Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1424)

Unified Diff: bench/ImageBench.cpp

Issue 1529803004: Revert of remove drawSprite from canvas (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « no previous file | gm/dropshadowimagefilter.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: bench/ImageBench.cpp
diff --git a/bench/ImageBench.cpp b/bench/ImageBench.cpp
index 097ed91d5de45f36d6d07fd4428693184a46067e..40de28121fb5d6695902200bb5518a37cccf3eae 100644
--- a/bench/ImageBench.cpp
+++ b/bench/ImageBench.cpp
@@ -62,3 +62,117 @@
typedef Benchmark INHERITED;
};
DEF_BENCH( return new Image2RasterBench; )
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include "SkOffsetImageFilter.h"
+
+#if SK_SUPPORT_GPU
+#include "SkGrPixelRef.h"
+#endif
+
+enum MyDrawType {
+ kSprite_Type,
+ kBitmap_Type,
+ kImage_Type,
+};
+
+/*
+ * Want to time drawing images/bitmaps via drawSprite, and via drawBitmap/drawImage but with
+ * a non-scaling matrix and a clip that is tight to the image bounds. In this scenario, we
+ * should be able to match the speed of drawSprite.
+ *
+ * An optimal result should be that all three types: sprite/bitmap/image draw at the same speed.
+ */
+class ImageFilterSpriteBench : public Benchmark {
+ SkAutoTUnref<SkImage> fImage;
+ SkBitmap fBitmap;
+ SkString fName;
+ MyDrawType fType;
+
+public:
+ ImageFilterSpriteBench(MyDrawType dt, const char suffix[]) : fType(dt) {
+ fName.printf("image-filter-sprite-draw-%s", suffix);
+ }
+
+ bool isSuitableFor(Backend backend) override {
+ return kGPU_Backend == backend || kRaster_Backend == backend;
+ }
+
+protected:
+ bool isVisual() override {
+ return true;
+ }
+
+ const char* onGetName() override {
+ return fName.c_str();
+ }
+
+ void onPerCanvasPreDraw(SkCanvas* canvas) override {
+ const SkImageInfo info = SkImageInfo::MakeN32Premul(500, 500);
+ SkAutoTUnref<SkSurface> surface(canvas->newSurface(info));
+
+ surface->getCanvas()->drawColor(SK_ColorRED);
+ fImage.reset(surface->newImageSnapshot());
+
+ fBitmap.setInfo(info);
+ if (fImage->getTexture()) {
+#if SK_SUPPORT_GPU
+ fBitmap.setPixelRef(new SkGrPixelRef(info, fImage->getTexture()))->unref();
+#endif
+ } else {
+ SkPixmap pmap;
+ if (!fImage->peekPixels(&pmap)) {
+ sk_throw();
+ }
+ fBitmap.installPixels(pmap);
+ }
+ }
+
+ void onPerCanvasPostDraw(SkCanvas*) override {
+ // Release the image and raster surface here to prevent out of order destruction
+ // between these and the gpu interface.
+ fImage.reset(nullptr);
+ fBitmap.reset();
+ }
+
+ void onDraw(int loops, SkCanvas* canvas) override {
+ // This clip is important; it allows the drawImage/drawBitmap code to fall into the
+ // fast (sprite) case, since the imagefilter's output should match.
+ //
+ // When we address skbug.com/4526 we should be able to remove the need for this clip.
+ //
+ canvas->clipRect(SkRect::MakeIWH(fImage->width(), fImage->height()));
+
+ const SkScalar kDelta = 10;
+ SkPaint paint;
+ for (int i = 0; i < loops; i++) {
+ for (int inner = 0; inner < 10; ++inner) {
+ // build the filter everytime, so we don't accidentally draw a cached version,
+ // since the point of this bench is to time the actual imagefilter
+ // handling/overhead.
+ SkAutoTUnref<SkImageFilter> filter(SkOffsetImageFilter::Create(kDelta, kDelta));
+ paint.setImageFilter(filter);
+
+ switch (fType) {
+ case kSprite_Type:
+ canvas->drawSprite(fBitmap, 0, 0, &paint);
+ break;
+ case kBitmap_Type:
+ canvas->drawBitmap(fBitmap, 0, 0, &paint);
+ break;
+ case kImage_Type:
+ canvas->drawImage(fImage, 0, 0, &paint);
+ break;
+ }
+ }
+ }
+ }
+
+private:
+ typedef Benchmark INHERITED;
+};
+DEF_BENCH( return new ImageFilterSpriteBench(kSprite_Type, "sprite"); )
+DEF_BENCH( return new ImageFilterSpriteBench(kBitmap_Type, "bitmap"); )
+DEF_BENCH( return new ImageFilterSpriteBench(kImage_Type, "image"); )
+
« no previous file with comments | « no previous file | gm/dropshadowimagefilter.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698