| Index: cc/quads/render_pass.cc
|
| diff --git a/cc/quads/render_pass.cc b/cc/quads/render_pass.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..602b561581ff5a0e41da208deb2624ff4f3b1cc2
|
| --- /dev/null
|
| +++ b/cc/quads/render_pass.cc
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| @@ -0,0 +1,269 @@
|
| +// Copyright 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/quads/render_pass.h"
|
| +
|
| +#include <algorithm>
|
| +
|
| +#include "base/trace_event/trace_event_argument.h"
|
| +#include "base/values.h"
|
| +#include "cc/base/math_util.h"
|
| +#include "cc/debug/traced_value.h"
|
| +#include "cc/output/copy_output_request.h"
|
| +#include "cc/quads/checkerboard_draw_quad.h"
|
| +#include "cc/quads/debug_border_draw_quad.h"
|
| +#include "cc/quads/draw_quad.h"
|
| +#include "cc/quads/io_surface_draw_quad.h"
|
| +#include "cc/quads/largest_draw_quad.h"
|
| +#include "cc/quads/render_pass_draw_quad.h"
|
| +#include "cc/quads/shared_quad_state.h"
|
| +#include "cc/quads/solid_color_draw_quad.h"
|
| +#include "cc/quads/stream_video_draw_quad.h"
|
| +#include "cc/quads/surface_draw_quad.h"
|
| +#include "cc/quads/texture_draw_quad.h"
|
| +#include "cc/quads/tile_draw_quad.h"
|
| +#include "cc/quads/yuv_video_draw_quad.h"
|
| +
|
| +namespace {
|
| +const size_t kDefaultNumSharedQuadStatesToReserve = 32;
|
| +const size_t kDefaultNumQuadsToReserve = 128;
|
| +}
|
| +
|
| +namespace cc {
|
| +
|
| +QuadList::QuadList(size_t default_size_to_reserve)
|
| + : ListContainer<DrawQuad>(LargestDrawQuadSize(), default_size_to_reserve) {
|
| +}
|
| +
|
| +scoped_ptr<RenderPass> RenderPass::Create() {
|
| + return make_scoped_ptr(new RenderPass());
|
| +}
|
| +
|
| +scoped_ptr<RenderPass> RenderPass::Create(size_t num_layers) {
|
| + return make_scoped_ptr(new RenderPass(num_layers));
|
| +}
|
| +
|
| +scoped_ptr<RenderPass> RenderPass::Create(size_t shared_quad_state_list_size,
|
| + size_t quad_list_size) {
|
| + return make_scoped_ptr(
|
| + new RenderPass(shared_quad_state_list_size, quad_list_size));
|
| +}
|
| +
|
| +RenderPass::RenderPass()
|
| + : id(RenderPassId(-1, -1)),
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| + has_transparent_background(true),
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| + quad_list(kDefaultNumQuadsToReserve),
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| + shared_quad_state_list(sizeof(SharedQuadState),
|
| + kDefaultNumSharedQuadStatesToReserve) {
|
| +}
|
| +
|
| +// Each layer usually produces one shared quad state, so the number of layers
|
| +// is a good hint for what to reserve here.
|
| +RenderPass::RenderPass(size_t num_layers)
|
| + : id(RenderPassId(-1, -1)),
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| + has_transparent_background(true),
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| + quad_list(kDefaultNumQuadsToReserve),
|
| + shared_quad_state_list(sizeof(SharedQuadState), num_layers) {
|
| +}
|
| +
|
| +RenderPass::RenderPass(size_t shared_quad_state_list_size,
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| + size_t quad_list_size)
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| + : id(RenderPassId(-1, -1)),
|
| + has_transparent_background(true),
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| + quad_list(quad_list_size),
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| + shared_quad_state_list(sizeof(SharedQuadState),
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| + shared_quad_state_list_size) {
|
| +}
|
| +
|
| +RenderPass::~RenderPass() {
|
| + TRACE_EVENT_OBJECT_DELETED_WITH_ID(
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| + TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"),
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| + "cc::RenderPass", id.AsTracingId());
|
| +}
|
| +
|
| +scoped_ptr<RenderPass> RenderPass::Copy(RenderPassId new_id) const {
|
| + scoped_ptr<RenderPass> copy_pass(
|
| + Create(shared_quad_state_list.size(), quad_list.size()));
|
| + copy_pass->SetAll(new_id,
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| + output_rect,
|
| + damage_rect,
|
| + transform_to_root_target,
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| + has_transparent_background);
|
| + return copy_pass.Pass();
|
| +}
|
| +
|
| +// static
|
| +void RenderPass::CopyAll(const ScopedPtrVector<RenderPass>& in,
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| + ScopedPtrVector<RenderPass>* out) {
|
| + for (size_t i = 0; i < in.size(); ++i) {
|
| + RenderPass* source = in[i];
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| +
|
| + // Since we can't copy these, it's wrong to use CopyAll in a situation where
|
| + // you may have copy_requests present.
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| + DCHECK_EQ(source->copy_requests.size(), 0u);
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| +
|
| + scoped_ptr<RenderPass> copy_pass(Create(
|
| + source->shared_quad_state_list.size(), source->quad_list.size()));
|
| + copy_pass->SetAll(source->id,
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| + source->output_rect,
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| + source->damage_rect,
|
| + source->transform_to_root_target,
|
| + source->has_transparent_background);
|
| + for (const auto& shared_quad_state : source->shared_quad_state_list) {
|
| + SharedQuadState* copy_shared_quad_state =
|
| + copy_pass->CreateAndAppendSharedQuadState();
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| + copy_shared_quad_state->CopyFrom(shared_quad_state);
|
| + }
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| + SharedQuadStateList::Iterator sqs_iter =
|
| + source->shared_quad_state_list.begin();
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| + SharedQuadStateList::Iterator copy_sqs_iter =
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| + copy_pass->shared_quad_state_list.begin();
|
| + for (const auto& quad : source->quad_list) {
|
| + while (quad->shared_quad_state != *sqs_iter) {
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| + ++sqs_iter;
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| + ++copy_sqs_iter;
|
| + DCHECK(sqs_iter != source->shared_quad_state_list.end());
|
| + }
|
| + DCHECK(quad->shared_quad_state == *sqs_iter);
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| +
|
| + SharedQuadState* copy_shared_quad_state = *copy_sqs_iter;
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| +
|
| + if (quad->material == DrawQuad::RENDER_PASS) {
|
| + const RenderPassDrawQuad* pass_quad =
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| + RenderPassDrawQuad::MaterialCast(quad);
|
| + copy_pass->CopyFromAndAppendRenderPassDrawQuad(
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| + pass_quad, copy_shared_quad_state, pass_quad->render_pass_id);
|
| + } else {
|
| + copy_pass->CopyFromAndAppendDrawQuad(quad, copy_shared_quad_state);
|
| + }
|
| + }
|
| + out->push_back(copy_pass.Pass());
|
| + }
|
| +}
|
| +
|
| +void RenderPass::SetNew(RenderPassId id,
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| + const gfx::Rect& output_rect,
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| + const gfx::Rect& damage_rect,
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| + const gfx::Transform& transform_to_root_target) {
|
| + DCHECK_GT(id.layer_id, 0);
|
| + DCHECK_GE(id.index, 0);
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| + DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect))
|
| + << "damage_rect: " << damage_rect.ToString()
|
| + << " output_rect: " << output_rect.ToString();
|
| +
|
| + this->id = id;
|
| + this->output_rect = output_rect;
|
| + this->damage_rect = damage_rect;
|
| + this->transform_to_root_target = transform_to_root_target;
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| +
|
| + DCHECK(quad_list.empty());
|
| + DCHECK(shared_quad_state_list.empty());
|
| +}
|
| +
|
| +void RenderPass::SetAll(RenderPassId id,
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| + const gfx::Rect& output_rect,
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| + const gfx::Rect& damage_rect,
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| + const gfx::Transform& transform_to_root_target,
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| + bool has_transparent_background) {
|
| + DCHECK_GT(id.layer_id, 0);
|
| + DCHECK_GE(id.index, 0);
|
| +
|
| + this->id = id;
|
| + this->output_rect = output_rect;
|
| + this->damage_rect = damage_rect;
|
| + this->transform_to_root_target = transform_to_root_target;
|
| + this->has_transparent_background = has_transparent_background;
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| +
|
| + DCHECK(quad_list.empty());
|
| + DCHECK(shared_quad_state_list.empty());
|
| +}
|
| +
|
| +void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const {
|
| + MathUtil::AddToTracedValue("output_rect", output_rect, value);
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| + MathUtil::AddToTracedValue("damage_rect", damage_rect, value);
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| +
|
| + value->SetBoolean("has_transparent_background", has_transparent_background);
|
| + value->SetInteger("copy_requests", copy_requests.size());
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| +
|
| + value->BeginArray("shared_quad_state_list");
|
| + for (const auto& shared_quad_state : shared_quad_state_list) {
|
| + value->BeginDictionary();
|
| + shared_quad_state->AsValueInto(value);
|
| + value->EndDictionary();
|
| + }
|
| + value->EndArray();
|
| +
|
| + value->BeginArray("quad_list");
|
| + for (const auto& quad : quad_list) {
|
| + value->BeginDictionary();
|
| + quad->AsValueInto(value);
|
| + value->EndDictionary();
|
| + }
|
| + value->EndArray();
|
| +
|
| + TracedValue::MakeDictIntoImplicitSnapshotWithCategory(
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| + TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"),
|
| + value,
|
| + "cc::RenderPass",
|
| + id.AsTracingId());
|
| +}
|
| +
|
| +SharedQuadState* RenderPass::CreateAndAppendSharedQuadState() {
|
| + return shared_quad_state_list.AllocateAndConstruct<SharedQuadState>();
|
| +}
|
| +
|
| +RenderPassDrawQuad* RenderPass::CopyFromAndAppendRenderPassDrawQuad(
|
| + const RenderPassDrawQuad* quad,
|
| + const SharedQuadState* shared_quad_state,
|
| + RenderPassId render_pass_id) {
|
| + RenderPassDrawQuad* copy_quad =
|
| + CopyFromAndAppendTypedDrawQuad<RenderPassDrawQuad>(quad);
|
| + copy_quad->shared_quad_state = shared_quad_state;
|
| + copy_quad->render_pass_id = render_pass_id;
|
| + return copy_quad;
|
| +}
|
| +
|
| +DrawQuad* RenderPass::CopyFromAndAppendDrawQuad(
|
| + const DrawQuad* quad,
|
| + const SharedQuadState* shared_quad_state) {
|
| + switch (quad->material) {
|
| + case DrawQuad::CHECKERBOARD:
|
| + CopyFromAndAppendTypedDrawQuad<CheckerboardDrawQuad>(quad);
|
| + break;
|
| + case DrawQuad::DEBUG_BORDER:
|
| + CopyFromAndAppendTypedDrawQuad<DebugBorderDrawQuad>(quad);
|
| + break;
|
| + case DrawQuad::IO_SURFACE_CONTENT:
|
| + CopyFromAndAppendTypedDrawQuad<IOSurfaceDrawQuad>(quad);
|
| + break;
|
| + case DrawQuad::TEXTURE_CONTENT:
|
| + CopyFromAndAppendTypedDrawQuad<TextureDrawQuad>(quad);
|
| + break;
|
| + case DrawQuad::SOLID_COLOR:
|
| + CopyFromAndAppendTypedDrawQuad<SolidColorDrawQuad>(quad);
|
| + break;
|
| + case DrawQuad::TILED_CONTENT:
|
| + CopyFromAndAppendTypedDrawQuad<TileDrawQuad>(quad);
|
| + break;
|
| + case DrawQuad::STREAM_VIDEO_CONTENT:
|
| + CopyFromAndAppendTypedDrawQuad<StreamVideoDrawQuad>(quad);
|
| + break;
|
| + case DrawQuad::SURFACE_CONTENT:
|
| + CopyFromAndAppendTypedDrawQuad<SurfaceDrawQuad>(quad);
|
| + break;
|
| + case DrawQuad::YUV_VIDEO_CONTENT:
|
| + CopyFromAndAppendTypedDrawQuad<YUVVideoDrawQuad>(quad);
|
| + break;
|
| + // RenderPass quads need to use specific CopyFrom function.
|
| + case DrawQuad::RENDER_PASS:
|
| + case DrawQuad::INVALID:
|
| + case DrawQuad::UNUSED_SPACE_FOR_PICTURE_CONTENT:
|
| + LOG(FATAL) << "Invalid DrawQuad material " << quad->material;
|
| + break;
|
| + }
|
| + quad_list.back()->shared_quad_state = shared_quad_state;
|
| + return quad_list.back();
|
| +}
|
| +
|
| +} // namespace cc
|
|
|