| Index: third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.cpp
|
| diff --git a/third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.cpp b/third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.cpp
|
| index 78d359c2dea59e08db13134140b32ded8441d8f4..da2a57cb3a310086ac2aa05ddc692e370475ac9a 100644
|
| --- a/third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.cpp
|
| +++ b/third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.cpp
|
| @@ -50,19 +50,26 @@ ScrollAnimatorBase::~ScrollAnimatorBase()
|
| {
|
| }
|
|
|
| +float ScrollAnimatorBase::computeDeltaToConsume(ScrollbarOrientation orientation, float pixelDelta) const
|
| +{
|
| + float currentPos = (orientation == HorizontalScrollbar) ? m_currentPosX : m_currentPosY;
|
| + float newPos = clampScrollPosition(orientation, currentPos + pixelDelta);
|
| + return (currentPos == newPos) ? 0.0f : (newPos - currentPos);
|
| +}
|
| +
|
| ScrollResultOneDimensional ScrollAnimatorBase::userScroll(ScrollbarOrientation orientation, ScrollGranularity, float step, float delta)
|
| {
|
| float& currentPos = (orientation == HorizontalScrollbar) ? m_currentPosX : m_currentPosY;
|
| - float newPos = clampScrollPosition(orientation, currentPos + step * delta);
|
| + float usedPixelDelta = computeDeltaToConsume(orientation, step * delta);
|
| + float newPos = currentPos + usedPixelDelta;
|
| if (currentPos == newPos)
|
| return ScrollResultOneDimensional(false, delta);
|
|
|
| - float usedDelta = (newPos - currentPos) / step;
|
| currentPos = newPos;
|
|
|
| notifyPositionChanged();
|
|
|
| - return ScrollResultOneDimensional(true, delta - usedDelta);
|
| + return ScrollResultOneDimensional(true, delta - (usedPixelDelta / step));
|
| }
|
|
|
| void ScrollAnimatorBase::scrollToOffsetWithoutAnimation(const FloatPoint& offset)
|
| @@ -88,7 +95,7 @@ void ScrollAnimatorBase::notifyPositionChanged()
|
| m_scrollableArea->scrollPositionChanged(DoublePoint(m_currentPosX, m_currentPosY), UserScroll);
|
| }
|
|
|
| -float ScrollAnimatorBase::clampScrollPosition(ScrollbarOrientation orientation, float pos)
|
| +float ScrollAnimatorBase::clampScrollPosition(ScrollbarOrientation orientation, float pos) const
|
| {
|
| float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation);
|
| float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation);
|
|
|