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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
| 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
| 7 |
| 8 #include "base/basictypes.h" |
| 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "cc/output/filter_operations.h" |
| 11 #include "cc/quads/draw_quad.h" |
| 12 #include "cc/quads/render_pass_id.h" |
| 13 #include "cc/resources/resource_provider.h" |
| 14 |
| 15 namespace cc { |
| 16 |
| 17 class RenderPassDrawQuad : public DrawQuad { |
| 18 public: |
| 19 RenderPassDrawQuad(); |
| 20 ~RenderPassDrawQuad() override; |
| 21 |
| 22 void SetNew(const SharedQuadState* shared_quad_state, |
| 23 const gfx::Rect& rect, |
| 24 const gfx::Rect& visible_rect, |
| 25 RenderPassId render_pass_id, |
| 26 ResourceProvider::ResourceId mask_resource_id, |
| 27 const gfx::Vector2dF& mask_uv_scale, |
| 28 const gfx::Size& mask_texture_size, |
| 29 const FilterOperations& filters, |
| 30 const gfx::Vector2dF& filters_scale, |
| 31 const FilterOperations& background_filters); |
| 32 |
| 33 void SetAll(const SharedQuadState* shared_quad_state, |
| 34 const gfx::Rect& rect, |
| 35 const gfx::Rect& opaque_rect, |
| 36 const gfx::Rect& visible_rect, |
| 37 bool needs_blending, |
| 38 RenderPassId render_pass_id, |
| 39 ResourceProvider::ResourceId mask_resource_id, |
| 40 const gfx::Vector2dF& mask_uv_scale, |
| 41 const gfx::Size& mask_texture_size, |
| 42 const FilterOperations& filters, |
| 43 const gfx::Vector2dF& filters_scale, |
| 44 const FilterOperations& background_filters); |
| 45 |
| 46 RenderPassId render_pass_id; |
| 47 ResourceProvider::ResourceId mask_resource_id; |
| 48 gfx::Vector2dF mask_uv_scale; |
| 49 gfx::Size mask_texture_size; |
| 50 |
| 51 // Post-processing filters, applied to the pixels in the render pass' texture. |
| 52 FilterOperations filters; |
| 53 |
| 54 // The scale from layer space of the root layer of the render pass to |
| 55 // the render pass physical pixels. This scale is applied to the filter |
| 56 // parameters for pixel-moving filters. This scale should include |
| 57 // content-to-target-space scale, and device pixel ratio. |
| 58 gfx::Vector2dF filters_scale; |
| 59 |
| 60 // Post-processing filters, applied to the pixels showing through the |
| 61 // background of the render pass, from behind it. |
| 62 FilterOperations background_filters; |
| 63 |
| 64 // Helper function to generate the normalized uv rect. |
| 65 gfx::RectF MaskUVRect() const; |
| 66 |
| 67 void IterateResources(const ResourceIteratorCallback& callback) override; |
| 68 |
| 69 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); |
| 70 |
| 71 private: |
| 72 void ExtendValue(base::trace_event::TracedValue* value) const override; |
| 73 }; |
| 74 |
| 75 } // namespace cc |
| 76 |
| 77 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
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