GLES2/gl2extchromium.h>
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| +#include <stddef.h>
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| +#include <stdint.h>
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|  
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|  #include "gpu/command_buffer/tests/gl_manager.h"
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|  #include "gpu/command_buffer/tests/gl_test_utils.h"
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| @@ -67,7 +69,7 @@ INSTANTIATE_TEST_CASE_P(CopyType,
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|  // Test to ensure that the basic functionality of the extension works.
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|  TEST_P(GLCopyTextureCHROMIUMTest, Basic) {
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|    CopyType copy_type = GetParam();
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| -  uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u };
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| +  uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u};
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|  
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|    glBindTexture(GL_TEXTURE_2D, textures_[0]);
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|    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
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| @@ -107,7 +109,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) {
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|    }
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|    CopyType copy_type = GetParam();
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|  
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| -  uint8 pixels[1 * 4] = {255u, 0u, 0u, 255u};
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| +  uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u};
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|  
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|    glBindTexture(GL_TEXTURE_2D, textures_[0]);
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|    glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1);
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| @@ -210,8 +212,8 @@ TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) {
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|  // Test to ensure that the destination texture is redefined if the properties
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|  // are different.
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|  TEST_F(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) {
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| -  uint8 pixels[4 * 4] = {255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u,
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| -                         255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u};
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| +  uint8_t pixels[4 * 4] = {255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u,
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| +                           255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u};
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|  
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|    glBindTexture(GL_TEXTURE_2D, textures_[0]);
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|    glTexImage2D(
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| @@ -280,7 +282,7 @@ void glEnableDisable(GLint param, GLboolean value) {
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|  // the extension.
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|  TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) {
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|    CopyType copy_type = GetParam();
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| -  uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u };
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| +  uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u};
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|  
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|    glBindFramebuffer(GL_FRAMEBUFFER, 0);
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|  
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| @@ -346,7 +348,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) {
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|  TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) {
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|    CopyType copy_type = GetParam();
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|    // Setup the texture used for the extension invocation.
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| -  uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u };
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| +  uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u};
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|    glBindTexture(GL_TEXTURE_2D, textures_[0]);
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|    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
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|                 pixels);
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| @@ -400,7 +402,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) {
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|  TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) {
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|    CopyType copy_type = GetParam();
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|    // Setup the texture used for the extension invocation.
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| -  uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u };
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| +  uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u};
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|    glBindTexture(GL_TEXTURE_2D, textures_[0]);
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|    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
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|                 pixels);
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| @@ -433,7 +435,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) {
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|        GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER));
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|  
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|    // Test that we can write to the bound framebuffer
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| -  uint8 expected_color[4] = { 255u, 255u, 0, 255u };
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| +  uint8_t expected_color[4] = {255u, 255u, 0, 255u};
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|    glClearColor(1.0, 1.0, 0, 1.0);
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|    glClear(GL_COLOR_BUFFER_BIT);
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|    GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color);
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| @@ -452,7 +454,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) {
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|    // Ensure that reading from the framebuffer produces correct pixels.
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|    GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color);
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|  
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| -  uint8 expected_color2[4] = { 255u, 0, 255u, 255u };
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| +  uint8_t expected_color2[4] = {255u, 0, 255u, 255u};
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|    glClearColor(1.0, 0, 1.0, 1.0);
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|    glClear(GL_COLOR_BUFFER_BIT);
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|    GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color2);
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| @@ -535,15 +537,19 @@ TEST_P(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) {
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|    GLTestHelper::SetupUnitQuad(position_loc);
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|  
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|    // test using program before
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| -  uint8 expected[] = { 0, 255, 0, 255, };
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| -  uint8 zero[] = { 0, 0, 0, 0, };
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| +  uint8_t expected[] = {
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| +      0, 255, 0, 255,
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| +  };
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| +  uint8_t zero[] = {
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| +      0, 0, 0, 0,
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| +  };
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|    glClear(GL_COLOR_BUFFER_BIT);
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|    EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero));
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|    glDrawArrays(GL_TRIANGLES, 0, 6);
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|    EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected));
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|  
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|    // Call copyTextureCHROMIUM
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| -  uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u };
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| +  uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u};
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|    glBindTexture(GL_TEXTURE_2D, textures_[0]);
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|    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
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|                 pixels);
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| @@ -591,7 +597,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, UninitializedSource) {
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|    }
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|    EXPECT_TRUE(GL_NO_ERROR == glGetError());
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|  
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| -  uint8 pixels[kHeight][kWidth][4] = {{{1}}};
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| +  uint8_t pixels[kHeight][kWidth][4] = {{{1}}};
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|    glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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|    for (int x = 0; x < kWidth; ++x) {
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|      for (int y = 0; y < kHeight; ++y) {
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| @@ -692,28 +698,14 @@ TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureInvalidTextureIds) {
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|  }
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|  
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|  TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) {
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| -  uint8 rgba_pixels[4 * 4] = {255u,
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| -                              0u,
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| -                              0u,
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| -                              255u,
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| -                              0u,
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| -                              255u,
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| -                              0u,
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| -                              255u,
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| -                              0u,
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| -                              0u,
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| -                              255u,
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| -                              255u,
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| -                              0u,
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| -                              0u,
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| -                              0u,
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| -                              255u};
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| +  uint8_t rgba_pixels[4 * 4] = {255u, 0u, 0u,   255u, 0u, 255u, 0u, 255u,
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| +                                0u,   0u, 255u, 255u, 0u, 0u,   0u, 255u};
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|    glBindTexture(GL_TEXTURE_2D, textures_[0]);
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|    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE,
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|                 rgba_pixels);
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|  
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| -  uint8 transparent_pixels[4 * 4] = {
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| -      0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u};
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| +  uint8_t transparent_pixels[4 * 4] = {0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u,
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| +                                       0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u};
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|    glBindTexture(GL_TEXTURE_2D, textures_[1]);
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|    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE,
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|                 transparent_pixels);
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| @@ -738,10 +730,10 @@ TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) {
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|    EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
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|              glCheckFramebufferStatus(GL_FRAMEBUFFER));
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|  
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| -  uint8 transparent[1 * 4] = {0u, 0u, 0u, 0u};
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| -  uint8 red[1 * 4] = {255u, 0u, 0u, 255u};
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| -  uint8 green[1 * 4] = {0u, 255u, 0u, 255u};
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| -  uint8 blue[1 * 4] = {0u, 0u, 255u, 255u};
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| +  uint8_t transparent[1 * 4] = {0u, 0u, 0u, 0u};
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| +  uint8_t red[1 * 4] = {255u, 0u, 0u, 255u};
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| +  uint8_t green[1 * 4] = {0u, 255u, 0u, 255u};
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| +  uint8_t blue[1 * 4] = {0u, 0u, 255u, 255u};
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|    GLTestHelper::CheckPixels(0, 0, 1, 1, 0, transparent);
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|    GLTestHelper::CheckPixels(1, 1, 1, 1, 0, red);
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|    GLTestHelper::CheckPixels(1, 0, 1, 1, 0, green);
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| 
 |