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Side by Side Diff: src/gpu/effects/GrYUVEffect.h

Issue 1513393002: Add ability to extract YUV planes from SkImage (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: gm cleanup Created 4 years, 10 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrYUVEffect_DEFINED
9 #define GrYUVEffect_DEFINED
10
11 #include "SkImageInfo.h"
12
13 class GrFragmentProcessor;
14 class GrTexture;
15
16 namespace GrYUVEffect {
17 /**
18 * Creates an effect that performs color conversion from YUV to RGB. The inp ut textures are
19 * assumed to be kA8_GrPixelConfig.
20 */
21 const GrFragmentProcessor* CreateYUVToRGB(GrTexture* yTexture, GrTexture* uT exture,
22 GrTexture* vTexture, const SkISize sizes[3],
23 SkYUVColorSpace colorSpace);
24
25 /**
26 * Creates a processor that performs color conversion from the passed in pro cessor's RGB
27 * channels to Y, U ,and V channels. The output color is (y, u, v, a) where a is the passed in
28 * processor's alpha output.
29 */
30 const GrFragmentProcessor* CreateRGBToYUV(const GrFragmentProcessor*,
31 SkYUVColorSpace colorSpace);
32
33 /**
34 * Creates a processor that performs color conversion from the passed in pro cessor's RGB
35 * channels to U and V channels. The output color is (u, v, 0, a) where a is the passed in
36 * processor's alpha output.
37 */
38 const GrFragmentProcessor* CreateRGBToUV(const GrFragmentProcessor*,
39 SkYUVColorSpace colorSpace);
40 /**
41 * Creates a processor that performs color conversion from the passed in fra gment processors's
42 * RGB channels to Y, U, or V (replicated across all four output color chann els). The alpha
43 * output of the passed in fragment processor is ignored.
44 */
45 const GrFragmentProcessor* CreateRGBToY(const GrFragmentProcessor*, SkYUVCol orSpace colorSpace);
46 const GrFragmentProcessor* CreateRGBToU(const GrFragmentProcessor*, SkYUVCol orSpace colorSpace);
47 const GrFragmentProcessor* CreateRGBToV(const GrFragmentProcessor*, SkYUVCol orSpace colorSpace);
48 };
49
50 #endif
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