| Index: gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc | 
| diff --git a/gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc | 
| index 1197d42718fb907daf4b7971997dc1443028ee99..b444bb9db9d91799dfadeea29399e3a3d23b3b06 100644 | 
| --- a/gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc | 
| +++ b/gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc | 
| @@ -9,6 +9,7 @@ | 
| #include <GLES2/gl2.h> | 
| #include <GLES2/gl2ext.h> | 
| #include <GLES2/gl2extchromium.h> | 
| +#include <stdint.h> | 
|  | 
| #include "gpu/command_buffer/tests/gl_manager.h" | 
| #include "gpu/command_buffer/tests/gl_test_utils.h" | 
| @@ -27,54 +28,52 @@ const CopyType kCopyTypes[] = { | 
| TexSubImage, | 
| }; | 
|  | 
| -const uint8 kCompressedImageColor[4] = { 255u, 0u, 0u, 255u }; | 
| +const uint8_t kCompressedImageColor[4] = {255u, 0u, 0u, 255u}; | 
|  | 
| // Single compressed ATC block of source pixels all set to: | 
| // kCompressedImageColor. | 
| -const uint8 kCompressedImageATC[8] = { | 
| -    0x0, 0x7c, 0x0, 0xf8, 0x55, 0x55, 0x55, 0x55 }; | 
| +const uint8_t kCompressedImageATC[8] = {0x0,  0x7c, 0x0,  0xf8, | 
| +                                        0x55, 0x55, 0x55, 0x55}; | 
|  | 
| // Single compressed ATCIA block of source pixels all set to: | 
| // kCompressedImageColor. | 
| -const uint8 kCompressedImageATCIA[16] = { | 
| -    0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | 
| -    0x7c, 0x0, 0xf8, 0x55, 0x55, 0x55, 0x55 }; | 
| +const uint8_t kCompressedImageATCIA[16] = {0xff, 0xff, 0x0,  0x0,  0x0, 0x0, | 
| +                                           0x0,  0x0,  0x0,  0x7c, 0x0, 0xf8, | 
| +                                           0x55, 0x55, 0x55, 0x55}; | 
|  | 
| // Single compressed DXT1 block of source pixels all set to: | 
| // kCompressedImageColor. | 
| -const uint8 kCompressedImageDXT1[8] = { | 
| -    0x00, 0xf8, 0x00, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa }; | 
| +const uint8_t kCompressedImageDXT1[8] = {0x00, 0xf8, 0x00, 0xf8, | 
| +                                         0xaa, 0xaa, 0xaa, 0xaa}; | 
|  | 
| // Four compressed DXT1 blocks solidly colored in red, green, blue and black: | 
| // [R][G] | 
| // [B][b] | 
| -const uint8 kCompressedImageDXT1RGB[32] = { | 
| -    0x0, 0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa, | 
| -    0xe0, 0x7, 0xe0, 0x7, 0xaa, 0xaa, 0xaa, 0xaa, | 
| -    0x1f, 0x0, 0x1f, 0x0, 0xaa, 0xaa, 0xaa, 0xaa, | 
| -    0x0, 0x0, 0x0, 0x0, 0xaa, 0xaa, 0xaa, 0xaa }; | 
| +const uint8_t kCompressedImageDXT1RGB[32] = { | 
| +    0x0,  0xf8, 0x0,  0xf8, 0xaa, 0xaa, 0xaa, 0xaa, 0xe0, 0x7,  0xe0, | 
| +    0x7,  0xaa, 0xaa, 0xaa, 0xaa, 0x1f, 0x0,  0x1f, 0x0,  0xaa, 0xaa, | 
| +    0xaa, 0xaa, 0x0,  0x0,  0x0,  0x0,  0xaa, 0xaa, 0xaa, 0xaa}; | 
|  | 
| // Single compressed DXT5 block of source pixels all set to: | 
| // kCompressedImageColor. | 
| -const uint8 kCompressedImageDXT5[16] = { | 
| -    0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | 
| -    0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa }; | 
| +const uint8_t kCompressedImageDXT5[16] = {0xff, 0xff, 0x0,  0x0,  0x0, 0x0, | 
| +                                          0x0,  0x0,  0x0,  0xf8, 0x0, 0xf8, | 
| +                                          0xaa, 0xaa, 0xaa, 0xaa}; | 
|  | 
| // Single compressed DXT1 block of source pixels all set to: | 
| // kCompressedImageColor. | 
| -const uint8 kCompressedImageETC1[8] = { | 
| -    0x0, 0x0, 0xf8, 0x2, 0xff, 0xff, 0x0, 0x0 }; | 
| +const uint8_t kCompressedImageETC1[8] = {0x0,  0x0,  0xf8, 0x2, | 
| +                                         0xff, 0xff, 0x0,  0x0}; | 
|  | 
| // Single block of zeroes, used for texture pre-allocation. | 
| -const uint8 kInvalidCompressedImage[8] = { | 
| -    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }; | 
| +const uint8_t kInvalidCompressedImage[8] = {0x0, 0x0, 0x0, 0x0, | 
| +                                            0x0, 0x0, 0x0, 0x0}; | 
|  | 
| // Four blocks of zeroes, used for texture pre-allocation. | 
| -const uint8 kInvalidCompressedImageLarge[32] = { | 
| -    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | 
| -    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | 
| -    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | 
| -    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }; | 
| +const uint8_t kInvalidCompressedImageLarge[32] = { | 
| +    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | 
| +    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | 
| +    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}; | 
|  | 
| void glEnableDisable(GLint param, GLboolean value) { | 
| if (value) | 
| @@ -199,11 +198,11 @@ TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormat) { | 
|  | 
| struct Image { | 
| const GLint format; | 
| -    const uint8* data; | 
| +    const uint8_t* data; | 
| const GLsizei data_size; | 
|  | 
| -    Image(const GLint format, const uint8* data, const GLsizei data_size) : | 
| -      format(format), data(data), data_size(data_size) {} | 
| +    Image(const GLint format, const uint8_t* data, const GLsizei data_size) | 
| +        : format(format), data(data), data_size(data_size) {} | 
| }; | 
| std::vector<scoped_ptr<Image>> supported_formats; | 
|  | 
| @@ -279,7 +278,7 @@ TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormatNotSupported) { | 
|  | 
| CopyType copy_type = GetParam(); | 
|  | 
| -  const uint8 kUncompressedPixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 
| +  const uint8_t kUncompressedPixels[1 * 4] = {255u, 0u, 0u, 255u}; | 
|  | 
| glBindTexture(GL_TEXTURE_2D, textures_[0]); | 
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
| @@ -635,10 +634,10 @@ TEST_F(GLCompressedCopyTextureCHROMIUMTest, CopySubTextureOffset) { | 
| glBindTexture(GL_TEXTURE_2D, textures_[1]); | 
| glUniform1i(texture_loc, 0); | 
|  | 
| -  const uint8 kBlack[1 * 4] = {0u, 0u, 0u, 255u}; | 
| -  const uint8 kRed[1 * 4] = {255u, 0u, 0u, 255u}; | 
| -  const uint8 kGreen[1 * 4] = {0u, 255u, 0u, 255u}; | 
| -  const uint8 kBlue[1 * 4] = {0u, 0u, 255u, 255u}; | 
| +  const uint8_t kBlack[1 * 4] = {0u, 0u, 0u, 255u}; | 
| +  const uint8_t kRed[1 * 4] = {255u, 0u, 0u, 255u}; | 
| +  const uint8_t kGreen[1 * 4] = {0u, 255u, 0u, 255u}; | 
| +  const uint8_t kBlue[1 * 4] = {0u, 0u, 255u, 255u}; | 
|  | 
| // Copy each block one by one in a clockwise fashion. Note that we reset the | 
| // destination texture after each copy operation. That's because on some | 
| @@ -757,9 +756,9 @@ TEST_F(GLCompressedCopyTextureCHROMIUMTest, CopySubTexturePreservation) { | 
| glDrawArrays(GL_TRIANGLES, 0, 6); | 
| glFlush(); | 
|  | 
| -  const uint8 kBlack[1 * 4] = {0u, 0u, 0u, 255u}; | 
| -  const uint8 kRed[1 * 4] = {255u, 0u, 0u, 255u}; | 
| -  const uint8 kBlue[1 * 4] = {0u, 0u, 255u, 255u}; | 
| +  const uint8_t kBlack[1 * 4] = {0u, 0u, 0u, 255u}; | 
| +  const uint8_t kRed[1 * 4] = {255u, 0u, 0u, 255u}; | 
| +  const uint8_t kBlue[1 * 4] = {0u, 0u, 255u, 255u}; | 
|  | 
| // Note that while destination texture is 8 x 8 pixels the viewport is only | 
| // 4 x 4. | 
|  |