Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(521)

Unified Diff: cc/base/math_util.h

Issue 1531403002: Revert "Delete CC." (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « cc/base/float_quad_unittest.cc ('k') | cc/base/math_util.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: cc/base/math_util.h
diff --git a/cc/base/math_util.h b/cc/base/math_util.h
new file mode 100644
index 0000000000000000000000000000000000000000..64a819e85a8cc72c6a00844cefa7987d3815146d
--- /dev/null
+++ b/cc/base/math_util.h
@@ -0,0 +1,246 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_BASE_MATH_UTIL_H_
+#define CC_BASE_MATH_UTIL_H_
+
+#include <algorithm>
+#include <cmath>
+#include <vector>
+
+#include "base/logging.h"
+#include "base/memory/scoped_ptr.h"
+#include "ui/gfx/geometry/box_f.h"
+#include "ui/gfx/geometry/point3_f.h"
+#include "ui/gfx/geometry/point_f.h"
+#include "ui/gfx/geometry/scroll_offset.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/gfx/transform.h"
+
+namespace base {
+class Value;
+namespace trace_event {
+class TracedValue;
+}
+} // namespace base
+
+namespace gfx {
+class QuadF;
+class Rect;
+class RectF;
+class Transform;
+class Vector2dF;
+class Vector2d;
+}
+
+namespace cc {
+
+struct HomogeneousCoordinate {
+ HomogeneousCoordinate(SkMScalar x, SkMScalar y, SkMScalar z, SkMScalar w) {
+ vec[0] = x;
+ vec[1] = y;
+ vec[2] = z;
+ vec[3] = w;
+ }
+
+ bool ShouldBeClipped() const { return w() <= 0.0; }
+
+ gfx::PointF CartesianPoint2d() const {
+ if (w() == SK_MScalar1)
+ return gfx::PointF(x(), y());
+
+ // For now, because this code is used privately only by MathUtil, it should
+ // never be called when w == 0, and we do not yet need to handle that case.
+ DCHECK(w());
+ SkMScalar inv_w = SK_MScalar1 / w();
+ return gfx::PointF(x() * inv_w, y() * inv_w);
+ }
+
+ gfx::Point3F CartesianPoint3d() const {
+ if (w() == SK_MScalar1)
+ return gfx::Point3F(x(), y(), z());
+
+ // For now, because this code is used privately only by MathUtil, it should
+ // never be called when w == 0, and we do not yet need to handle that case.
+ DCHECK(w());
+ SkMScalar inv_w = SK_MScalar1 / w();
+ return gfx::Point3F(x() * inv_w, y() * inv_w, z() * inv_w);
+ }
+
+ SkMScalar x() const { return vec[0]; }
+ SkMScalar y() const { return vec[1]; }
+ SkMScalar z() const { return vec[2]; }
+ SkMScalar w() const { return vec[3]; }
+
+ SkMScalar vec[4];
+};
+
+class MathUtil {
+ public:
+ static const double kPiDouble;
+ static const float kPiFloat;
+
+ static double Deg2Rad(double deg) { return deg * kPiDouble / 180.0; }
+ static double Rad2Deg(double rad) { return rad * 180.0 / kPiDouble; }
+
+ static float Deg2Rad(float deg) { return deg * kPiFloat / 180.0f; }
+ static float Rad2Deg(float rad) { return rad * 180.0f / kPiFloat; }
+
+ static float Round(float f) {
+ return (f > 0.f) ? std::floor(f + 0.5f) : std::ceil(f - 0.5f);
+ }
+ static double Round(double d) {
+ return (d > 0.0) ? std::floor(d + 0.5) : std::ceil(d - 0.5);
+ }
+
+ template <typename T> static T ClampToRange(T value, T min, T max) {
+ return std::min(std::max(value, min), max);
+ }
+
+ // Background: Existing transform code does not do the right thing in
+ // MapRect / MapQuad / ProjectQuad when there is a perspective projection that
+ // causes one of the transformed vertices to go to w < 0. In those cases, it
+ // is necessary to perform clipping in homogeneous coordinates, after applying
+ // the transform, before dividing-by-w to convert to cartesian coordinates.
+ //
+ // These functions return the axis-aligned rect that encloses the correctly
+ // clipped, transformed polygon.
+ static gfx::Rect MapEnclosingClippedRect(const gfx::Transform& transform,
+ const gfx::Rect& rect);
+ static gfx::RectF MapClippedRect(const gfx::Transform& transform,
+ const gfx::RectF& rect);
+ static gfx::Rect ProjectEnclosingClippedRect(const gfx::Transform& transform,
+ const gfx::Rect& rect);
+ static gfx::RectF ProjectClippedRect(const gfx::Transform& transform,
+ const gfx::RectF& rect);
+
+ // This function is only valid when the transform preserves 2d axis
+ // alignment and the resulting rect will not be clipped.
+ static gfx::Rect MapEnclosedRectWith2dAxisAlignedTransform(
+ const gfx::Transform& transform,
+ const gfx::Rect& rect);
+
+ // Returns an array of vertices that represent the clipped polygon. After
+ // returning, indexes from 0 to num_vertices_in_clipped_quad are valid in the
+ // clipped_quad array. Note that num_vertices_in_clipped_quad may be zero,
+ // which means the entire quad was clipped, and none of the vertices in the
+ // array are valid.
+ static void MapClippedQuad(const gfx::Transform& transform,
+ const gfx::QuadF& src_quad,
+ gfx::PointF clipped_quad[8],
+ int* num_vertices_in_clipped_quad);
+ static bool MapClippedQuad3d(const gfx::Transform& transform,
+ const gfx::QuadF& src_quad,
+ gfx::Point3F clipped_quad[8],
+ int* num_vertices_in_clipped_quad);
+
+ static gfx::RectF ComputeEnclosingRectOfVertices(const gfx::PointF vertices[],
+ int num_vertices);
+ static gfx::RectF ComputeEnclosingClippedRect(
+ const HomogeneousCoordinate& h1,
+ const HomogeneousCoordinate& h2,
+ const HomogeneousCoordinate& h3,
+ const HomogeneousCoordinate& h4);
+
+ // NOTE: These functions do not do correct clipping against w = 0 plane, but
+ // they correctly detect the clipped condition via the boolean clipped.
+ static gfx::QuadF MapQuad(const gfx::Transform& transform,
+ const gfx::QuadF& quad,
+ bool* clipped);
+ static gfx::QuadF MapQuad3d(const gfx::Transform& transform,
+ const gfx::QuadF& q,
+ gfx::Point3F* p,
+ bool* clipped);
+ static gfx::PointF MapPoint(const gfx::Transform& transform,
+ const gfx::PointF& point,
+ bool* clipped);
+ static gfx::Point3F MapPoint(const gfx::Transform&,
+ const gfx::Point3F&,
+ bool* clipped);
+ static gfx::QuadF ProjectQuad(const gfx::Transform& transform,
+ const gfx::QuadF& quad,
+ bool* clipped);
+ static gfx::PointF ProjectPoint(const gfx::Transform& transform,
+ const gfx::PointF& point,
+ bool* clipped);
+ // Identical to the above function, but coerces the homogeneous coordinate to
+ // a 3d rather than a 2d point.
+ static gfx::Point3F ProjectPoint3D(const gfx::Transform& transform,
+ const gfx::PointF& point,
+ bool* clipped);
+
+ static gfx::Vector2dF ComputeTransform2dScaleComponents(const gfx::Transform&,
+ float fallbackValue);
+
+ // Makes a rect that has the same relationship to input_outer_rect as
+ // scale_inner_rect has to scale_outer_rect. scale_inner_rect should be
+ // contained within scale_outer_rect, and likewise the rectangle that is
+ // returned will be within input_outer_rect at a similar relative, scaled
+ // position.
+ static gfx::RectF ScaleRectProportional(const gfx::RectF& input_outer_rect,
+ const gfx::RectF& scale_outer_rect,
+ const gfx::RectF& scale_inner_rect);
+
+ // Returns the smallest angle between the given two vectors in degrees.
+ // Neither vector is assumed to be normalized.
+ static float SmallestAngleBetweenVectors(const gfx::Vector2dF& v1,
+ const gfx::Vector2dF& v2);
+
+ // Projects the |source| vector onto |destination|. Neither vector is assumed
+ // to be normalized.
+ static gfx::Vector2dF ProjectVector(const gfx::Vector2dF& source,
+ const gfx::Vector2dF& destination);
+
+ // Conversion to value.
+ static scoped_ptr<base::Value> AsValue(const gfx::Size& s);
+ static scoped_ptr<base::Value> AsValue(const gfx::Rect& r);
+ static bool FromValue(const base::Value*, gfx::Rect* out_rect);
+ static scoped_ptr<base::Value> AsValue(const gfx::PointF& q);
+
+ static void AddToTracedValue(const char* name,
+ const gfx::Size& s,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::SizeF& s,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::Rect& r,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::PointF& q,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::Point3F&,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::Vector2d& v,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::Vector2dF& v,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::ScrollOffset& v,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::QuadF& q,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::RectF& rect,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::Transform& transform,
+ base::trace_event::TracedValue* res);
+ static void AddToTracedValue(const char* name,
+ const gfx::BoxF& box,
+ base::trace_event::TracedValue* res);
+
+ // Returns a base::Value representation of the floating point value.
+ // If the value is inf, returns max double/float representation.
+ static double AsDoubleSafely(double value);
+ static float AsFloatSafely(float value);
+};
+
+} // namespace cc
+
+#endif // CC_BASE_MATH_UTIL_H_
« no previous file with comments | « cc/base/float_quad_unittest.cc ('k') | cc/base/math_util.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698