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Unified Diff: cc/quads/render_pass_draw_quad.h

Issue 1531403002: Revert "Delete CC." (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years ago
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Index: cc/quads/render_pass_draw_quad.h
diff --git a/cc/quads/render_pass_draw_quad.h b/cc/quads/render_pass_draw_quad.h
new file mode 100644
index 0000000000000000000000000000000000000000..b2b5ef47f8839ae76ce7c2d43bf737ff487964a3
--- /dev/null
+++ b/cc/quads/render_pass_draw_quad.h
@@ -0,0 +1,77 @@
+// Copyright 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
+#define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
+
+#include "base/basictypes.h"
+#include "base/memory/scoped_ptr.h"
+#include "cc/output/filter_operations.h"
+#include "cc/quads/draw_quad.h"
+#include "cc/quads/render_pass_id.h"
+#include "cc/resources/resource_provider.h"
+
+namespace cc {
+
+class RenderPassDrawQuad : public DrawQuad {
+ public:
+ RenderPassDrawQuad();
+ ~RenderPassDrawQuad() override;
+
+ void SetNew(const SharedQuadState* shared_quad_state,
+ const gfx::Rect& rect,
+ const gfx::Rect& visible_rect,
+ RenderPassId render_pass_id,
+ ResourceProvider::ResourceId mask_resource_id,
+ const gfx::Vector2dF& mask_uv_scale,
+ const gfx::Size& mask_texture_size,
+ const FilterOperations& filters,
+ const gfx::Vector2dF& filters_scale,
+ const FilterOperations& background_filters);
+
+ void SetAll(const SharedQuadState* shared_quad_state,
+ const gfx::Rect& rect,
+ const gfx::Rect& opaque_rect,
+ const gfx::Rect& visible_rect,
+ bool needs_blending,
+ RenderPassId render_pass_id,
+ ResourceProvider::ResourceId mask_resource_id,
+ const gfx::Vector2dF& mask_uv_scale,
+ const gfx::Size& mask_texture_size,
+ const FilterOperations& filters,
+ const gfx::Vector2dF& filters_scale,
+ const FilterOperations& background_filters);
+
+ RenderPassId render_pass_id;
+ ResourceProvider::ResourceId mask_resource_id;
+ gfx::Vector2dF mask_uv_scale;
+ gfx::Size mask_texture_size;
+
+ // Post-processing filters, applied to the pixels in the render pass' texture.
+ FilterOperations filters;
+
+ // The scale from layer space of the root layer of the render pass to
+ // the render pass physical pixels. This scale is applied to the filter
+ // parameters for pixel-moving filters. This scale should include
+ // content-to-target-space scale, and device pixel ratio.
+ gfx::Vector2dF filters_scale;
+
+ // Post-processing filters, applied to the pixels showing through the
+ // background of the render pass, from behind it.
+ FilterOperations background_filters;
+
+ // Helper function to generate the normalized uv rect.
+ gfx::RectF MaskUVRect() const;
+
+ void IterateResources(const ResourceIteratorCallback& callback) override;
+
+ static const RenderPassDrawQuad* MaterialCast(const DrawQuad*);
+
+ private:
+ void ExtendValue(base::trace_event::TracedValue* value) const override;
+};
+
+} // namespace cc
+
+#endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
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