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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkImage.h" | 10 #include "SkImage.h" |
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
55 } | 55 } |
56 | 56 |
57 private: | 57 private: |
58 SkString fName; | 58 SkString fName; |
59 SkAutoTUnref<SkImage> fImage; | 59 SkAutoTUnref<SkImage> fImage; |
60 SkAutoTUnref<SkSurface> fRasterSurface; | 60 SkAutoTUnref<SkSurface> fRasterSurface; |
61 | 61 |
62 typedef Benchmark INHERITED; | 62 typedef Benchmark INHERITED; |
63 }; | 63 }; |
64 DEF_BENCH( return new Image2RasterBench; ) | 64 DEF_BENCH( return new Image2RasterBench; ) |
| 65 |
| 66 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 67 |
| 68 #include "SkOffsetImageFilter.h" |
| 69 |
| 70 #if SK_SUPPORT_GPU |
| 71 #include "SkGrPixelRef.h" |
| 72 #endif |
| 73 |
| 74 enum MyDrawType { |
| 75 kSprite_Type, |
| 76 kBitmap_Type, |
| 77 kImage_Type, |
| 78 }; |
| 79 |
| 80 /* |
| 81 * Want to time drawing images/bitmaps via drawSprite, and via drawBitmap/drawI
mage but with |
| 82 * a non-scaling matrix and a clip that is tight to the image bounds. In this s
cenario, we |
| 83 * should be able to match the speed of drawSprite. |
| 84 * |
| 85 * An optimal result should be that all three types: sprite/bitmap/image draw a
t the same speed. |
| 86 */ |
| 87 class ImageFilterSpriteBench : public Benchmark { |
| 88 SkAutoTUnref<SkImage> fImage; |
| 89 SkBitmap fBitmap; |
| 90 SkString fName; |
| 91 MyDrawType fType; |
| 92 |
| 93 public: |
| 94 ImageFilterSpriteBench(MyDrawType dt, const char suffix[]) : fType(dt) { |
| 95 fName.printf("image-filter-sprite-draw-%s", suffix); |
| 96 } |
| 97 |
| 98 bool isSuitableFor(Backend backend) override { |
| 99 return kGPU_Backend == backend || kRaster_Backend == backend; |
| 100 } |
| 101 |
| 102 protected: |
| 103 bool isVisual() override { |
| 104 return true; |
| 105 } |
| 106 |
| 107 const char* onGetName() override { |
| 108 return fName.c_str(); |
| 109 } |
| 110 |
| 111 void onPerCanvasPreDraw(SkCanvas* canvas) override { |
| 112 const SkImageInfo info = SkImageInfo::MakeN32Premul(500, 500); |
| 113 SkAutoTUnref<SkSurface> surface(canvas->newSurface(info)); |
| 114 |
| 115 surface->getCanvas()->drawColor(SK_ColorRED); |
| 116 fImage.reset(surface->newImageSnapshot()); |
| 117 |
| 118 fBitmap.setInfo(info); |
| 119 if (fImage->getTexture()) { |
| 120 #if SK_SUPPORT_GPU |
| 121 fBitmap.setPixelRef(new SkGrPixelRef(info, fImage->getTexture()))->u
nref(); |
| 122 #endif |
| 123 } else { |
| 124 SkPixmap pmap; |
| 125 if (!fImage->peekPixels(&pmap)) { |
| 126 sk_throw(); |
| 127 } |
| 128 fBitmap.installPixels(pmap); |
| 129 } |
| 130 } |
| 131 |
| 132 void onPerCanvasPostDraw(SkCanvas*) override { |
| 133 // Release the image and raster surface here to prevent out of order des
truction |
| 134 // between these and the gpu interface. |
| 135 fImage.reset(nullptr); |
| 136 fBitmap.reset(); |
| 137 } |
| 138 |
| 139 void onDraw(int loops, SkCanvas* canvas) override { |
| 140 // This clip is important; it allows the drawImage/drawBitmap code to fa
ll into the |
| 141 // fast (sprite) case, since the imagefilter's output should match. |
| 142 // |
| 143 // When we address skbug.com/4526 we should be able to remove the need f
or this clip. |
| 144 // |
| 145 canvas->clipRect(SkRect::MakeIWH(fImage->width(), fImage->height())); |
| 146 |
| 147 const SkScalar kDelta = 10; |
| 148 SkPaint paint; |
| 149 for (int i = 0; i < loops; i++) { |
| 150 for (int inner = 0; inner < 10; ++inner) { |
| 151 // build the filter everytime, so we don't accidentally draw a c
ached version, |
| 152 // since the point of this bench is to time the actual imagefilt
er |
| 153 // handling/overhead. |
| 154 SkAutoTUnref<SkImageFilter> filter(SkOffsetImageFilter::Create(k
Delta, kDelta)); |
| 155 paint.setImageFilter(filter); |
| 156 |
| 157 switch (fType) { |
| 158 case kSprite_Type: |
| 159 canvas->drawSprite(fBitmap, 0, 0, &paint); |
| 160 break; |
| 161 case kBitmap_Type: |
| 162 canvas->drawBitmap(fBitmap, 0, 0, &paint); |
| 163 break; |
| 164 case kImage_Type: |
| 165 canvas->drawImage(fImage, 0, 0, &paint); |
| 166 break; |
| 167 } |
| 168 } |
| 169 } |
| 170 } |
| 171 |
| 172 private: |
| 173 typedef Benchmark INHERITED; |
| 174 }; |
| 175 DEF_BENCH( return new ImageFilterSpriteBench(kSprite_Type, "sprite"); ) |
| 176 DEF_BENCH( return new ImageFilterSpriteBench(kBitmap_Type, "bitmap"); ) |
| 177 DEF_BENCH( return new ImageFilterSpriteBench(kImage_Type, "image"); ) |
| 178 |
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