Index: gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc |
diff --git a/gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc |
index 1197d42718fb907daf4b7971997dc1443028ee99..b444bb9db9d91799dfadeea29399e3a3d23b3b06 100644 |
--- a/gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc |
+++ b/gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc |
@@ -9,6 +9,7 @@ |
#include <GLES2/gl2.h> |
#include <GLES2/gl2ext.h> |
#include <GLES2/gl2extchromium.h> |
+#include <stdint.h> |
#include "gpu/command_buffer/tests/gl_manager.h" |
#include "gpu/command_buffer/tests/gl_test_utils.h" |
@@ -27,54 +28,52 @@ const CopyType kCopyTypes[] = { |
TexSubImage, |
}; |
-const uint8 kCompressedImageColor[4] = { 255u, 0u, 0u, 255u }; |
+const uint8_t kCompressedImageColor[4] = {255u, 0u, 0u, 255u}; |
// Single compressed ATC block of source pixels all set to: |
// kCompressedImageColor. |
-const uint8 kCompressedImageATC[8] = { |
- 0x0, 0x7c, 0x0, 0xf8, 0x55, 0x55, 0x55, 0x55 }; |
+const uint8_t kCompressedImageATC[8] = {0x0, 0x7c, 0x0, 0xf8, |
+ 0x55, 0x55, 0x55, 0x55}; |
// Single compressed ATCIA block of source pixels all set to: |
// kCompressedImageColor. |
-const uint8 kCompressedImageATCIA[16] = { |
- 0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, |
- 0x7c, 0x0, 0xf8, 0x55, 0x55, 0x55, 0x55 }; |
+const uint8_t kCompressedImageATCIA[16] = {0xff, 0xff, 0x0, 0x0, 0x0, 0x0, |
+ 0x0, 0x0, 0x0, 0x7c, 0x0, 0xf8, |
+ 0x55, 0x55, 0x55, 0x55}; |
// Single compressed DXT1 block of source pixels all set to: |
// kCompressedImageColor. |
-const uint8 kCompressedImageDXT1[8] = { |
- 0x00, 0xf8, 0x00, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa }; |
+const uint8_t kCompressedImageDXT1[8] = {0x00, 0xf8, 0x00, 0xf8, |
+ 0xaa, 0xaa, 0xaa, 0xaa}; |
// Four compressed DXT1 blocks solidly colored in red, green, blue and black: |
// [R][G] |
// [B][b] |
-const uint8 kCompressedImageDXT1RGB[32] = { |
- 0x0, 0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa, |
- 0xe0, 0x7, 0xe0, 0x7, 0xaa, 0xaa, 0xaa, 0xaa, |
- 0x1f, 0x0, 0x1f, 0x0, 0xaa, 0xaa, 0xaa, 0xaa, |
- 0x0, 0x0, 0x0, 0x0, 0xaa, 0xaa, 0xaa, 0xaa }; |
+const uint8_t kCompressedImageDXT1RGB[32] = { |
+ 0x0, 0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa, 0xe0, 0x7, 0xe0, |
+ 0x7, 0xaa, 0xaa, 0xaa, 0xaa, 0x1f, 0x0, 0x1f, 0x0, 0xaa, 0xaa, |
+ 0xaa, 0xaa, 0x0, 0x0, 0x0, 0x0, 0xaa, 0xaa, 0xaa, 0xaa}; |
// Single compressed DXT5 block of source pixels all set to: |
// kCompressedImageColor. |
-const uint8 kCompressedImageDXT5[16] = { |
- 0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, |
- 0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa }; |
+const uint8_t kCompressedImageDXT5[16] = {0xff, 0xff, 0x0, 0x0, 0x0, 0x0, |
+ 0x0, 0x0, 0x0, 0xf8, 0x0, 0xf8, |
+ 0xaa, 0xaa, 0xaa, 0xaa}; |
// Single compressed DXT1 block of source pixels all set to: |
// kCompressedImageColor. |
-const uint8 kCompressedImageETC1[8] = { |
- 0x0, 0x0, 0xf8, 0x2, 0xff, 0xff, 0x0, 0x0 }; |
+const uint8_t kCompressedImageETC1[8] = {0x0, 0x0, 0xf8, 0x2, |
+ 0xff, 0xff, 0x0, 0x0}; |
// Single block of zeroes, used for texture pre-allocation. |
-const uint8 kInvalidCompressedImage[8] = { |
- 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }; |
+const uint8_t kInvalidCompressedImage[8] = {0x0, 0x0, 0x0, 0x0, |
+ 0x0, 0x0, 0x0, 0x0}; |
// Four blocks of zeroes, used for texture pre-allocation. |
-const uint8 kInvalidCompressedImageLarge[32] = { |
- 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, |
- 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, |
- 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, |
- 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }; |
+const uint8_t kInvalidCompressedImageLarge[32] = { |
+ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, |
+ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, |
+ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}; |
void glEnableDisable(GLint param, GLboolean value) { |
if (value) |
@@ -199,11 +198,11 @@ TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormat) { |
struct Image { |
const GLint format; |
- const uint8* data; |
+ const uint8_t* data; |
const GLsizei data_size; |
- Image(const GLint format, const uint8* data, const GLsizei data_size) : |
- format(format), data(data), data_size(data_size) {} |
+ Image(const GLint format, const uint8_t* data, const GLsizei data_size) |
+ : format(format), data(data), data_size(data_size) {} |
}; |
std::vector<scoped_ptr<Image>> supported_formats; |
@@ -279,7 +278,7 @@ TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormatNotSupported) { |
CopyType copy_type = GetParam(); |
- const uint8 kUncompressedPixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
+ const uint8_t kUncompressedPixels[1 * 4] = {255u, 0u, 0u, 255u}; |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
@@ -635,10 +634,10 @@ TEST_F(GLCompressedCopyTextureCHROMIUMTest, CopySubTextureOffset) { |
glBindTexture(GL_TEXTURE_2D, textures_[1]); |
glUniform1i(texture_loc, 0); |
- const uint8 kBlack[1 * 4] = {0u, 0u, 0u, 255u}; |
- const uint8 kRed[1 * 4] = {255u, 0u, 0u, 255u}; |
- const uint8 kGreen[1 * 4] = {0u, 255u, 0u, 255u}; |
- const uint8 kBlue[1 * 4] = {0u, 0u, 255u, 255u}; |
+ const uint8_t kBlack[1 * 4] = {0u, 0u, 0u, 255u}; |
+ const uint8_t kRed[1 * 4] = {255u, 0u, 0u, 255u}; |
+ const uint8_t kGreen[1 * 4] = {0u, 255u, 0u, 255u}; |
+ const uint8_t kBlue[1 * 4] = {0u, 0u, 255u, 255u}; |
// Copy each block one by one in a clockwise fashion. Note that we reset the |
// destination texture after each copy operation. That's because on some |
@@ -757,9 +756,9 @@ TEST_F(GLCompressedCopyTextureCHROMIUMTest, CopySubTexturePreservation) { |
glDrawArrays(GL_TRIANGLES, 0, 6); |
glFlush(); |
- const uint8 kBlack[1 * 4] = {0u, 0u, 0u, 255u}; |
- const uint8 kRed[1 * 4] = {255u, 0u, 0u, 255u}; |
- const uint8 kBlue[1 * 4] = {0u, 0u, 255u, 255u}; |
+ const uint8_t kBlack[1 * 4] = {0u, 0u, 0u, 255u}; |
+ const uint8_t kRed[1 * 4] = {255u, 0u, 0u, 255u}; |
+ const uint8_t kBlue[1 * 4] = {0u, 0u, 255u, 255u}; |
// Note that while destination texture is 8 x 8 pixels the viewport is only |
// 4 x 4. |