| Index: src/gpu/glsl/GrGLSLCaps.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLCaps.cpp b/src/gpu/glsl/GrGLSLCaps.cpp
|
| index aed98880f5af73d1eeaeeb7293b707f2ed0b0a6f..0d3c05b13ba115a704b26e0f3ccec34a9fdfe674 100755
|
| --- a/src/gpu/glsl/GrGLSLCaps.cpp
|
| +++ b/src/gpu/glsl/GrGLSLCaps.cpp
|
| @@ -21,7 +21,6 @@ GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options) {
|
| fBindlessTextureSupport = false;
|
| fUsesPrecisionModifiers = false;
|
| fCanUseAnyFunctionInShader = true;
|
| - fForceHighPrecisionNDSTransform = false;
|
| fCanUseMinAndAbsTogether = true;
|
| fMustForceNegatedAtanParamToFloat = false;
|
| fVersionDeclString = nullptr;
|
| @@ -58,8 +57,6 @@ SkString GrGLSLCaps::dump() const {
|
| r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO"));
|
| r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES" : "NO"));
|
| r.appendf("Can use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES" : "NO"));
|
| - r.appendf("Force high precision on NDS transform: %s\n", (fForceHighPrecisionNDSTransform ?
|
| - "YES" : "NO"));
|
| r.appendf("Can use min() and abs() together: %s\n", (fCanUseMinAndAbsTogether ? "YES" : "NO"));
|
| r.appendf("Must force negated atan param to float: %s\n", (fMustForceNegatedAtanParamToFloat ?
|
| "YES" : "NO"));
|
|
|