| Index: cc/resources/layer_quad.cc
|
| diff --git a/cc/resources/layer_quad.cc b/cc/resources/layer_quad.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ff336ba98b2cdbad75d37f47866eba983effc307
|
| --- /dev/null
|
| +++ b/cc/resources/layer_quad.cc
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| @@ -0,0 +1,124 @@
|
| +// Copyright 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/resources/layer_quad.h"
|
| +
|
| +#include "base/logging.h"
|
| +#include "ui/gfx/geometry/quad_f.h"
|
| +
|
| +namespace cc {
|
| +
|
| +LayerQuad::Edge::Edge(const gfx::PointF& p, const gfx::PointF& q) {
|
| + if (p == q) {
|
| + degenerate_ = true;
|
| + return;
|
| + }
|
| + degenerate_ = false;
|
| + gfx::Vector2dF tangent(p.y() - q.y(), q.x() - p.x());
|
| + float cross2 = p.x() * q.y() - q.x() * p.y();
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| +
|
| + set(tangent.x(), tangent.y(), cross2);
|
| + scale(1.0f / tangent.Length());
|
| +}
|
| +
|
| +gfx::PointF LayerQuad::Edge::Intersect(const LayerQuad::Edge& e) const {
|
| + DCHECK(!degenerate());
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| + DCHECK(!e.degenerate());
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| +
|
| + return gfx::PointF((y() * e.z() - e.y() * z()) / (x() * e.y() - e.x() * y()),
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| + (x() * e.z() - e.x() * z()) / (e.x() * y() - x() * e.y()));
|
| +}
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| +
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| +LayerQuad::LayerQuad(const gfx::QuadF& quad) {
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| + // Create edges.
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| + left_ = Edge(quad.p4(), quad.p1());
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| + right_ = Edge(quad.p2(), quad.p3());
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| + top_ = Edge(quad.p1(), quad.p2());
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| + bottom_ = Edge(quad.p3(), quad.p4());
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| +
|
| + float sign = quad.IsCounterClockwise() ? -1 : 1;
|
| + left_.scale(sign);
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| + right_.scale(sign);
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| + top_.scale(sign);
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| + bottom_.scale(sign);
|
| +}
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| +
|
| +LayerQuad::LayerQuad(const Edge& left,
|
| + const Edge& top,
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| + const Edge& right,
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| + const Edge& bottom)
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| + : left_(left),
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| + top_(top),
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| + right_(right),
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| + bottom_(bottom) {}
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| +
|
| +gfx::QuadF LayerQuad::ToQuadF() const {
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| + size_t num_degenerate_edges = left_.degenerate() + right_.degenerate() +
|
| + top_.degenerate() + bottom_.degenerate();
|
| + if (num_degenerate_edges > 1) {
|
| + return gfx::QuadF();
|
| + }
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| +
|
| + if (left_.degenerate()) {
|
| + return gfx::QuadF(top_.Intersect(bottom_), top_.Intersect(right_),
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| + right_.Intersect(bottom_), bottom_.Intersect(top_));
|
| + }
|
| + if (right_.degenerate()) {
|
| + return gfx::QuadF(left_.Intersect(top_), top_.Intersect(bottom_),
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| + bottom_.Intersect(top_), bottom_.Intersect(left_));
|
| + }
|
| + if (top_.degenerate()) {
|
| + return gfx::QuadF(left_.Intersect(right_), right_.Intersect(left_),
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| + right_.Intersect(bottom_), bottom_.Intersect(left_));
|
| + }
|
| + if (bottom_.degenerate()) {
|
| + return gfx::QuadF(left_.Intersect(top_), top_.Intersect(right_),
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| + right_.Intersect(left_), left_.Intersect(right_));
|
| + }
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| + return gfx::QuadF(left_.Intersect(top_),
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| + top_.Intersect(right_),
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| + right_.Intersect(bottom_),
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| + bottom_.Intersect(left_));
|
| +}
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| +
|
| +void LayerQuad::ToFloatArray(float flattened[12]) const {
|
| + if (left_.degenerate()) {
|
| + flattened[0] = bottom_.x();
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| + flattened[1] = bottom_.y();
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| + flattened[2] = bottom_.z();
|
| + } else {
|
| + flattened[0] = left_.x();
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| + flattened[1] = left_.y();
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| + flattened[2] = left_.z();
|
| + }
|
| + if (top_.degenerate()) {
|
| + flattened[3] = left_.x();
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| + flattened[4] = left_.y();
|
| + flattened[5] = left_.z();
|
| + } else {
|
| + flattened[3] = top_.x();
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| + flattened[4] = top_.y();
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| + flattened[5] = top_.z();
|
| + }
|
| + if (right_.degenerate()) {
|
| + flattened[6] = top_.x();
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| + flattened[7] = top_.y();
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| + flattened[8] = top_.z();
|
| + } else {
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| + flattened[6] = right_.x();
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| + flattened[7] = right_.y();
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| + flattened[8] = right_.z();
|
| + }
|
| + if (bottom_.degenerate()) {
|
| + flattened[9] = right_.x();
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| + flattened[10] = right_.y();
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| + flattened[11] = right_.z();
|
| + } else {
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| + flattened[9] = bottom_.x();
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| + flattened[10] = bottom_.y();
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| + flattened[11] = bottom_.z();
|
| + }
|
| +}
|
| +
|
| +} // namespace cc
|
|
|