Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(58)

Side by Side Diff: gpu/command_buffer/tests/gl_compressed_copy_texture_CHROMIUM_unittest.cc

Issue 1542513002: Switch to standard integer types in gpu/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix Created 5 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GL_GLEXT_PROTOTYPES 5 #ifndef GL_GLEXT_PROTOTYPES
6 #define GL_GLEXT_PROTOTYPES 6 #define GL_GLEXT_PROTOTYPES
7 #endif 7 #endif
8 8
9 #include <GLES2/gl2.h> 9 #include <GLES2/gl2.h>
10 #include <GLES2/gl2ext.h> 10 #include <GLES2/gl2ext.h>
11 #include <GLES2/gl2extchromium.h> 11 #include <GLES2/gl2extchromium.h>
12 #include <stdint.h>
12 13
13 #include "gpu/command_buffer/tests/gl_manager.h" 14 #include "gpu/command_buffer/tests/gl_manager.h"
14 #include "gpu/command_buffer/tests/gl_test_utils.h" 15 #include "gpu/command_buffer/tests/gl_test_utils.h"
15 #include "testing/gmock/include/gmock/gmock.h" 16 #include "testing/gmock/include/gmock/gmock.h"
16 #include "testing/gtest/include/gtest/gtest.h" 17 #include "testing/gtest/include/gtest/gtest.h"
17 18
18 #define SHADER(src) #src 19 #define SHADER(src) #src
19 20
20 namespace gpu { 21 namespace gpu {
21 22
22 namespace { 23 namespace {
23 24
24 enum CopyType { TexImage, TexSubImage }; 25 enum CopyType { TexImage, TexSubImage };
25 const CopyType kCopyTypes[] = { 26 const CopyType kCopyTypes[] = {
26 TexImage, 27 TexImage,
27 TexSubImage, 28 TexSubImage,
28 }; 29 };
29 30
30 const uint8 kCompressedImageColor[4] = { 255u, 0u, 0u, 255u }; 31 const uint8_t kCompressedImageColor[4] = {255u, 0u, 0u, 255u};
31 32
32 // Single compressed ATC block of source pixels all set to: 33 // Single compressed ATC block of source pixels all set to:
33 // kCompressedImageColor. 34 // kCompressedImageColor.
34 const uint8 kCompressedImageATC[8] = { 35 const uint8_t kCompressedImageATC[8] = {0x0, 0x7c, 0x0, 0xf8,
35 0x0, 0x7c, 0x0, 0xf8, 0x55, 0x55, 0x55, 0x55 }; 36 0x55, 0x55, 0x55, 0x55};
36 37
37 // Single compressed ATCIA block of source pixels all set to: 38 // Single compressed ATCIA block of source pixels all set to:
38 // kCompressedImageColor. 39 // kCompressedImageColor.
39 const uint8 kCompressedImageATCIA[16] = { 40 const uint8_t kCompressedImageATCIA[16] = {0xff, 0xff, 0x0, 0x0, 0x0, 0x0,
40 0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 41 0x0, 0x0, 0x0, 0x7c, 0x0, 0xf8,
41 0x7c, 0x0, 0xf8, 0x55, 0x55, 0x55, 0x55 }; 42 0x55, 0x55, 0x55, 0x55};
42 43
43 // Single compressed DXT1 block of source pixels all set to: 44 // Single compressed DXT1 block of source pixels all set to:
44 // kCompressedImageColor. 45 // kCompressedImageColor.
45 const uint8 kCompressedImageDXT1[8] = { 46 const uint8_t kCompressedImageDXT1[8] = {0x00, 0xf8, 0x00, 0xf8,
46 0x00, 0xf8, 0x00, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa }; 47 0xaa, 0xaa, 0xaa, 0xaa};
47 48
48 // Four compressed DXT1 blocks solidly colored in red, green, blue and black: 49 // Four compressed DXT1 blocks solidly colored in red, green, blue and black:
49 // [R][G] 50 // [R][G]
50 // [B][b] 51 // [B][b]
51 const uint8 kCompressedImageDXT1RGB[32] = { 52 const uint8_t kCompressedImageDXT1RGB[32] = {
52 0x0, 0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa, 53 0x0, 0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa, 0xe0, 0x7, 0xe0,
53 0xe0, 0x7, 0xe0, 0x7, 0xaa, 0xaa, 0xaa, 0xaa, 54 0x7, 0xaa, 0xaa, 0xaa, 0xaa, 0x1f, 0x0, 0x1f, 0x0, 0xaa, 0xaa,
54 0x1f, 0x0, 0x1f, 0x0, 0xaa, 0xaa, 0xaa, 0xaa, 55 0xaa, 0xaa, 0x0, 0x0, 0x0, 0x0, 0xaa, 0xaa, 0xaa, 0xaa};
55 0x0, 0x0, 0x0, 0x0, 0xaa, 0xaa, 0xaa, 0xaa };
56 56
57 // Single compressed DXT5 block of source pixels all set to: 57 // Single compressed DXT5 block of source pixels all set to:
58 // kCompressedImageColor. 58 // kCompressedImageColor.
59 const uint8 kCompressedImageDXT5[16] = { 59 const uint8_t kCompressedImageDXT5[16] = {0xff, 0xff, 0x0, 0x0, 0x0, 0x0,
60 0xff, 0xff, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 60 0x0, 0x0, 0x0, 0xf8, 0x0, 0xf8,
61 0xf8, 0x0, 0xf8, 0xaa, 0xaa, 0xaa, 0xaa }; 61 0xaa, 0xaa, 0xaa, 0xaa};
62 62
63 // Single compressed DXT1 block of source pixels all set to: 63 // Single compressed DXT1 block of source pixels all set to:
64 // kCompressedImageColor. 64 // kCompressedImageColor.
65 const uint8 kCompressedImageETC1[8] = { 65 const uint8_t kCompressedImageETC1[8] = {0x0, 0x0, 0xf8, 0x2,
66 0x0, 0x0, 0xf8, 0x2, 0xff, 0xff, 0x0, 0x0 }; 66 0xff, 0xff, 0x0, 0x0};
67 67
68 // Single block of zeroes, used for texture pre-allocation. 68 // Single block of zeroes, used for texture pre-allocation.
69 const uint8 kInvalidCompressedImage[8] = { 69 const uint8_t kInvalidCompressedImage[8] = {0x0, 0x0, 0x0, 0x0,
70 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }; 70 0x0, 0x0, 0x0, 0x0};
71 71
72 // Four blocks of zeroes, used for texture pre-allocation. 72 // Four blocks of zeroes, used for texture pre-allocation.
73 const uint8 kInvalidCompressedImageLarge[32] = { 73 const uint8_t kInvalidCompressedImageLarge[32] = {
74 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 74 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
75 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 75 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
76 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 76 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0};
77 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 };
78 77
79 void glEnableDisable(GLint param, GLboolean value) { 78 void glEnableDisable(GLint param, GLboolean value) {
80 if (value) 79 if (value)
81 glEnable(param); 80 glEnable(param);
82 else 81 else
83 glDisable(param); 82 glDisable(param);
84 } 83 }
85 84
86 } // unnamed namespace 85 } // unnamed namespace
87 86
(...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after
192 191
193 GLTestHelper::CheckPixels(0, 0, 4, 4, 0, kCompressedImageColor); 192 GLTestHelper::CheckPixels(0, 0, 4, 4, 0, kCompressedImageColor);
194 EXPECT_TRUE(GL_NO_ERROR == glGetError()); 193 EXPECT_TRUE(GL_NO_ERROR == glGetError());
195 } 194 }
196 195
197 TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormat) { 196 TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormat) {
198 CopyType copy_type = GetParam(); 197 CopyType copy_type = GetParam();
199 198
200 struct Image { 199 struct Image {
201 const GLint format; 200 const GLint format;
202 const uint8* data; 201 const uint8_t* data;
203 const GLsizei data_size; 202 const GLsizei data_size;
204 203
205 Image(const GLint format, const uint8* data, const GLsizei data_size) : 204 Image(const GLint format, const uint8_t* data, const GLsizei data_size)
206 format(format), data(data), data_size(data_size) {} 205 : format(format), data(data), data_size(data_size) {}
207 }; 206 };
208 std::vector<scoped_ptr<Image>> supported_formats; 207 std::vector<scoped_ptr<Image>> supported_formats;
209 208
210 if ((GLTestHelper::HasExtension("GL_AMD_compressed_ATC_texture") || 209 if ((GLTestHelper::HasExtension("GL_AMD_compressed_ATC_texture") ||
211 GLTestHelper::HasExtension("GL_ATI_texture_compression_atitc")) && 210 GLTestHelper::HasExtension("GL_ATI_texture_compression_atitc")) &&
212 copy_type != TexSubImage) { 211 copy_type != TexSubImage) {
213 supported_formats.push_back(make_scoped_ptr(new Image( 212 supported_formats.push_back(make_scoped_ptr(new Image(
214 GL_ATC_RGB_AMD, 213 GL_ATC_RGB_AMD,
215 kCompressedImageATC, 214 kCompressedImageATC,
216 sizeof(kCompressedImageATC)))); 215 sizeof(kCompressedImageATC))));
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
272 271
273 TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormatNotSupported) { 272 TEST_P(GLCompressedCopyTextureCHROMIUMTest, InternalFormatNotSupported) {
274 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) { 273 if (!GLTestHelper::HasExtension("GL_EXT_texture_compression_dxt1")) {
275 LOG(INFO) << 274 LOG(INFO) <<
276 "GL_EXT_texture_compression_dxt1 not supported. Skipping test..."; 275 "GL_EXT_texture_compression_dxt1 not supported. Skipping test...";
277 return; 276 return;
278 } 277 }
279 278
280 CopyType copy_type = GetParam(); 279 CopyType copy_type = GetParam();
281 280
282 const uint8 kUncompressedPixels[1 * 4] = { 255u, 0u, 0u, 255u }; 281 const uint8_t kUncompressedPixels[1 * 4] = {255u, 0u, 0u, 255u};
283 282
284 glBindTexture(GL_TEXTURE_2D, textures_[0]); 283 glBindTexture(GL_TEXTURE_2D, textures_[0]);
285 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 284 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
286 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 285 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
287 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 286 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
288 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 287 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
289 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 288 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE,
290 kUncompressedPixels); 289 kUncompressedPixels);
291 EXPECT_TRUE(glGetError() == GL_NO_ERROR); 290 EXPECT_TRUE(glGetError() == GL_NO_ERROR);
292 291
(...skipping 335 matching lines...) Expand 10 before | Expand all | Expand 10 after
628 627
629 // Load geometry. 628 // Load geometry.
630 GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); 629 GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc);
631 ASSERT_NE(vbo, 0u); 630 ASSERT_NE(vbo, 0u);
632 631
633 // Load texture. 632 // Load texture.
634 glActiveTexture(GL_TEXTURE0); 633 glActiveTexture(GL_TEXTURE0);
635 glBindTexture(GL_TEXTURE_2D, textures_[1]); 634 glBindTexture(GL_TEXTURE_2D, textures_[1]);
636 glUniform1i(texture_loc, 0); 635 glUniform1i(texture_loc, 0);
637 636
638 const uint8 kBlack[1 * 4] = {0u, 0u, 0u, 255u}; 637 const uint8_t kBlack[1 * 4] = {0u, 0u, 0u, 255u};
639 const uint8 kRed[1 * 4] = {255u, 0u, 0u, 255u}; 638 const uint8_t kRed[1 * 4] = {255u, 0u, 0u, 255u};
640 const uint8 kGreen[1 * 4] = {0u, 255u, 0u, 255u}; 639 const uint8_t kGreen[1 * 4] = {0u, 255u, 0u, 255u};
641 const uint8 kBlue[1 * 4] = {0u, 0u, 255u, 255u}; 640 const uint8_t kBlue[1 * 4] = {0u, 0u, 255u, 255u};
642 641
643 // Copy each block one by one in a clockwise fashion. Note that we reset the 642 // Copy each block one by one in a clockwise fashion. Note that we reset the
644 // destination texture after each copy operation. That's because on some 643 // destination texture after each copy operation. That's because on some
645 // platforms we might fallback into replacing the compressed destination 644 // platforms we might fallback into replacing the compressed destination
646 // texture with an uncompressed one. 645 // texture with an uncompressed one.
647 646
648 // Move blue block up. 647 // Move blue block up.
649 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], 648 glCompressedCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0],
650 textures_[1], 0, 0, 0, 4, 4, 4); 649 textures_[1], 0, 0, 0, 4, 4, 4);
651 EXPECT_TRUE(glGetError() == GL_NO_ERROR); 650 EXPECT_TRUE(glGetError() == GL_NO_ERROR);
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
750 749
751 // Load texture. 750 // Load texture.
752 glActiveTexture(GL_TEXTURE0); 751 glActiveTexture(GL_TEXTURE0);
753 glBindTexture(GL_TEXTURE_2D, textures_[1]); 752 glBindTexture(GL_TEXTURE_2D, textures_[1]);
754 glUniform1i(texture_loc, 0); 753 glUniform1i(texture_loc, 0);
755 754
756 // Draw. 755 // Draw.
757 glDrawArrays(GL_TRIANGLES, 0, 6); 756 glDrawArrays(GL_TRIANGLES, 0, 6);
758 glFlush(); 757 glFlush();
759 758
760 const uint8 kBlack[1 * 4] = {0u, 0u, 0u, 255u}; 759 const uint8_t kBlack[1 * 4] = {0u, 0u, 0u, 255u};
761 const uint8 kRed[1 * 4] = {255u, 0u, 0u, 255u}; 760 const uint8_t kRed[1 * 4] = {255u, 0u, 0u, 255u};
762 const uint8 kBlue[1 * 4] = {0u, 0u, 255u, 255u}; 761 const uint8_t kBlue[1 * 4] = {0u, 0u, 255u, 255u};
763 762
764 // Note that while destination texture is 8 x 8 pixels the viewport is only 763 // Note that while destination texture is 8 x 8 pixels the viewport is only
765 // 4 x 4. 764 // 4 x 4.
766 GLTestHelper::CheckPixels(0, 0, 4, 2, 0, kRed); 765 GLTestHelper::CheckPixels(0, 0, 4, 2, 0, kRed);
767 GLTestHelper::CheckPixels(0, 2, 2, 2, 0, kBlue); 766 GLTestHelper::CheckPixels(0, 2, 2, 2, 0, kBlue);
768 GLTestHelper::CheckPixels(2, 2, 2, 2, 0, kBlack); 767 GLTestHelper::CheckPixels(2, 2, 2, 2, 0, kBlack);
769 EXPECT_TRUE(GL_NO_ERROR == glGetError()); 768 EXPECT_TRUE(GL_NO_ERROR == glGetError());
770 } 769 }
771 770
772 } // namespace gpu 771 } // namespace gpu
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698