Index: media/audio/win/audio_low_latency_output_win.h |
diff --git a/media/audio/win/audio_low_latency_output_win.h b/media/audio/win/audio_low_latency_output_win.h |
index a62e470ad3f6362f495dabeffa94ded4431a3a1e..007b4e0d56c08fd874640ab44adb061161cd7ac4 100644 |
--- a/media/audio/win/audio_low_latency_output_win.h |
+++ b/media/audio/win/audio_low_latency_output_win.h |
@@ -165,7 +165,7 @@ class MEDIA_EXPORT WASAPIAudioOutputStream : |
// for exclusive audio mode. |
HRESULT ExclusiveModeInitialization(IAudioClient* client, |
HANDLE event_handle, |
- uint32* endpoint_buffer_size); |
+ uint32_t* endpoint_buffer_size); |
// If |render_thread_| is valid, sets |stop_render_event_| and blocks until |
// the thread has stopped. |stop_render_event_| is reset after the call. |
@@ -202,7 +202,7 @@ class MEDIA_EXPORT WASAPIAudioOutputStream : |
size_t packet_size_bytes_; |
// Length of the audio endpoint buffer. |
- uint32 endpoint_buffer_size_frames_; |
+ uint32_t endpoint_buffer_size_frames_; |
// The target device id or an empty string for the default device. |
const std::string device_id_; |