Index: cc/resources/layer_quad_unittest.cc |
diff --git a/cc/resources/layer_quad_unittest.cc b/cc/resources/layer_quad_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..90f61bedd78f3ea77bf834f923ebc52112893ec1 |
--- /dev/null |
+++ b/cc/resources/layer_quad_unittest.cc |
@@ -0,0 +1,69 @@ |
+// Copyright 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/resources/layer_quad.h" |
+ |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/gfx/geometry/quad_f.h" |
+ |
+namespace cc { |
+namespace { |
+ |
+TEST(LayerQuadTest, QuadFConversion) { |
+ gfx::PointF p1(-0.5f, -0.5f); |
+ gfx::PointF p2(0.5f, -0.5f); |
+ gfx::PointF p3(0.5f, 0.5f); |
+ gfx::PointF p4(-0.5f, 0.5f); |
+ |
+ gfx::QuadF quad_cw(p1, p2, p3, p4); |
+ LayerQuad layer_quad_cw(quad_cw); |
+ EXPECT_EQ(layer_quad_cw.ToQuadF(), quad_cw); |
+ |
+ gfx::QuadF quad_ccw(p1, p4, p3, p2); |
+ LayerQuad layer_quad_ccw(quad_ccw); |
+ EXPECT_EQ(layer_quad_ccw.ToQuadF(), quad_ccw); |
+} |
+ |
+TEST(LayerQuadTest, Inflate) { |
+ gfx::PointF p1(-0.5f, -0.5f); |
+ gfx::PointF p2(0.5f, -0.5f); |
+ gfx::PointF p3(0.5f, 0.5f); |
+ gfx::PointF p4(-0.5f, 0.5f); |
+ |
+ gfx::QuadF quad(p1, p2, p3, p4); |
+ LayerQuad layer_quad(quad); |
+ quad.Scale(2.f, 2.f); |
+ layer_quad.Inflate(0.5f); |
+ EXPECT_EQ(layer_quad.ToQuadF(), quad); |
+} |
+ |
+TEST(LayerQuadTest, Degenerate) { |
+ gfx::QuadF quad; |
+ gfx::PointF p1(1.0f, 1.0f); |
+ gfx::PointF p2(0.0f, 1.0f); |
+ gfx::PointF p3(1.0f, 0.0f); |
+ gfx::QuadF triangle(p1, p2, p3, p1); |
+ |
+ LayerQuad::Edge e1d(p1, p1); |
+ LayerQuad::Edge e2d(p2, p2); |
+ LayerQuad::Edge e2(p1, p2); |
+ LayerQuad::Edge e3(p2, p3); |
+ LayerQuad::Edge e4(p3, p1); |
+ EXPECT_TRUE(e1d.degenerate()); |
+ EXPECT_TRUE(e2d.degenerate()); |
+ EXPECT_FALSE(e2.degenerate()); |
+ EXPECT_FALSE(e3.degenerate()); |
+ EXPECT_FALSE(e4.degenerate()); |
+ |
+ LayerQuad degenerate_quad(e1d, e2d, e2, e3); |
+ // With more than one degenerate edge, we expect the quad to be zero. |
+ EXPECT_EQ(quad, degenerate_quad.ToQuadF()); |
+ |
+ LayerQuad triangle_quad(e1d, e2, e3, e4); |
+ // With only one degenerate edge, we expect the quad to be a triangle. |
+ EXPECT_EQ(triangle, triangle_quad.ToQuadF()); |
+} |
+ |
+} // namespace |
+} // namespace cc |