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| 1 /* |
| 2 * Copyright 2014 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef GrYUVEffect_DEFINED |
| 9 #define GrYUVEffect_DEFINED |
| 10 |
| 11 #include "SkImageInfo.h" |
| 12 |
| 13 class GrFragmentProcessor; |
| 14 class GrTexture; |
| 15 |
| 16 namespace GrYUVEffect { |
| 17 /** |
| 18 * Creates an effect that performs color conversion from YUV to RGB. The inp
ut textures are |
| 19 * assumed to be kA8_GrPixelConfig. |
| 20 */ |
| 21 const GrFragmentProcessor* CreateYUVToRGB(GrTexture* yTexture, GrTexture* uT
exture, |
| 22 GrTexture* vTexture, const SkISize
sizes[3], |
| 23 SkYUVColorSpace colorSpace); |
| 24 |
| 25 /** |
| 26 * Creates a processor that performs color conversion from the passed in pro
cessor's RGB |
| 27 * channels to Y, U ,and V channels. The output color is (y, u, v, a) where
a is the passed in |
| 28 * processor's alpha output. |
| 29 */ |
| 30 const GrFragmentProcessor* CreateRGBToYUV(const GrFragmentProcessor*, |
| 31 SkYUVColorSpace colorSpace); |
| 32 |
| 33 /** |
| 34 * Creates a processor that performs color conversion from the passed in pro
cessor's RGB |
| 35 * channels to U and V channels. The output color is (u, v, 0, a) where a is
the passed in |
| 36 * processor's alpha output. |
| 37 */ |
| 38 const GrFragmentProcessor* CreateRGBToUV(const GrFragmentProcessor*, |
| 39 SkYUVColorSpace colorSpace); |
| 40 /** |
| 41 * Creates a processor that performs color conversion from the passed in fra
gment processors's |
| 42 * RGB channels to Y, U, or V (replicated across all four output color chann
els). The alpha |
| 43 * output of the passed in fragment processor is ignored. |
| 44 */ |
| 45 const GrFragmentProcessor* CreateRGBToY(const GrFragmentProcessor*, SkYUVCol
orSpace colorSpace); |
| 46 const GrFragmentProcessor* CreateRGBToU(const GrFragmentProcessor*, SkYUVCol
orSpace colorSpace); |
| 47 const GrFragmentProcessor* CreateRGBToV(const GrFragmentProcessor*, SkYUVCol
orSpace colorSpace); |
| 48 }; |
| 49 |
| 50 #endif |
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