| Index: src/gpu/effects/GrYUVEffect.h
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| diff --git a/src/gpu/effects/GrYUVEffect.h b/src/gpu/effects/GrYUVEffect.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4f3848e532226bab5a96af48c3757d0a53ac6652
|
| --- /dev/null
|
| +++ b/src/gpu/effects/GrYUVEffect.h
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| @@ -0,0 +1,50 @@
|
| +/*
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| + * Copyright 2014 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef GrYUVEffect_DEFINED
|
| +#define GrYUVEffect_DEFINED
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| +
|
| +#include "SkImageInfo.h"
|
| +
|
| +class GrFragmentProcessor;
|
| +class GrTexture;
|
| +
|
| +namespace GrYUVEffect {
|
| + /**
|
| + * Creates an effect that performs color conversion from YUV to RGB. The input textures are
|
| + * assumed to be kA8_GrPixelConfig.
|
| + */
|
| + const GrFragmentProcessor* CreateYUVToRGB(GrTexture* yTexture, GrTexture* uTexture,
|
| + GrTexture* vTexture, const SkISize sizes[3],
|
| + SkYUVColorSpace colorSpace);
|
| +
|
| + /**
|
| + * Creates a processor that performs color conversion from the passed in processor's RGB
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| + * channels to Y, U ,and V channels. The output color is (y, u, v, a) where a is the passed in
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| + * processor's alpha output.
|
| + */
|
| + const GrFragmentProcessor* CreateRGBToYUV(const GrFragmentProcessor*,
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| + SkYUVColorSpace colorSpace);
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| +
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| + /**
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| + * Creates a processor that performs color conversion from the passed in processor's RGB
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| + * channels to U and V channels. The output color is (u, v, 0, a) where a is the passed in
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| + * processor's alpha output.
|
| + */
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| + const GrFragmentProcessor* CreateRGBToUV(const GrFragmentProcessor*,
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| + SkYUVColorSpace colorSpace);
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| + /**
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| + * Creates a processor that performs color conversion from the passed in fragment processors's
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| + * RGB channels to Y, U, or V (replicated across all four output color channels). The alpha
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| + * output of the passed in fragment processor is ignored.
|
| + */
|
| + const GrFragmentProcessor* CreateRGBToY(const GrFragmentProcessor*, SkYUVColorSpace colorSpace);
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| + const GrFragmentProcessor* CreateRGBToU(const GrFragmentProcessor*, SkYUVColorSpace colorSpace);
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| + const GrFragmentProcessor* CreateRGBToV(const GrFragmentProcessor*, SkYUVColorSpace colorSpace);
|
| +};
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| +
|
| +#endif
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|
|