Index: gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
diff --git a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
index 7fdd25256bf488936f7496169088de6a7ebccb8b..7cdfb0cf39b75d351875724d25d2f717a6715045 100644 |
--- a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
+++ b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc |
@@ -9,6 +9,8 @@ |
#include <GLES2/gl2.h> |
#include <GLES2/gl2ext.h> |
#include <GLES2/gl2extchromium.h> |
+#include <stddef.h> |
+#include <stdint.h> |
#include "gpu/command_buffer/tests/gl_manager.h" |
#include "gpu/command_buffer/tests/gl_test_utils.h" |
@@ -67,7 +69,7 @@ INSTANTIATE_TEST_CASE_P(CopyType, |
// Test to ensure that the basic functionality of the extension works. |
TEST_P(GLCopyTextureCHROMIUMTest, Basic) { |
CopyType copy_type = GetParam(); |
- uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
+ uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
@@ -107,7 +109,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) { |
} |
CopyType copy_type = GetParam(); |
- uint8 pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
+ uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); |
@@ -210,8 +212,8 @@ TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) { |
// Test to ensure that the destination texture is redefined if the properties |
// are different. |
TEST_F(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) { |
- uint8 pixels[4 * 4] = {255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u, |
- 255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u}; |
+ uint8_t pixels[4 * 4] = {255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u, |
+ 255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u}; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D( |
@@ -280,7 +282,7 @@ void glEnableDisable(GLint param, GLboolean value) { |
// the extension. |
TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { |
CopyType copy_type = GetParam(); |
- uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
+ uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
glBindFramebuffer(GL_FRAMEBUFFER, 0); |
@@ -346,7 +348,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { |
TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { |
CopyType copy_type = GetParam(); |
// Setup the texture used for the extension invocation. |
- uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
+ uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
pixels); |
@@ -400,7 +402,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { |
TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { |
CopyType copy_type = GetParam(); |
// Setup the texture used for the extension invocation. |
- uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
+ uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
pixels); |
@@ -433,7 +435,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { |
GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
// Test that we can write to the bound framebuffer |
- uint8 expected_color[4] = { 255u, 255u, 0, 255u }; |
+ uint8_t expected_color[4] = {255u, 255u, 0, 255u}; |
glClearColor(1.0, 1.0, 0, 1.0); |
glClear(GL_COLOR_BUFFER_BIT); |
GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); |
@@ -452,7 +454,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { |
// Ensure that reading from the framebuffer produces correct pixels. |
GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); |
- uint8 expected_color2[4] = { 255u, 0, 255u, 255u }; |
+ uint8_t expected_color2[4] = {255u, 0, 255u, 255u}; |
glClearColor(1.0, 0, 1.0, 1.0); |
glClear(GL_COLOR_BUFFER_BIT); |
GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color2); |
@@ -535,15 +537,19 @@ TEST_P(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) { |
GLTestHelper::SetupUnitQuad(position_loc); |
// test using program before |
- uint8 expected[] = { 0, 255, 0, 255, }; |
- uint8 zero[] = { 0, 0, 0, 0, }; |
+ uint8_t expected[] = { |
+ 0, 255, 0, 255, |
+ }; |
+ uint8_t zero[] = { |
+ 0, 0, 0, 0, |
+ }; |
glClear(GL_COLOR_BUFFER_BIT); |
EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero)); |
glDrawArrays(GL_TRIANGLES, 0, 6); |
EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected)); |
// Call copyTextureCHROMIUM |
- uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
+ uint8_t pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
pixels); |
@@ -591,7 +597,7 @@ TEST_P(GLCopyTextureCHROMIUMTest, UninitializedSource) { |
} |
EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
- uint8 pixels[kHeight][kWidth][4] = {{{1}}}; |
+ uint8_t pixels[kHeight][kWidth][4] = {{{1}}}; |
glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, pixels); |
for (int x = 0; x < kWidth; ++x) { |
for (int y = 0; y < kHeight; ++y) { |
@@ -692,28 +698,14 @@ TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureInvalidTextureIds) { |
} |
TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) { |
- uint8 rgba_pixels[4 * 4] = {255u, |
- 0u, |
- 0u, |
- 255u, |
- 0u, |
- 255u, |
- 0u, |
- 255u, |
- 0u, |
- 0u, |
- 255u, |
- 255u, |
- 0u, |
- 0u, |
- 0u, |
- 255u}; |
+ uint8_t rgba_pixels[4 * 4] = {255u, 0u, 0u, 255u, 0u, 255u, 0u, 255u, |
+ 0u, 0u, 255u, 255u, 0u, 0u, 0u, 255u}; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
rgba_pixels); |
- uint8 transparent_pixels[4 * 4] = { |
- 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u}; |
+ uint8_t transparent_pixels[4 * 4] = {0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, |
+ 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u}; |
glBindTexture(GL_TEXTURE_2D, textures_[1]); |
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
transparent_pixels); |
@@ -738,10 +730,10 @@ TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) { |
EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
- uint8 transparent[1 * 4] = {0u, 0u, 0u, 0u}; |
- uint8 red[1 * 4] = {255u, 0u, 0u, 255u}; |
- uint8 green[1 * 4] = {0u, 255u, 0u, 255u}; |
- uint8 blue[1 * 4] = {0u, 0u, 255u, 255u}; |
+ uint8_t transparent[1 * 4] = {0u, 0u, 0u, 0u}; |
+ uint8_t red[1 * 4] = {255u, 0u, 0u, 255u}; |
+ uint8_t green[1 * 4] = {0u, 255u, 0u, 255u}; |
+ uint8_t blue[1 * 4] = {0u, 0u, 255u, 255u}; |
GLTestHelper::CheckPixels(0, 0, 1, 1, 0, transparent); |
GLTestHelper::CheckPixels(1, 1, 1, 1, 0, red); |
GLTestHelper::CheckPixels(1, 0, 1, 1, 0, green); |